mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-02-06 08:57:45 +07:00
parent
288c969f51
commit
7d1bbb61f0
@ -53,7 +53,7 @@ public class Control implements ApplicationListener, Loadable{
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private Interval timer = new Interval(2);
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private boolean hiscore = false;
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private boolean wasPaused = false;
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private boolean wasPaused = false, backgroundPaused = false;
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private Seq<Building> toBePlaced = new Seq<>(false);
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public Control(){
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@ -558,6 +558,7 @@ public class Control implements ApplicationListener, Loadable{
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@Override
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public void pause(){
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if(settings.getBool("backgroundpause", true) && !net.active()){
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backgroundPaused = true;
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wasPaused = state.is(State.paused);
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if(state.is(State.playing)) state.set(State.paused);
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}
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@ -568,6 +569,7 @@ public class Control implements ApplicationListener, Loadable{
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if(state.is(State.paused) && !wasPaused && settings.getBool("backgroundpause", true) && !net.active()){
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state.set(State.playing);
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}
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backgroundPaused = false;
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}
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@Override
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@ -659,6 +661,10 @@ public class Control implements ApplicationListener, Loadable{
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core.items.each((i, a) -> i.unlock());
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}
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if(backgroundPaused && settings.getBool("backgroundpause") && !net.active()){
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state.set(State.paused);
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}
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//cannot launch while paused
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if(state.isPaused() && renderer.isCutscene()){
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state.set(State.playing);
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@ -113,6 +113,10 @@ public class Placement{
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}
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public static void calculateBridges(Seq<BuildPlan> plans, ItemBridge bridge){
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calculateBridges(plans, bridge, t -> false);
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}
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public static void calculateBridges(Seq<BuildPlan> plans, ItemBridge bridge, Boolf<Block> avoid){
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if(isSidePlace(plans) || plans.size == 0) return;
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//check for orthogonal placement + unlocked state
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@ -120,11 +124,11 @@ public class Placement{
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return;
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}
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Boolf<BuildPlan> placeable = plan -> (plan.placeable(player.team())) ||
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(plan.tile() != null && plan.tile().block() == plan.block); //don't count the same block as inaccessible
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Boolf<BuildPlan> placeable = plan ->
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(plan.placeable(player.team()) || (plan.tile() != null && plan.tile().block() == plan.block)) && //don't count the same block as inaccessible
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!(plan.build() != null && plan.build().rotation != plan.rotation && avoid.get(plan.tile().block()));
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var result = plans1.clear();
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var team = player.team();
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var rotated = plans.first().tile() != null && plans.first().tile().absoluteRelativeTo(plans.peek().x, plans.peek().y) == Mathf.mod(plans.first().rotation + 2, 4);
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outer:
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@ -134,6 +138,7 @@ public class Placement{
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//gap found
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if(i < plans.size - 1 && placeable.get(cur) && !placeable.get(plans.get(i + 1))){
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boolean wereSame = true;
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//find the closest valid position within range
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for(int j = i + 1; j < plans.size; j++){
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@ -147,18 +152,29 @@ public class Placement{
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}
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i = j;
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continue outer;
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}else if(other.placeable(team)){
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//found a link, assign bridges
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cur.block = bridge;
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other.block = bridge;
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if(rotated){
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other.config = new Point2(cur.x - other.x, cur.y - other.y);
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}else{
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cur.config = new Point2(other.x - cur.x, other.y - cur.y);
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}
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}else if(placeable.get(other)){
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i = j;
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continue outer;
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if(wereSame){
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//the gap is fake, it's just conveyors that can be replaced with junctions
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i ++;
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continue outer;
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}else{
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//found a link, assign bridges
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cur.block = bridge;
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other.block = bridge;
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if(rotated){
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other.config = new Point2(cur.x - other.x, cur.y - other.y);
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}else{
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cur.config = new Point2(other.x - cur.x, other.y - cur.y);
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}
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i = j;
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continue outer;
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}
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}
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if(other.tile() != null && !avoid.get(other.tile().block())){
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wereSame = false;
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}
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}
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@ -175,7 +191,7 @@ public class Placement{
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plans.set(result);
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}
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public static void calculateBridges(Seq<BuildPlan> plans, DirectionBridge bridge, boolean hasJunction, Boolf<Block> same){
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public static void calculateBridges(Seq<BuildPlan> plans, DirectionBridge bridge, boolean hasJunction, Boolf<Block> avoid){
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if(isSidePlace(plans) || plans.size == 0) return;
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//check for orthogonal placement + unlocked state
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@ -183,13 +199,9 @@ public class Placement{
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return;
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}
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Boolf<BuildPlan> rotated = plan -> plan.build() != null && same.get(plan.build().block) && plan.rotation != plan.build().rotation;
