mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-02-06 08:57:45 +07:00
Fixed logic display flicker with lower opacity graphics
This commit is contained in:
parent
5bf0193cb3
commit
93d4eaa970
@ -1,6 +1,5 @@
|
||||
package mindustry.world.blocks.logic;
|
||||
|
||||
import arc.*;
|
||||
import arc.graphics.*;
|
||||
import arc.graphics.g2d.*;
|
||||
import arc.graphics.gl.*;
|
||||
@ -91,7 +90,12 @@ public class LogicDisplay extends Block{
|
||||
p1 = unpackSign(DisplayCmd.p1(c)), p2 = unpackSign(DisplayCmd.p2(c)), p3 = unpackSign(DisplayCmd.p3(c)), p4 = unpackSign(DisplayCmd.p4(c));
|
||||
|
||||
switch(type){
|
||||
case commandClear -> Core.graphics.clear(x / 255f, y / 255f, p1 / 255f, 1f);
|
||||
case commandClear -> {
|
||||
//calling glClear appears to be unreliable and leads to flickering
|
||||
Draw.color(x / 255f, y / 255f, p1 / 255f, 1f);
|
||||
Fill.crect(0f, 0f, displaySize, displaySize);
|
||||
Draw.color(color);
|
||||
}
|
||||
case commandLine -> Lines.line(x, y, p1, p2);
|
||||
case commandRect -> Fill.crect(x, y, p1, p2);
|
||||
case commandLineRect -> Lines.rect(x, y, p1, p2);
|
||||
|
Loading…
Reference in New Issue
Block a user