Updated bundles

This commit is contained in:
Anuken 2019-04-01 13:32:49 -04:00
parent 0a8f2edb05
commit 608de34205
18 changed files with 360 additions and 629 deletions

View File

@ -335,66 +335,47 @@ no = Ne
info.title = Informace
error.title = [crimson]Objevila se chyba
error.crashtitle = Objevila se chyba
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Informace o bloku
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
blocks.powercapacity = Kapacita energie
blocks.powershot = Energie na výstřel
blocks.targetsair = Zaměřuje vzdušné jednotky
blocks.targetsground = Targets Ground
bar.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Dostřel
blocks.size = velikost
blocks.liquidcapacity = Kapacita tekutin
blocks.maxitemssecond = Max předmětů
blocks.powerrange = Rozsah energie
blocks.poweruse = Spotřebuje energie
blocks.powerdamage = Energie na poškození
blocks.inputitemcapacity = Kapacita vstupních předmětů
blocks.outputitemcapacity = Kapacita výstupních předmětů
blocks.itemcapacity = kapacita předmětů
blocks.basepowergeneration = Základní generování energie
blocks.powertransferspeed = Přenos energie
blocks.craftspeed = Rychlost produkce
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Vstupní tekutiny
blocks.inputliquidaux = Aux tekutina
blocks.inputitem = Vstupní předmět
blocks.inputitems = Vstupní předměty
blocks.outputitem = Výstupní předmět
blocks.drilltier = Vrtatelné
blocks.drillspeed = Základní rychlost vrtu
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.liquidoutput = Výstup tekutin
blocks.liquidoutputspeed = Rychlost výstupu tekutin
blocks.liquiduse = Spotřebuje tekutin
blocks.coolant = Chlazení
bar.liquid = Liquid
blocks.coolantuse = Spotřeba chlazení
blocks.inputliquidfuel = Palivo-tekutina
blocks.liquidfueluse = Spotřeba Paliva-tekutiny
blocks.boostitem = Předmět pro zrychlení
blocks.boostliquid = Tekutina pro zrychlení
blocks.health = Životy
blocks.inaccuracy = Nepřesnost/výchylka
blocks.shots = Střely
blocks.reload = Střely za sekundu
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Nepřesnost/výchylka
blocks.shots = Střely
blocks.reload = Střely za sekundu
blocks.inputfuel = Palivo
blocks.fuelburntime = Čas spalování paliva
blocks.inputcapacity = Vstupní kapacita
blocks.outputcapacity = Výstupní kapacita
blocks.ammo = Ammo
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = jednotek tekutin
unit.powerunits = jednotek energie
unit.degrees = úhly
unit.seconds = sekundy
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = předměty
category.general = Všeobecné
category.power = Energie
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Kapacita předmětů: {0}
mech.minespeed = [LIGHT_GRAY]Rychlost těžení: {0}
mech.minepower = [LIGHT_GRAY]Síla těžení: {0}
mech.ability = [LIGHT_GRAY]Schopnost: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Kapacita teploty: {0}
liquid.viscosity = [LIGHT_GRAY]Viskozita: {0}
liquid.temperature = [LIGHT_GRAY]Teplota: {0}

View File

@ -335,66 +335,47 @@ no = Nein
info.title = [accent]Info
error.title = [crimson] Ein Fehler ist aufgetreten
error.crashtitle = Ein Fehler ist aufgetreten!
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Blockinfo:
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
blocks.powercapacity = Kapazität
blocks.powershot = Stromverbrauch/Schuss
blocks.targetsair = Visiert Luft Einheiten an
blocks.targetsground = Targets Ground
bar.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Reichweite
blocks.size = Größe
blocks.liquidcapacity = Flüssigkeitskapazität
blocks.maxitemssecond = Max Materialien
blocks.powerrange = Stromreichweite
blocks.poweruse = Stromverbrauch
blocks.powerdamage = Stromverbrauch/Schadenspunkt
blocks.inputitemcapacity = Annahmekapazität
blocks.outputitemcapacity = Ausgabekapazität
blocks.itemcapacity = Materialkapazität
blocks.basepowergeneration = Basis-Stromerzeugung
blocks.powertransferspeed = Stromübertragung
blocks.craftspeed = Produktionsgeschwindigkeit
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Benötigte Flüssigkeit
blocks.inputliquidaux = Optionale Flüssigkeit
blocks.inputitem = Akzeptiertes Material
blocks.inputitems = Akzeptierte Materialien
blocks.outputitem = Erzeugtes Material
blocks.drilltier = Abbaubare Erze
blocks.drillspeed = Bohrgeschwindigkeit
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.liquidoutput = Erzeugte Flüssigkeit
blocks.liquidoutputspeed = Ausgabegeschwindigkeit
blocks.liquiduse = Flüssigkeitsverbrauch
blocks.coolant = Kühlmittel
bar.liquid = Liquid
blocks.coolantuse = Kühlmittelverbrauch
blocks.inputliquidfuel = Kraftstoff
blocks.liquidfueluse = Kraftstoffverbrauch
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Lebenspunkte
blocks.inaccuracy = Ungenauigkeit
blocks.shots = Schüsse
blocks.reload = Schüsse/Sekunde
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Ungenauigkeit
blocks.shots = Schüsse
blocks.reload = Schüsse/Sekunde
blocks.inputfuel = Kraftstoff
blocks.fuelburntime = Kraftstoff Verbrennungs-Zeit
blocks.inputcapacity = Annahmekapazität
blocks.outputcapacity = Ausgabekapazität
blocks.ammo = Ammo
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = Flüssigkeitseinheiten
unit.powerunits = Stromeinheiten
unit.degrees = Grad
unit.seconds = Sekunden
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = Materialeinheiten
category.general = Generell
category.power = Strom
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Materialkapazität: {0}
mech.minespeed = [LIGHT_GRAY]Erzabbaugeschwindigkeit: {0}
mech.minepower = [LIGHT_GRAY]Erzabbaukraft: {0}
mech.ability = [LIGHT_GRAY]Fähigkeit: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Wärmekapazität: {0}
liquid.viscosity = [LIGHT_GRAY]Viskosität: {0}
liquid.temperature = [LIGHT_GRAY]Temperatur: {0}