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//TODO for chains of ducts, do not count consecutives in a different rotation as 'placeable'
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Boolf<BuildPlan> placeable = plan ->
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!(!hasJunction && rotated.get(plan)) &&
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(plan.placeable(player.team()) ||
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(plan.tile() != null && same.get(plan.tile().block()))); //don't count the same block as inaccessible
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(plan.placeable(player.team()) || (plan.tile() != null && plan.tile().block() == plan.block)) && //don't count the same block as inaccessible
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!(plan.build() != null && plan.build().rotation != plan.rotation && avoid.get(plan.tile().block()));
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var result = plans1.clear();
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@ -199,10 +211,11 @@ public class Placement{
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result.add(cur);
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//gap found
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if(i < plans.size - 1 && placeable.get(cur) && (!placeable.get(plans.get(i + 1)) || (hasJunction && rotated.get(plans.get(i + 1)) && i < plans.size - 2 && !placeable.get(plans.get(i + 2))))){
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if(i < plans.size - 1 && placeable.get(cur) && !placeable.get(plans.get(i + 1))){
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boolean wereSame = true;
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//find the closest valid position within range
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for(int j = i + 2; j < plans.size; j++){
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for(int j = i + 1; j < plans.size; j++){
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var other = plans.get(j);
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//out of range now, set to current position and keep scanning forward for next occurrence
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@ -214,12 +227,22 @@ public class Placement{
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i = j;
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continue outer;
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}else if(placeable.get(other)){
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//found a link, assign bridges
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cur.block = bridge;
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other.block = bridge;
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i = j;
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continue outer;
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if(wereSame && hasJunction){
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//the gap is fake, it's just conveyors that can be replaced with junctions
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i ++;
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continue outer;
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}else{
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//found a link, assign bridges
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cur.block = bridge;
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other.block = bridge;
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i = j;
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continue outer;
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}
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}
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if(other.tile() != null && !avoid.get(other.tile().block())){
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wereSame = false;
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}
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}
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@ -464,9 +464,11 @@ public class SchematicsDialog extends BaseDialog{
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for(var tag : tags){
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var next = new Table(n -> {
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n.table(Tex.pane, move -> {
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move.margin(2);
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var next = new Table(Tex.whiteui, n -> {
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n.setColor(Pal.gray);
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n.margin(5f);
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n.table(move -> {
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//move up
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move.button(Icon.upOpen, Styles.emptyi, () -> {
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@ -486,10 +488,9 @@ public class SchematicsDialog extends BaseDialog{
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rebuild[0].run();
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}
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}).tooltip("@editor.movedown");
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}).fillY().margin(6f);
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}).fillY();
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n.table(Tex.whiteui, t -> {
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t.setColor(Pal.gray);
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n.table(t -> {
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t.add(tag).left().row();
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t.add(Core.bundle.format("schematic.tagged", schematics.all().count(s -> s.labels.contains(tag)))).left()
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.update(b -> b.setColor(b.hasMouse() ? Pal.accent : Color.lightGray)).get().clicked(() -> {
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@ -498,9 +499,9 @@ public class SchematicsDialog extends BaseDialog{
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rebuildTags.run();
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rebuildPane.run();
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});
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}).growX().fillY().margin(8f);
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}).growX().fillY();
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n.table(Tex.pane, b -> {
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n.table(b -> {
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b.margin(2);
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//rename tag
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@ -541,13 +542,13 @@ public class SchematicsDialog extends BaseDialog{
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rebuild[0].run();
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});
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}).tooltip("@save.delete");
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}).fillY().margin(6f);
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}).fillY();
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});
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next.pack();
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float w = next.getPrefWidth() + Scl.scl(6f);
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float w = next.getWidth() + Scl.scl(6f);
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if(w + sum >= Core.graphics.getWidth() * (Core.graphics.isPortrait() ? 1f : 0.8f)){
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if(w*2f + sum >= Core.graphics.getWidth() * 0.8f){
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p.add(current).row();
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current = new Table();
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current.left();
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@ -92,7 +92,7 @@ public class Conveyor extends Block implements Autotiler{
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public void handlePlacementLine(Seq<BuildPlan> plans){
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if(bridgeReplacement == null) return;
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Placement.calculateBridges(plans, (ItemBridge)bridgeReplacement);
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Placement.calculateBridges(plans, (ItemBridge)bridgeReplacement, b -> b instanceof Conveyor);
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}
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@Override
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@ -140,7 +140,7 @@ public class Conduit extends LiquidBlock implements Autotiler{
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if(rotBridgeReplacement instanceof DirectionBridge duct){
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Placement.calculateBridges(plans, duct, true, b -> b instanceof Conduit);
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}else{
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Placement.calculateBridges(plans, (ItemBridge)bridgeReplacement);
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Placement.calculateBridges(plans, (ItemBridge)bridgeReplacement, b -> b instanceof Conduit);
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}
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}
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