Fixed logic finding invalid units

This commit is contained in:
Anuken
2022-04-27 12:56:33 -04:00
parent 2f4a6fc235
commit 8d39ba69ee

View File

@ -775,7 +775,7 @@ public class LExecutor{
void find(Ranged b, float range, int sortDir, Team team){
Units.nearby(team, b.x(), b.y(), range, u -> {
if(!u.within(b, range)) return;
if(!u.within(b, range) || !u.type.targetable) return;
boolean valid =
target1.func.get(b.team(), u) &&