View File

@ -335,66 +335,47 @@ no = No
info.title = [accent]Información
error.title = [crimson]Un error ha ocurrido.
error.crashtitle = Un error ha ocurrido.
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Información del Bloque
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
blocks.powercapacity = Capacidad de Energía
blocks.powershot = Energía/Disparo
blocks.targetsair = Apunta al Aire
blocks.targetsground = Targets Ground
bar.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Rango
blocks.size = Tamaño
blocks.liquidcapacity = Capacidad de Líquidos
blocks.maxitemssecond = Máximo de Objetos
blocks.powerrange = Rango de Energía
blocks.poweruse = Consumo de Energía
blocks.powerdamage = Energía/Daño
blocks.inputitemcapacity = Capacidad de Entrada de los Objetos
blocks.outputitemcapacity = Capacidad de Salida de los Objetos
blocks.itemcapacity = Capacidad de Objetos
blocks.basepowergeneration = Generación de energía base
blocks.powertransferspeed = Transferencia de Energía
blocks.craftspeed = Velocidad de Producción
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Líquidos de Entrada
blocks.inputliquidaux = Líquido Auxiliar
blocks.inputitem = Objeto de Entrada
blocks.inputitems = Objetos de Entrada
blocks.outputitem = Objeto de Salida
blocks.drilltier = Taladrables
blocks.drillspeed = Velocidad Base del Taladro
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.liquidoutput = Líquido de Salida
blocks.liquidoutputspeed = Velocidad de Salida del Líquido
blocks.liquiduse = Uso de Líquido
blocks.coolant = Refrigerante
bar.liquid = Liquid
blocks.coolantuse = Uso del Refrigerante
blocks.inputliquidfuel = Combustible Líquido
blocks.liquidfueluse = Uso del Combustible Líquido
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Vida
blocks.inaccuracy = Imprecisión
blocks.shots = Disparos
blocks.reload = Recarga
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Imprecisión
blocks.shots = Disparos
blocks.reload = Recarga
blocks.inputfuel = Combustible
blocks.fuelburntime = Tiempo de Quemado del Combustible
blocks.inputcapacity = Capacidad de entrada
blocks.outputcapacity = Capacidad de salida
blocks.ammo = Ammo
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = unidades de líquido
unit.powerunits = unidades de energía
unit.degrees = grados
unit.seconds = segundos
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = objetos
category.general = General
category.power = Energía
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Capacidad de objetos: {0}
mech.minespeed = [LIGHT_GRAY]Velocidad de minado: {0}
mech.minepower = [LIGHT_GRAY]Potencia de minado: {0}
mech.ability = [LIGHT_GRAY]Hablidad: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacidad Térmica: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosidad: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}

View File

@ -335,66 +335,47 @@ no = Non
info.title = Info
error.title = [crimson]Une erreur s'est produite
error.crashtitle = Une erreur s'est produite
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Info sur le bloc
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
blocks.powercapacity = capacité d'énergie
blocks.powershot = Énergie/Tir
blocks.targetsair = Cible les unités aériennes
blocks.targetsground = Targets Ground
bar.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Portée
blocks.size = Taille
blocks.liquidcapacity = Capacité en liquide
blocks.maxitemssecond = Production maximale
blocks.powerrange = Distance de transmission
blocks.poweruse = Énergie utilisée
blocks.powerdamage = Énergie/Dégâts
blocks.inputitemcapacity = Capacité d'entrée
blocks.outputitemcapacity = Capacité de sortie
blocks.itemcapacity = Stockage
blocks.basepowergeneration = Generation d'énergie minimale
blocks.powertransferspeed = Vitesse de transfert d'énergie
blocks.craftspeed = Vitesse de production
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Liquide requis
blocks.inputliquidaux = Liquide optionnel
blocks.inputitem = Objets en entrée
blocks.inputitems = Objets utilisés
blocks.outputitem = Objet produit
blocks.drilltier = Forable
blocks.drillspeed = Vitesse de forage de base
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.liquidoutput = Liquide en sortie
blocks.liquidoutputspeed = Vitesse de production de liquide
blocks.liquiduse = Quantité de liquide utilisée
blocks.coolant = Liquide de refroidissement
bar.liquid = Liquid
blocks.coolantuse = Quantité de liquide de refroidissement utilisée
blocks.inputliquidfuel = Carburant liquide
blocks.liquidfueluse = Quantité de carburant liquide utilisé
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Santé
blocks.inaccuracy = Précision
blocks.shots = Tir
blocks.reload = Tirs/Seconde
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Précision
blocks.shots = Tir
blocks.reload = Tirs/Seconde
blocks.inputfuel = Carburant
blocks.fuelburntime = Durée du carburant
blocks.inputcapacity = Capacité d'entrée
blocks.outputcapacity = Capacité de production
blocks.ammo = Ammo
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = Unité de liquide
unit.powerunits = Unité d'énergie
unit.degrees = degrés
unit.seconds = secondes
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = Objets
category.general = Général
category.power = Énergie
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage: {0}
mech.minespeed = [LIGHT_GRAY]Vitesse de minage: {0}
mech.minepower = [LIGHT_GRAY]Puissance du minage: {0}
mech.ability = [LIGHT_GRAY]Compétence: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
liquid.temperature = [LIGHT_GRAY]Température: {0}

View File

@ -335,66 +335,47 @@ no = Non
info.title = Info
error.title = [crimson]Une erreur s'est produite
error.crashtitle = Une erreur s'est produite
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Info sur le bloc
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
blocks.powercapacity = Capacité d'énergie
blocks.powershot = Énergie/Tir
blocks.targetsair = Cible les unités aériennes
blocks.targetsground = Targets Ground
bar.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Portée
blocks.size = Taille
blocks.liquidcapacity = Capacité en liquide
blocks.maxitemssecond = Production maximale
blocks.powerrange = Distance de transmission
blocks.poweruse = Énergie utilisée
blocks.powerdamage = Énergie/Dégâts
blocks.inputitemcapacity = Capacité d'entrée
blocks.outputitemcapacity = Capacité de sortie
blocks.itemcapacity = Stockage
blocks.basepowergeneration = Production d'énergie de base
blocks.powertransferspeed = Vitesse de transfert d'énergie
blocks.craftspeed = Vitesse de production
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Liquide requis
blocks.inputliquidaux = Liquide optionnel
blocks.inputitem = Objet utilisé
blocks.inputitems = Objets utilisés
blocks.outputitem = Objet produit
blocks.drilltier = Forable
blocks.drillspeed = Vitesse de forage de base
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.liquidoutput = Liquide en sortie
blocks.liquidoutputspeed = Vitesse de sortie du liquide
blocks.liquiduse = Quantité de liquide utilisé
blocks.coolant = Liquide de refroidissement
bar.liquid = Liquid
blocks.coolantuse = Quantité de liquide de refroidissement utilisé
blocks.inputliquidfuel = Carburant liquide
blocks.liquidfueluse = Quantité de carburant liquide utilisé
blocks.boostitem = Objet boostant la production
blocks.boostliquid = Liquide boostant la production
blocks.health = Santé
blocks.inaccuracy = Précision
blocks.shots = Tirs
blocks.reload = Tirs/Seconde
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Précision
blocks.shots = Tirs
blocks.reload = Tirs/Seconde
blocks.inputfuel = Carburant
blocks.fuelburntime = Durée du carburant
blocks.inputcapacity = Capacité d'entrée
blocks.outputcapacity = Capacité de sortie
blocks.ammo = Ammo
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = Unité de liquide
unit.powerunits = Unité d'énergie
unit.degrees = degrés
unit.seconds = secondes
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = Objets
category.general = Général
category.power = Énergie
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Capacité de stockage: {0}
mech.minespeed = [LIGHT_GRAY]Vitesse de minage: {0}
mech.minepower = [LIGHT_GRAY]Puissance du minage: {0}
mech.ability = [LIGHT_GRAY]Compétence: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0}
liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
liquid.temperature = [LIGHT_GRAY]Température: {0}

