Bundled nuclear launch text

This commit is contained in:
Epowerj 2022-04-28 14:56:39 -04:00
parent 798aa5ba7d
commit 6d615bf641
2 changed files with 2 additions and 1 deletions

View File

@ -586,6 +586,7 @@ objective.destroyunits = [accent]Destroy: [][lightgray]{0}[]x Units
objective.enemiesapproaching = [accent]Enemies approaching in [lightgray]{0}[]
objective.destroycore = [accent]Destroy Enemy Core
objective.command = [accent]Command Units
objective.nuclearlaunch = [accent]? Nuclear launch detected:\n[lightgray]{0}
loadout = Loadout
resources = Resources

View File

@ -208,7 +208,7 @@ public class SectorPresets{
rules = r -> {
r.objectives.addAll(
new DestroyBlocksObjective(Blocks.coreBastion, Team.malis, Point2.pack(290,501), Point2.pack(158,496)),
new TimerObjective("[accent]⚠ Nuclear launch detected:\n[lightgray]{0}", 4 * 60 * 60).withMarkers(
new TimerObjective("@objective.nuclearlaunch", 4 * 60 * 60).withMarkers(
new TextMarker("Evacuate base", 1, 1),
new MinimapMarker(338,378, Pal.remove)
).withFlags("nuke1")