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Added some extra translations (#1078)
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@ -17,29 +17,29 @@ screenshot.invalid = Kaart te groot, mogelijks te weinig geheugen voor een scree
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gameover = Game Over
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gameover.pvp = Het[accent] {0}[] team heeft gewonnen!
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highscore = [accent]Nieuw record!
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copied = Copied.
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load.sound = Sounds
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load.map = Maps
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copied = Gekopieerd.
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load.sound = Geluiden
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load.map = Kaarten
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load.image = Images
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load.content = Content
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load.system = System
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load.mod = Mods
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schematic = Schematic
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schematic.add = Save Schematic...
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schematics = Schematics
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schematic.replace = A schematic by that name already exists. Replace it?
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schematic.import = Import Schematic...
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schematic.exportfile = Export File
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schematic.importfile = Import File
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schematic = Blauwdruk
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schematic.add = Blauwdruk Opslaan...
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schematics = Blauwdrukken
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schematic.replace = Er bestaat al een blaudruk met deze naam. Vervangen?
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schematic.import = Importeer Blauwdruk...
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schematic.exportfile = Exporteer Bestand
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schematic.importfile = Exporteer Bestand
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schematic.browseworkshop = Browse Workshop
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schematic.copy = Copy to Clipboard
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schematic.copy.import = Import from Clipboard
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schematic.shareworkshop = Share on Workshop
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schematic.copy = Kopieer naar Klembord
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schematic.copy.import = Importeer vanaf Klembord
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schematic.shareworkshop = Deel op Workshop
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schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Flip Schematic
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schematic.saved = Schematic saved.
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schematic.saved = Blauwdruk opgeslagen.
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schematic.delete.confirm = This schematic will be utterly eradicated.
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schematic.rename = Rename Schematic
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schematic.info = {0}x{1}, {2} blocks
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schematic.rename = Blauwdruk Hernoemen
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schematic.info = {0}x{1}, {2} blokken
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stat.wave = Je overleefde tot aanvalsgolf: [accent]{0}[].
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stat.enemiesDestroyed = Vijanden vernietigd:[accent] {0}
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stat.built = Gebouwen gebouwd:[accent] {0}
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@ -48,7 +48,7 @@ stat.deconstructed = Gebouwen afgebroken:[accent] {0}
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stat.delivered = Gronstoffen meegenomen:
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stat.rank = Eindresultaat: [accent]{0}
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launcheditems = [accent]Meegenomen grondstoffen
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launchinfo = [unlaunched][[LAUNCH] your core to obtain the items indicated in blue.
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launchinfo = [unlaunched][[LAUNCH] je kern om de met blauw aangeduide voorwerpen te verkrijgen.
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map.delete = Ben je zeker dat je de kaart "[accent]{0}[]" wilt verwijderen?
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level.highscore = Beste score: [accent]{0}
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level.select = Selecteer level
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@ -57,14 +57,14 @@ showagain = Toon dit volgende keer niet meer.
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coreattack = < Kern wordt aangevallen! >
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nearpoint = [[ [scarlet]VERLAAT dit gebied onmiddelijk[] ]\nDirecte vernietiging...
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database = Kern Database
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savegame = opslaan
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loadgame = openen
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savegame = Opslaan
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loadgame = Openen
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joingame = Multiplayer
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customgame = Aangepaste versie
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newgame = Nieuw spel
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none = <geen>
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minimap = Kaartje
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position = Position
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position = Positie
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close = Sluit
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website = Website
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quit = Verlaat
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@ -74,40 +74,40 @@ maps.browse = Browse Maps
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continue = Ga verder
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maps.none = [LIGHT_GRAY]Geen kaarten gevonden!
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invalid = Invalid
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preparingconfig = Preparing Config
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preparingcontent = Preparing Content
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uploadingcontent = Uploading Content
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uploadingpreviewfile = Uploading Preview File
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committingchanges = Comitting Changes
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done = Done
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feature.unsupported = Your device does not support this feature.
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preparingconfig = Config Voorbereiden
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preparingcontent = Content Voorbereiden
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uploadingcontent = Content Uploaden
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uploadingpreviewfile = Voorbeeldbestand Uploaden
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committingchanges = Veranderingen Toepassen
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done = Klaar
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feature.unsupported = Uw apparaat ondersteunt deze functie niet.
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mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord.
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mods.alpha = [accent](Alpha)
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mods = Mods
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mods.none = [LIGHT_GRAY]No mods found!
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mods.guide = Modding Guide
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mods.report = Report Bug
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mods.none = [LIGHT_GRAY]Geen mods gevonden!
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mods.guide = Handleiding tot Modding
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mods.report = Bug Rapporteren
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mods.openfolder = Open Mod Folder
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mod.enabled = [lightgray]Enabled
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mod.disabled = [scarlet]Disabled
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mod.disable = Disable
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mod.delete.error = Unable to delete mod. File may be in use.
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mod.enabled = [lightgray]Ingeschakeld
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mod.disabled = [scarlet]Uitgeschakeld
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mod.disable = Schakel uit
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mod.delete.error = Kan mod niet verwijderen. Bestand is mogelijk in gebruik.
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mod.missingdependencies = [scarlet]Missing dependencies: {0}
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mod.nowdisabled = [scarlet]Mod '{0}' is missing dependencies:[accent] {1}\n[lightgray]These mods need to be downloaded first.\nThis mod will be automatically disabled.
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mod.enable = Enable
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mod.requiresrestart = The game will now close to apply the mod changes.
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mod.reloadrequired = [scarlet]Reload Required
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mod.import = Import Mod
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mod.import.github = Import GitHub Mod
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mod.remove.confirm = This mod will be deleted.
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mod.author = [LIGHT_GRAY]Author:[] {0}
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mod.missing = This save contains mods that you have recently updated or no longer have installed. Save corruption may occur. Are you sure you want to load it?\n[lightgray]Mods:\n{0}
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mod.reloadrequired = [scarlet]Herladen Vereist
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mod.import = Importeer Mod
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mod.import.github = Importeer GitHub Mod
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mod.remove.confirm = Deze mod zal worden verwijderd.
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mod.author = [LIGHT_GRAY]Auteur:[] {0}
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mod.missing = Dit opslagbestand bevat mods die zijn geupdate of recentelijk zijn verwijderd. Uw opslagbestand kan beschadigd geraken. Bent u zeker dat u wil verdergaan?\n[lightgray]Mods:\n{0}
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mod.preview.missing = Before publishing this mod in the workshop, you must add an image preview.\nPlace an image named[accent] preview.png[] into the mod's folder and try again.
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mod.folder.missing = Only mods in folder form can be published on the workshop.\nTo convert any mod into a folder, simply unzip its file into a folder and delete the old zip, then restart your game or reload your mods.
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about.button = Extra info
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name = Naam:
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noname = Kies eerst[accent] een naam[].
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filename = Bestands naam:
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filename = Bestandsnaam:
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unlocked = Ontgrendeld!
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completed = [accent]Voltooid
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techtree = Technische vooruitgang
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