View File

@ -335,66 +335,47 @@ no = No
info.title = [accent]Info
error.title = [crimson]Telah terjadi kesalahan
error.crashtitle = Telah terjadi kesalahan
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Info Blok
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
blocks.powercapacity = Kapasitas Tenaga
blocks.powershot = Tenaga/tembakan
blocks.targetsair = Targets Air
blocks.targetsground = Targets Ground
bar.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Range
blocks.size = Ukuran
blocks.liquidcapacity = Kapasitas cairan
blocks.maxitemssecond = Batas barang/detik
blocks.powerrange = Jangkauan tenaga
blocks.poweruse = Power Use
blocks.powerdamage = Power/Damage
blocks.inputitemcapacity = Input Item Capacity
blocks.outputitemcapacity = Input Item Capacity
blocks.itemcapacity = Kapasitas Barang
blocks.basepowergeneration = Base Power Generation
blocks.powertransferspeed = Power Transfer
blocks.craftspeed = Production Speed
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Cairan yang Masuk
blocks.inputliquidaux = Aux Liquid
blocks.inputitem = Barang yang Masuk
blocks.inputitems = Input Items
blocks.outputitem = Output Item
blocks.drilltier = Drillables
blocks.drillspeed = Base Drill Speed
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.liquidoutput = Liquid Output
blocks.liquidoutputspeed = Liquid Output Speed
blocks.liquiduse = Liquid Use
blocks.coolant = Coolant
bar.liquid = Liquid
blocks.coolantuse = Coolant Use
blocks.inputliquidfuel = Fuel Liquid
blocks.liquidfueluse = Liquid Fuel Use
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Darah
blocks.inaccuracy = Ketidaktelitian
blocks.shots = Tembakan
blocks.reload = Reload
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Ketidaktelitian
blocks.shots = Tembakan
blocks.reload = Reload
blocks.inputfuel = Fuel
blocks.fuelburntime = Fuel Burn Time
blocks.inputcapacity = Kapasitas masuk
blocks.outputcapacity = Kapasitas keluar
blocks.ammo = Ammo
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
unit.seconds = seconds
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = items
category.general = General
category.power = Power
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
mech.minepower = [LIGHT_GRAY]Mining Power: {0}
mech.ability = [LIGHT_GRAY]Ability: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0}

View File

@ -335,66 +335,47 @@ no = No
info.title = [accent] Info
error.title = [crimson]Si è verificato un errore
error.crashtitle = Si è verificato un errore
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = info sul blocco
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
blocks.powercapacity = Capacità Energetica
blocks.powershot = Danno/Colpo
blocks.targetsair = Attacca nemici aerei
blocks.targetsground = Targets Ground
bar.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Raggio
blocks.size = Grandezza
blocks.liquidcapacity = Capacità del liquido
blocks.maxitemssecond = Oggetti massimi/secondo
blocks.powerrange = Raggio Energia
blocks.poweruse = Utilizzo energia
blocks.powerdamage = Power/Damage
blocks.inputitemcapacity = Capacità oggetti in entrata
blocks.outputitemcapacity = Capacità oggetti in uscità
blocks.itemcapacity = Capacità
blocks.basepowergeneration = Base Power Generation
blocks.powertransferspeed = Velocità trasferimento energia
blocks.craftspeed = Velocità produzione
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Input del liquido
blocks.inputliquidaux = Liquidi extra
blocks.inputitem = Input Oggetto
blocks.inputitems = Oggetti in entrata
blocks.outputitem = Oggetti in uscita
blocks.drilltier = Scavabili
blocks.drillspeed = Velocità scavo stbile
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.liquidoutput = Uscita liquidi
blocks.liquidoutputspeed = Liquid Output Speed
blocks.liquiduse = Uso liquidi
blocks.coolant = Refrigerante
bar.liquid = Liquid
blocks.coolantuse = uso refrigerante
blocks.inputliquidfuel = carburante liquido
blocks.liquidfueluse = Utilizzo carburante liquido
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Salute
blocks.inaccuracy = Inaccuratezza
blocks.shots = Colpi
blocks.reload = Ricarica
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Inaccuratezza
blocks.shots = Colpi
blocks.reload = Ricarica
blocks.inputfuel = Carburante
blocks.fuelburntime = Tempo combustione carburante
blocks.inputcapacity = Capacità di ingresso
blocks.outputcapacity = Capacità di uscita
blocks.ammo = Ammo
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = unità liquidi
unit.powerunits = unità energia
unit.degrees = gradi
unit.seconds = secondi
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = oggetti
category.general = Generali
category.power = Energia
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Capacità oggetti: {0}
mech.minespeed = [LIGHT_GRAY]Velocità di scavo: {0}
mech.minepower = [LIGHT_GRAY]Potenza di scavo: {0}
mech.ability = [LIGHT_GRAY]Abilità: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacità calorifica: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosità: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}

