mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-02-23 21:19:39 +07:00
Build consistency tweaks
This commit is contained in:
parent
2dd8cb01ec
commit
79ffe22b7f
@ -184,6 +184,7 @@ public class Build{
|
||||
|
||||
if(
|
||||
check == null || //nothing there
|
||||
(type.size == 2 && world.getDarkness(wx, wy) >= 3) ||
|
||||
(state.rules.staticFog && state.rules.fog && !fogControl.isDiscovered(team, wx, wy)) ||
|
||||
(check.floor().isDeep() && !type.floating && !type.requiresWater && !type.placeableLiquid) || //deep water
|
||||
(type == check.block() && check.build != null && rotation == check.build.rotation && type.rotate) || //same block, same rotation
|
||||
|
Loading…
Reference in New Issue
Block a user