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https://github.com/Anuken/Mindustry.git
synced 2025-07-04 07:17:19 +07:00
Balance / UUID logging in d/c messages
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@ -1547,7 +1547,7 @@ public class Blocks implements ContentList{
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reload = 50f;
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reload = 50f;
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firingMoveFract = 0.5f;
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firingMoveFract = 0.5f;
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shootDuration = 220f;
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shootDuration = 220f;
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powerUse = 10f;
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powerUse = 14f;
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health = 200 * size * size;
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health = 200 * size * size;
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consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.5f)).update(false);
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consumes.add(new ConsumeLiquidFilter(liquid -> liquid.temperature <= 0.5f && liquid.flammability < 0.1f, 0.5f)).update(false);
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@ -234,7 +234,7 @@ public class NetServer implements ApplicationListener{
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}
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}
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player.remove();
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player.remove();
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netServer.connections.remove(player.con.id);
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netServer.connections.remove(player.con.id);
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Log.info("&lc{0} has disconnected.", player.name);
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Log.info("&lm[{1}] &lc{0} has disconnected.", player.name, player.uuid);
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}
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}
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private static float compound(float speed, float drag){
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private static float compound(float speed, float drag){
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@ -248,16 +248,16 @@ public class NetServer implements ApplicationListener{
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@Remote(targets = Loc.client, unreliable = true)
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@Remote(targets = Loc.client, unreliable = true)
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public static void onClientShapshot(
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public static void onClientShapshot(
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Player player,
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Player player,
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int snapshotID,
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int snapshotID,
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float x, float y,
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float x, float y,
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float pointerX, float pointerY,
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float pointerX, float pointerY,
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float rotation, float baseRotation,
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float rotation, float baseRotation,
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float xVelocity, float yVelocity,
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float xVelocity, float yVelocity,
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Tile mining,
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Tile mining,
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boolean boosting, boolean shooting, boolean chatting,
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boolean boosting, boolean shooting, boolean chatting,
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BuildRequest[] requests,
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BuildRequest[] requests,
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float viewX, float viewY, float viewWidth, float viewHeight
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float viewX, float viewY, float viewWidth, float viewHeight
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){
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){
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NetConnection connection = player.con;
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NetConnection connection = player.con;
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if(connection == null || snapshotID < connection.lastRecievedClientSnapshot) return;
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if(connection == null || snapshotID < connection.lastRecievedClientSnapshot) return;
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@ -372,7 +372,7 @@ public class NetServer implements ApplicationListener{
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player.add();
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player.add();
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player.con.hasConnected = true;
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player.con.hasConnected = true;
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Call.sendMessage("[accent]" + player.name + "[accent] has connected.");
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Call.sendMessage("[accent]" + player.name + "[accent] has connected.");
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Log.info("&y{0} has connected.", player.name);
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Log.info("&lm[{1}] &y{0} has connected. ", player.name, player.uuid);
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}
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}
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public boolean isWaitingForPlayers(){
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public boolean isWaitingForPlayers(){
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@ -155,8 +155,7 @@ public class MapEditorDialog extends Dialog implements Disposable{
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}
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}
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});
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});
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loadDialog = new MapLoadDialog(map ->
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loadDialog = new MapLoadDialog(map -> ui.loadAnd(() -> {
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ui.loadAnd(() -> {
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try{
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try{
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editor.beginEdit(map);
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editor.beginEdit(map);
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}catch(Exception e){
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}catch(Exception e){
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