View File

@ -335,66 +335,47 @@ no = いいえ
info.title = 情報
error.title = [crimson]エラーが発生しました
error.crashtitle = エラーが発生しました
bar.drillspeed = 採掘速度: {0}/秒
bar.efficiency = 効率: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = ブロック情報
bar.powerbalance = 電力: {0}
bar.poweroutput = 電力発電量: {0}
blocks.powercapacity = 電力容量
blocks.powershot = 電力/ショット
blocks.targetsair = 対空攻撃
blocks.targetsground = 対地攻撃
bar.items = アイテム: {0}
blocks.itemsmoved = 輸送速度
blocks.launchtime = Time Between Launches
blocks.shootrange = 範囲
blocks.size = 大きさ
blocks.liquidcapacity = 液体容量
blocks.maxitemssecond = 最大アイテム量
blocks.powerrange = 電力範囲
blocks.poweruse = 電力使用量
blocks.powerdamage = 電力/ダメージ
blocks.inputitemcapacity = 搬入アイテム容量
blocks.outputitemcapacity = 搬出アイテム容量
blocks.itemcapacity = アイテム容量
blocks.basepowergeneration = 基本発電量
blocks.powertransferspeed = 電力伝送量
blocks.craftspeed = 生産速度
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = 必要な液体
blocks.inputliquidaux = 補助液
blocks.inputitem = 必要なアイテム
blocks.inputitems = 必要なアイテム
blocks.outputitem = 搬出アイテム
blocks.drilltier = ドリル
blocks.drillspeed = 基本採掘速度
blocks.boosteffect = Boost Effect
blocks.maxunits = 最大ユニット数
blocks.liquidoutput = 搬出液体
blocks.liquidoutputspeed = 液体搬出速度
blocks.liquiduse = 液体使用量
blocks.coolant = 冷却
bar.liquid = 液体
blocks.coolantuse = 冷却使用量
blocks.inputliquidfuel = 液体燃料
blocks.liquidfueluse = 液体燃料使用量
blocks.boostitem = 加速アイテム
blocks.boostliquid = 加速液体
blocks.health = 耐久値
blocks.inaccuracy = 精度のずれ
blocks.shots = ショット
blocks.reload = ショット/秒
blocks.ammo = 弾薬
bar.drillspeed = 採掘速度: {0}/秒
bar.efficiency = 効率: {0}%
bar.powerbalance = 電力: {0}
bar.poweroutput = 電力発電量: {0}
bar.items = アイテム: {0}
bar.liquid = 液体
bar.heat =
bar.power = 電力
bar.progress = 建設状況
bar.spawned = ユニット数: {0}/{1}
blocks.power.satisfaction = 電力需要
blocks.inaccuracy = 精度のずれ
blocks.shots = ショット
blocks.reload = ショット/秒
blocks.inputfuel = 燃料
blocks.fuelburntime = 燃焼時間
blocks.inputcapacity = 搬入容量
blocks.outputcapacity = 搬出容量
blocks.ammo = 弾薬
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = 液体
unit.powerunits = 電力
unit.degrees =
unit.seconds =
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = アイテム
category.general = 一般
category.power = 電力
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]アイテム容量: {0}
mech.minespeed = [LIGHT_GRAY]採掘速度: {0}
mech.minepower = [LIGHT_GRAY]採掘性能: {0}
mech.ability = [LIGHT_GRAY]能力: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]熱容量: {0}
liquid.viscosity = [LIGHT_GRAY]粘度: {0}
liquid.temperature = [LIGHT_GRAY]温度: {0}

View File

@ -335,66 +335,47 @@ no = 아니오
info.title = [accent]정보
error.title = [crimson]오류가 발생했습니다.
error.crashtitle = 오류가 발생했습니다.
bar.outputspeed = 채광 속도: {0}/s
bar.efficiency = 효율성: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = 블록 정보
bar.powerbalance = 전력: {0}
bar.poweroutput = 전력 출력: {0}
blocks.powercapacity = 전력 용량
blocks.powershot = 1발당 전력 소모량
blocks.targetsair = 공중공격 가능
blocks.targetsground = 지상공격 가능
bar.items = Items: {0}
blocks.itemsmoved = 이동 속도
blocks.launchtime = Time Between Launches
blocks.shootrange = 사거리
blocks.size = 크기
blocks.liquidcapacity = 액체 용량
blocks.maxitemssecond = 아이템 보관량
blocks.powerrange = 전력 범위
blocks.poweruse = 전력 사용
blocks.powerdamage = 전력/데미지
blocks.inputitemcapacity = 입력 아이템 용량
blocks.outputitemcapacity = 출력 아이템 용량
blocks.itemcapacity = 저장 용량
blocks.basepowergeneration = 기지 전력 생성기
blocks.powertransferspeed = 전력 전송량
blocks.craftspeed = 생산 속도
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = 사용되는 액체
blocks.inputliquidaux = 보조 액체
blocks.inputitem = 사용되는 아이템
blocks.inputitems = 사용되는 아이템들
blocks.outputitem = 출력 아이템
blocks.drilltier = 드릴
blocks.drillspeed = 기본 드릴 속도
blocks.boosteffect = Boost Effect
blocks.maxunits = 최대 활성유닛
blocks.liquidoutput = 액체 출력
blocks.liquidoutputspeed = 액체 출력속도
blocks.liquiduse = 액체 사용량
blocks.coolant = 냉각제
bar.liquid = 액체
blocks.coolantuse = 냉각제 사용
blocks.inputliquidfuel = 연료 액
blocks.liquidfueluse = 액체 연료 사용
blocks.boostitem = 가속 아이템
blocks.boostliquid = 가속 액체
blocks.health = 체력
blocks.inaccuracy = 오차각
blocks.shots = 발포 횟수
blocks.reload = 재장전
blocks.ammo = 탄약
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = 효율성: {0}%
bar.powerbalance = 전력: {0}
bar.poweroutput = 전력 출력: {0}
bar.items = Items: {0}
bar.liquid = 액체
bar.heat = 발열
bar.power = 전력
bar.progress = 건설 진행
bar.spawned = 유닛: {0}/{1}
blocks.power.satisfaction = 전력 만족도
blocks.inaccuracy = 오차각
blocks.shots = 발포 횟수
blocks.reload = 재장전
blocks.inputfuel = 연료
blocks.fuelburntime = 연료 연소 시간
blocks.inputcapacity = 입력 용량
blocks.outputcapacity = 출력 용량
blocks.ammo = 탄약
bullet.damage = [stat]{0}[lightgray] 데미지
bullet.splashdamage = [stat]{0}[lightgray] area 데미지 ~[stat] {1}[lightgray] 타일
bullet.incendiary = [stat]방화
@ -414,6 +395,9 @@ unit.liquidunits = 액체
unit.powerunits = 전력
unit.degrees =
unit.seconds =
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = 아이템
category.general = 일반
category.power = 전력
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]아이템 수용 용량: {0}
mech.minespeed = [LIGHT_GRAY]채광 속도: {0}
mech.minepower = [LIGHT_GRAY]채광 레벨: {0}
mech.ability = [LIGHT_GRAY]능력: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]발열 용량: {0}
liquid.viscosity = [LIGHT_GRAY]점도: {0}
liquid.temperature = [LIGHT_GRAY]온도: {0}

View File

@ -335,66 +335,47 @@ no = No
info.title = Info
error.title = [crimson]An error has occured
error.crashtitle = An error has occured
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Block Info
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot
blocks.targetsair = Targets Air
blocks.targetsground = Targets Ground
bar.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Range
blocks.size = Size
blocks.liquidcapacity = Liquid Capacity
blocks.maxitemssecond = Max Items
blocks.powerrange = Power Range
blocks.poweruse = Power Use
blocks.powerdamage = Power/Damage
blocks.inputitemcapacity = Input Item Capacity
blocks.outputitemcapacity = Output Item Capacity
blocks.itemcapacity = Item Capacity
blocks.basepowergeneration = Base Power Generation
blocks.powertransferspeed = Power Transfer
blocks.craftspeed = Production Speed
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Input Liquid
blocks.inputliquidaux = Aux Liquid
blocks.inputitem = Input Item
blocks.inputitems = Input Items
blocks.outputitem = Output Item
blocks.drilltier = Drillables
blocks.drillspeed = Base Drill Speed
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.liquidoutput = Liquid Output
blocks.liquidoutputspeed = Liquid Output Speed
blocks.liquiduse = Liquid Use
blocks.coolant = Coolant
bar.liquid = Liquid
blocks.coolantuse = Coolant Use
blocks.inputliquidfuel = Fuel Liquid
blocks.liquidfueluse = Liquid Fuel Use
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Health
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
blocks.inputfuel = Fuel
blocks.fuelburntime = Fuel Burn Time
blocks.inputcapacity = Input capacity
blocks.outputcapacity = Output capacity
blocks.ammo = Ammo
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
unit.seconds = seconds
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = items
category.general = General
category.power = Power
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
mech.minepower = [LIGHT_GRAY]Mining Power: {0}
mech.ability = [LIGHT_GRAY]Ability: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0}

View File

@ -335,66 +335,47 @@ no = Nie ma mowy!
info.title = [accent]Informacje
error.title = [crimson]Wystąpił błąd
error.crashtitle = Wystąpił błąd
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Informacje o bloku
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
blocks.powercapacity = Pojemność mocy
blocks.powershot = moc/strzał
blocks.targetsair = Może namierzać wrogów powietrznych
blocks.targetsground = Targets Ground
bar.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Zasięg
blocks.size = Rozmiar
blocks.liquidcapacity = Pojemność cieczy
blocks.maxitemssecond = Maksymalna liczba przedmiotów/sekundę
blocks.powerrange = Zakres mocy
blocks.poweruse = Zużycie prądu
blocks.powerdamage = Moc/Zniszczenia
blocks.inputitemcapacity = Pojemność materiałów
blocks.outputitemcapacity = Pojemność produktów
blocks.itemcapacity = Pojemność przedmiotów
blocks.basepowergeneration = Base Power Generation
blocks.powertransferspeed = Szybość przesyłu prądu
blocks.craftspeed = Szybkość produkcji
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Potrzebna ciecz
blocks.inputliquidaux = Płyny do produkcji
blocks.inputitem = Potrzebne przedmioty
blocks.inputitems = Materiały do produkcji
blocks.outputitem = Produkty
blocks.drilltier = Co może wykopać
blocks.drillspeed = Postawowa szybkość kopania
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.liquidoutput = Wyprodukowany płyn
blocks.liquidoutputspeed = Prędkość odpływu cieczy
blocks.liquiduse = Zużycie płynów
blocks.coolant = Płyn chłodzący
bar.liquid = Płyn
blocks.coolantuse = Zużycie płynu chłodzącego
blocks.inputliquidfuel = Paliwo
blocks.liquidfueluse = Zużycie paliwa
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Zdrowie
blocks.inaccuracy = Niedokładność
blocks.shots = Strzały
blocks.reload = Przeładowanie
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Płyn
bar.heat = Heat
bar.power = Prąd
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
blocks.power.satisfaction = Zapotrzebowanie Prądu
blocks.inaccuracy = Niedokładność
blocks.shots = Strzały
blocks.reload = Przeładowanie
blocks.inputfuel = Paliwo
blocks.fuelburntime = Płonięcie paliwa
blocks.inputcapacity = Pojemność wejściowa
blocks.outputcapacity = Wydajność wyjściowa
blocks.ammo = Ammo
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = jednostek płynów
unit.powerunits = jednostek prądu
unit.degrees = stopnie
unit.seconds = sekundy
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = Przedmioty
category.general = Główne
category.power = Prąd
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Pojemność przedmiotów: {0}
mech.minespeed = [LIGHT_GRAY]Prędkość kopania: {0}
mech.minepower = [LIGHT_GRAY]Moc kopania: {0}
mech.ability = [LIGHT_GRAY]Umiejętność: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0}
liquid.viscosity = [LIGHT_GRAY]Lepkość: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}

View File

@ -335,66 +335,47 @@ no = Não
info.title = [accent]Informação
error.title = [crimson]Ocorreu um Erro.
error.crashtitle = Ocorreu um Erro
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Informação do Bloco
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
blocks.powercapacity = Capacidade de Energia
blocks.powershot = Energia/tiro
blocks.targetsair = Mirar no ar
blocks.targetsground = Targets Ground
bar.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Alcance
blocks.size = Tamanho
blocks.liquidcapacity = Capacidade de Líquido
blocks.maxitemssecond = Máximo de itens/segundo
blocks.powerrange = Alcance da Energia
blocks.poweruse = Uso de energia
blocks.powerdamage = Dano/Poder
blocks.inputitemcapacity = Configurar capacidade de itens
blocks.outputitemcapacity = Configurar capacidade de itens
blocks.itemcapacity = Capacidade de Itens
blocks.basepowergeneration = Geração de poder base
blocks.powertransferspeed = Transferência de energia
blocks.craftspeed = Velocidade de produção
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Líquido de entrada
blocks.inputliquidaux = Líquido auxiliar
blocks.inputitem = Item de entrada
blocks.inputitems = Itens de entrada
blocks.outputitem = Itens de saida
blocks.drilltier = Furaveis
blocks.drillspeed = Velocidade da furadeira base
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.liquidoutput = Saida de liquido
blocks.liquidoutputspeed = Velocidade da saida de líquido
blocks.liquiduse = Uso de liquido
blocks.coolant = Esfriador
bar.liquid = Liquid
blocks.coolantuse = Uso do esfriador
blocks.inputliquidfuel = Liquido de combustivel
blocks.liquidfueluse = Uso do liquido de combustivel
blocks.boostitem = Acelerar item
blocks.boostliquid = Acelerar líquido
blocks.health = Saúde
blocks.inaccuracy = Imprecisão
blocks.shots = Tiros
blocks.reload = Recarregar
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Poder
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Imprecisão
blocks.shots = Tiros
blocks.reload = Recarregar
blocks.inputfuel = Combustivel
blocks.fuelburntime = Tempo de queima de combustivel
blocks.inputcapacity = Capacidade de entrada
blocks.outputcapacity = Capacidade de saída
blocks.ammo = Ammo
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = Unidades de liquido
unit.powerunits = Unidades de energia
unit.degrees = Graus
unit.seconds = segundos
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = itens
category.general = Geral
category.power = Poder
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Capacidade de itens: {0}
mech.minespeed = [LIGHT_GRAY]Velocidade de mineração: {0}
mech.minepower = [LIGHT_GRAY]Poder de mineração: {0}
mech.ability = [LIGHT_GRAY]Habilidade: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Capacidade de aquecimento: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosidade: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}

View File

@ -335,66 +335,47 @@ no = Нет
info.title = Информация
error.title = [crimson]Произошла ошибка
error.crashtitle = Произошла ошибка
bar.drillspeed = Скорость сверления: {0}/с
bar.efficiency = Эффективность: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Информация о блоке
bar.powerbalance = Энергия: {0}
bar.poweroutput = Выходная энергия: {0}
blocks.powercapacity = Вместимость энергии
blocks.powershot = Энергия/выстрел
blocks.targetsair = Воздушные цели
blocks.targetsground = Наземные цели
bar.items = Предметы: {0}
blocks.itemsmoved = Скорость перемещения
blocks.launchtime = Time Between Launches
blocks.shootrange = Радиус действия
blocks.size = Размер
blocks.liquidcapacity = Вместимость жидкости
blocks.maxitemssecond = Макс. количество предметов/секунду
blocks.powerrange = Диапазон передачи энергии
blocks.poweruse = Потребляет энергии
blocks.powerdamage = Энергия/урон
blocks.inputitemcapacity = Вместимость входящих предметов
blocks.outputitemcapacity = Вместимость выходящих предметов
blocks.itemcapacity = Вместимость предметов
blocks.basepowergeneration = Базовая генерация энергии
blocks.powertransferspeed = Скорость передачи энергии
blocks.craftspeed = Скорость производства
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Прием жидкости
blocks.inputliquidaux = Вспом. жидкость
blocks.inputitem = Входящий предмет
blocks.inputitems = Входящие предметы
blocks.outputitem = Выходящий предмет
blocks.drilltier = Добывает
blocks.drillspeed = Базовая скорость сверления
blocks.boosteffect = Boost Effect
blocks.maxunits = Максимальное количество активных единиц
blocks.liquidoutput = Выходящая жидкость
blocks.liquidoutputspeed = Выходная скорость жидкости
blocks.liquiduse = Используется жидкости
blocks.coolant = Охлаждающая жидкость
bar.liquid = Жидкость
blocks.coolantuse = Охлажд. жидкости используется
blocks.inputliquidfuel = Жидкое топливо
blocks.liquidfueluse = Жидкого топлива используется
blocks.boostitem = Ускоряющий предмет
blocks.boostliquid = Ускоряющая жидкость
blocks.health = Здоровье
blocks.inaccuracy = Разброс
blocks.shots = Выстрелы
blocks.reload = Выстрелы/секунду
blocks.ammo = Боеприпасы
bar.drillspeed = Скорость сверления: {0}/с
bar.efficiency = Эффективность: {0}%
bar.powerbalance = Энергия: {0}
bar.poweroutput = Выходная энергия: {0}
bar.items = Предметы: {0}
bar.liquid = Жидкость
bar.heat = Температура
bar.power = Энергия
bar.progress = Строительство продолжается
bar.spawned = Бой. ед.: {0}/{1}
blocks.power.satisfaction = Энергия
blocks.inaccuracy = Разброс
blocks.shots = Выстрелы
blocks.reload = Выстрелы/секунду
blocks.inputfuel = Входящее топливо
blocks.fuelburntime = Время горения топлива
blocks.inputcapacity = Макс. вместимость входящих предметов
blocks.outputcapacity = Макс. вместимость выходящих предметов
blocks.ammo = Боеприпасы
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = жидкостных единиц
unit.powerunits = энерг. единиц
unit.degrees = град.
unit.seconds = сек.
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = единиц
category.general = Основные
category.power = Энергия
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Вместимость предметов: {0}
mech.minespeed = [LIGHT_GRAY]Скорость добычи: {0}
mech.minepower = [LIGHT_GRAY]Мощность добычи: {0}
mech.ability = [LIGHT_GRAY]Способность: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Теплоёмкость: {0}
liquid.viscosity = [LIGHT_GRAY]Вязкость: {0}
liquid.temperature = [LIGHT_GRAY]Температура: {0}

View File

@ -335,66 +335,47 @@ no = Hayir
info.title = [accent]Bilgi
error.title = [crimson]Bir hata olustu
error.crashtitle = Bir hata olustu
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Yapi bilgisi
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
blocks.powercapacity = Guc kapasitesi
blocks.powershot = Guc/Saldiri hizi
blocks.targetsair = Havayi hedef alir mi?
blocks.targetsground = Targets Ground
bar.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Menzil
blocks.size = Buyukluk
blocks.liquidcapacity = Sivi kapasitesi
blocks.maxitemssecond = Esya limiti
blocks.powerrange = Menzil
blocks.poweruse = Guc kullanimi
blocks.powerdamage = Power/Damage
blocks.inputitemcapacity = Giris esya kapasitesi
blocks.outputitemcapacity = Cikis esya kapasitesi
blocks.itemcapacity = Esya kapasitesi
blocks.basepowergeneration = Base Power Generation
blocks.powertransferspeed = Guc transfer hizi
blocks.craftspeed = Yapilma hizi
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Giris sivi
blocks.inputliquidaux = Yardimci sivi
blocks.inputitem = Giris esyasi
blocks.inputitems = Giris esyalari
blocks.outputitem = Sonuc
blocks.drilltier = Kazilabilirler
blocks.drillspeed = Ana kazma hizi
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.liquidoutput = Sivi cikisi
blocks.liquidoutputspeed = Liquid Output Speed
blocks.liquiduse = Sivi kullanimi
blocks.coolant = Sogutma sivisi
bar.liquid = Liquid
blocks.coolantuse = Sogutma sivi kullanimi
blocks.inputliquidfuel = Yakit sivisi
blocks.liquidfueluse = Sivi yakit kullanimi
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Can
blocks.inaccuracy = sekme
blocks.shots = vuruslar
blocks.reload = Yeniden doldurma
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = sekme
blocks.shots = vuruslar
blocks.reload = Yeniden doldurma
blocks.inputfuel = Yakit
blocks.fuelburntime = Yakit yakilma suresi
blocks.inputcapacity = Giris kapasitesi
blocks.outputcapacity = Cikis kapasitesi
blocks.ammo = Ammo
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = Litre
unit.powerunits = Volt
unit.degrees = derece
unit.seconds = saniye
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = esya
category.general = General
category.power = Guc
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]esya kapasitesi: {0}
mech.minespeed = [LIGHT_GRAY]kazma hizi: {0}
mech.minepower = [LIGHT_GRAY]kazma gucu: {0}
mech.ability = [LIGHT_GRAY]yetenek gucu: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]isinma kapasitesi: {0}
liquid.viscosity = [LIGHT_GRAY]Yari sivilik: {0}
liquid.temperature = [LIGHT_GRAY]isi: {0}

View File

@ -335,66 +335,47 @@ no = No
info.title = [Vurgu] Bilgi
error.title = [crimson] Bir hata oluştu
error.crashtitle = Bir hata oluştu
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Blok Bilgisi
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
blocks.powercapacity = Güç kapasitesi
blocks.powershot = Güç / atış
blocks.targetsair = Targets Air
blocks.targetsground = Targets Ground
bar.items = Items: {0}
blocks.itemsmoved = Move Speed
blocks.launchtime = Time Between Launches
blocks.shootrange = Range
blocks.size = Boyut
blocks.liquidcapacity = Sıvı kapasitesi
blocks.maxitemssecond = Maksimum öğe / saniye
blocks.powerrange = Güç aralığı
blocks.poweruse = Power Use
blocks.powerdamage = Power/Damage
blocks.inputitemcapacity = Input Item Capacity
blocks.outputitemcapacity = Input Item Capacity
blocks.itemcapacity = Ürün kapasitesi
blocks.basepowergeneration = Base Power Generation
blocks.powertransferspeed = Power Transfer
blocks.craftspeed = Production Speed
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Giriş sıvı
blocks.inputliquidaux = Aux Liquid
blocks.inputitem = Giriş öğesi
blocks.inputitems = Input Items
blocks.outputitem = Output Item
blocks.drilltier = Drillables
blocks.drillspeed = Base Drill Speed
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.liquidoutput = Liquid Output
blocks.liquidoutputspeed = Liquid Output Speed
blocks.liquiduse = Liquid Use
blocks.coolant = Coolant
bar.liquid = Liquid
blocks.coolantuse = Coolant Use
blocks.inputliquidfuel = Fuel Liquid
blocks.liquidfueluse = Liquid Fuel Use
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Can
blocks.inaccuracy = yanlışlık
blocks.shots = atışlar
blocks.reload = Reload
blocks.ammo = Ammo
bar.drillspeed = Drill Speed: {0}/s
bar.efficiency = Efficiency: {0}%
bar.powerbalance = Power: {0}
bar.poweroutput = Power Output: {0}
bar.items = Items: {0}
bar.liquid = Liquid
bar.heat = Heat
bar.power = Power
bar.progress = Build Progress
bar.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = yanlışlık
blocks.shots = atışlar
blocks.reload = Reload
blocks.inputfuel = Fuel
blocks.fuelburntime = Fuel Burn Time
blocks.inputcapacity = Giriş kapasitesi
blocks.outputcapacity = Çıkış kapasitesi
blocks.ammo = Ammo
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
unit.seconds = seconds
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = items
category.general = General
category.power = Power
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
mech.minepower = [LIGHT_GRAY]Mining Power: {0}
mech.ability = [LIGHT_GRAY]Ability: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0}

View File

@ -335,66 +335,47 @@ no = Ні
info.title = Інформація
error.title = [crimson]Виникла помилка
error.crashtitle = Виникла помилка
bar.drillspeed = Швидкість свердління: {0}/с
bar.efficiency = Ефективність: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Інформація про блок
bar.powerbalance = Енергія: {0}
bar.poweroutput = Вихідна енергія: {0}
blocks.powercapacity = Місткість енергії
blocks.powershot = Енергія/постріл
blocks.targetsair = Повітряні мішені
blocks.targetsground = Наземні мішені
bar.items = Предмети: {0}
blocks.itemsmoved = Швидкість переміщення
blocks.launchtime = Time Between Launches
blocks.shootrange = Діапазон дії
blocks.size = Розмір
blocks.liquidcapacity = Місткість рідини
blocks.maxitemssecond = Макс. кількість предметів/секунду
blocks.powerrange = Діапазон передачі енергії
blocks.poweruse = Енергії використовує
blocks.powerdamage = Енергія/урон
blocks.inputitemcapacity = Ємність вхідних елементів
blocks.outputitemcapacity = Ємність вихідних елементів
blocks.itemcapacity = Місткість предметів
blocks.basepowergeneration = Базова генерація енергії
blocks.powertransferspeed = Швидкість передачі енергії
blocks.craftspeed = Швидкість виробництва
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = Прийом рідини
blocks.inputliquidaux = Допоміжна рідина
blocks.inputitem = Вхідний предмет
blocks.inputitems = Вхідні предмети
blocks.outputitem = Вихідний предмет
blocks.drilltier = Видобуває
blocks.drillspeed = Базова швидкість свердління
blocks.boosteffect = Boost Effect
blocks.maxunits = Максимальна кількість активних одиниць
blocks.liquidoutput = Вихідна рідина
blocks.liquidoutputspeed = Швидкість вихідної рідини
blocks.liquiduse = Використовуеться рідин
blocks.coolant = Охолоджуюча рідина
bar.liquid = Рідина
blocks.coolantuse = Охолодж. рідини використовуеться
blocks.inputliquidfuel = Рідке паливо
blocks.liquidfueluse = Рідкого палива використовуеться
blocks.boostitem = Прискорюючий предмет
blocks.boostliquid = Прискорююча рідина
blocks.health = Здоров'я
blocks.inaccuracy = Розкид
blocks.shots = Постріли
blocks.reload = Постріли/секунду
blocks.ammo = Боєприпаси
bar.drillspeed = Швидкість свердління: {0}/с
bar.efficiency = Ефективність: {0}%
bar.powerbalance = Енергія: {0}
bar.poweroutput = Вихідна енергія: {0}
bar.items = Предмети: {0}
bar.liquid = Рідина
bar.heat = Температура
bar.power = Енергія
bar.progress = Будівництво триває
bar.spawned = Бой. од.: {0}/{1}
blocks.power.satisfaction = Енергія
blocks.inaccuracy = Розкид
blocks.shots = Постріли
blocks.reload = Постріли/секунду
blocks.inputfuel = Паливо
blocks.fuelburntime = Час горіння топлива
blocks.inputcapacity = Макс. місткість вхідних предметів
blocks.outputcapacity = Макс. місткість вихідних предметів
blocks.ammo = Боєприпаси
bullet.damage = [stat]{0}[lightgray] шкода
bullet.splashdamage = [stat]{0}[lightgray] шкода по ділянці ~[stat] {1}[lightgray] плитк.
bullet.incendiary = [stat]запальний
@ -414,6 +395,9 @@ unit.liquidunits = рідинних одиниць
unit.powerunits = енергетичних одиниць
unit.degrees = град.
unit.seconds = сек.
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = предм.
category.general = Загальні
category.power = Енергетичні
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY] Ємність елементів: {0}
mech.minespeed = [LIGHT_GRAY]Швидкість видобутку: {0}
mech.minepower = [LIGHT_GRAY]Потужність видобутку: {0}
mech.ability = [LIGHT_GRAY]Здібність: {0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]Теплоємність: {0}
liquid.viscosity = [LIGHT_GRAY]В'язкість: {0}
liquid.temperature = [LIGHT_GRAY]Температура: {0}

View File

@ -335,65 +335,47 @@ no = 不
info.title = [accent]详情
error.title = [crimson]发生了一个错误
error.crashtitle = 发生了一个错误
bar.drillspeed = 挖掘速度: {0}/s
bar.efficiency = 效率: {0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]???
blocks.blockinfo = 方块详情
bar.powerbalance = 能量: {0}
bar.poweroutput = 能量输出: {0}
blocks.powercapacity = 能量容量
blocks.powershot = 能量/发射
blocks.targetsair = 攻击空中单位
blocks.targetsground = 攻击地面单位
bar.items = 物体: {0}
blocks.itemsmoved = 移动速度
blocks.launchtime = Time Between Launches
blocks.shootrange = 范围
blocks.size = 尺寸
blocks.liquidcapacity = 液体容量
blocks.maxitemssecond = 最大物品数量
blocks.powerrange = 能量范围
blocks.poweruse = 能量使用
blocks.powerdamage = 功率/损伤
blocks.inputitemcapacity = 最大输入
blocks.outputitemcapacity = 最大输出
blocks.itemcapacity = 物品容量
blocks.basepowergeneration = 基础能源输出
blocks.powertransferspeed = 能量传输
blocks.craftspeed = 生产速度
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = 液体输入
blocks.inputliquidaux = 辅助液体
blocks.inputitem = 物品输入
blocks.inputitems = 物品输入
blocks.outputitem = 物品输出
blocks.drilltier = 可钻探矿物
blocks.drillspeed = 基础钻探速度
blocks.boosteffect = Boost Effect
blocks.maxunits = 最大单位数量
blocks.liquidoutput = 液体输出
blocks.liquidoutputspeed = 液体输出速度
blocks.liquiduse = 液体使用速度
blocks.coolant = 冷却剂
bar.liquid = 液体
blocks.coolantuse = 冷却剂使用速度
blocks.inputliquidfuel = 液体燃料输入
blocks.liquidfueluse = 液体燃料使用速度
blocks.boostitem = 强化物件
blocks.boostliquid = 强化液体
blocks.health = 生命值
blocks.inaccuracy = 误差
blocks.shots = 发射数
blocks.reload = 重新装弹
blocks.ammo = 子弹
bar.drillspeed = 挖掘速度: {0}/s
bar.efficiency = 效率: {0}%
bar.powerbalance = 能量: {0}
bar.poweroutput = 能量输出: {0}
bar.items = 物体: {0}
bar.liquid = 液体
bar.heat = Heat
bar.power = 电力
bar.progress = 制造进度
bar.spawned = 单位数量: {0}/{1}
blocks.inaccuracy = 误差
blocks.shots = 发射数
blocks.reload = 重新装弹
blocks.inputfuel = 燃料
blocks.fuelburntime = 燃料燃烧时间
blocks.inputcapacity = 输入容量
blocks.outputcapacity = 输出容量
blocks.ammo = 子弹
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -413,6 +395,9 @@ unit.liquidunits = 液体单位
unit.powerunits = 能量单位
unit.degrees =
unit.seconds =
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = 物品
category.general = 普通
category.power = 能量
@ -591,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]物品容量:{0}
mech.minespeed = [LIGHT_GRAY]采矿速度:{0}
mech.minepower = [LIGHT_GRAY]采矿力量:{0}
mech.ability = [LIGHT_GRAY]能力:{0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]热容量:{0}
liquid.viscosity = [LIGHT_GRAY]粘度:{0}
liquid.temperature = [LIGHT_GRAY]温度:{0}

View File

@ -335,66 +335,47 @@ no = 否
info.title = [accent]資訊
error.title = [crimson]發生錯誤
error.crashtitle = 發生錯誤
bar.drillspeed = 鑽頭速度:{0}/秒
bar.efficiency = 效率:{0}%
blocks.input = Input
blocks.output = Output
blocks.booster = Booster
block.unknown = [LIGHT_GRAY]
blocks.blockinfo = 方塊資訊
bar.powerbalance = 能量變化:{0}
bar.poweroutput = 能量輸出:{0}
blocks.powercapacity = 蓄電量
blocks.powershot = 能量/射擊
blocks.targetsair = 攻擊空中目標
blocks.targetsground = 攻擊地面
bar.items = 物品:{0}
blocks.itemsmoved = 移動速度
blocks.launchtime = Time Between Launches
blocks.shootrange = 範圍
blocks.size = 尺寸
blocks.liquidcapacity = 液體容量
blocks.maxitemssecond = 最高產量
blocks.powerrange = 輸出範圍
blocks.poweruse = 能量使用
blocks.powerdamage = 能量/傷害
blocks.inputitemcapacity = 最大輸入
blocks.outputitemcapacity = 最大輸出
blocks.itemcapacity = 物品容量
blocks.basepowergeneration = 基本能量生产
blocks.powertransferspeed = 能量傳輸
blocks.craftspeed = 產生速度
blocks.productiontime = Production Time
blocks.repairtime = Block Full Repair Time
blocks.speedincrease = Speed Increase
blocks.range = Range
blocks.inputliquid = 輸入液體
blocks.inputliquidaux = 輔助液體
blocks.inputitem = 輸入物品
blocks.inputitems = 輸入物品
blocks.outputitem = 輸出物品
blocks.drilltier = 可鑽取礦物
blocks.drillspeed = 基本鑽取速度
blocks.boosteffect = Boost Effect
blocks.maxunits = 最大活躍單位
blocks.liquidoutput = 輸出液體
blocks.liquidoutputspeed = 輸出液體速度
blocks.liquiduse = 使用液體速度
blocks.coolant = 冷卻劑
bar.liquid = 液體
blocks.coolantuse = 使用冷卻劑
blocks.inputliquidfuel = 輸入液體燃料
blocks.liquidfueluse = 使用液體燃料速度
blocks.boostitem = 強化物品
blocks.boostliquid = 強化液體
blocks.health = 耐久度
blocks.inaccuracy = 誤差
blocks.shots = 射擊數
blocks.reload = 重裝彈藥
blocks.ammo = 彈藥
bar.drillspeed = 鑽頭速度:{0}/秒
bar.efficiency = 效率:{0}%
bar.powerbalance = 能量變化:{0}
bar.poweroutput = 能量輸出:{0}
bar.items = 物品:{0}
bar.liquid = 液體
bar.heat =
bar.power = 能量
bar.progress = 建造進度
bar.spawned = 單位:{0}/{1}
blocks.power.satisfaction = 能量滿意度
blocks.inaccuracy = 誤差
blocks.shots = 射擊數
blocks.reload = 重裝彈藥
blocks.inputfuel = 燃料
blocks.fuelburntime = 燃燒燃料時間
blocks.inputcapacity = 輸入容量
blocks.outputcapacity = 輸出容量
blocks.ammo = 彈藥
bullet.damage = [stat]{0}[lightgray] dmg
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@ -414,6 +395,9 @@ unit.liquidunits = 液體單位
unit.powerunits = 能量單位
unit.degrees =
unit.seconds =
unit.persecond = /sec
unit.timesspeed = x speed
unit.percent = %
unit.items = 物品
category.general = 一般
category.power = 能量
@ -592,6 +576,7 @@ mech.itemcapacity = [LIGHT_GRAY]物品容量:{0}
mech.minespeed = [LIGHT_GRAY]採礦速度:{0}
mech.minepower = [LIGHT_GRAY]採礦力度:{0}
mech.ability = [LIGHT_GRAY]能力:{0}
mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
liquid.heatcapacity = [LIGHT_GRAY]熱容量:{0}
liquid.viscosity = [LIGHT_GRAY]粘性:{0}
liquid.temperature = [LIGHT_GRAY]温度:{0}