Fixed fire rate %

This commit is contained in:
Anuken 2022-11-11 09:53:04 -05:00
parent a1cc3b4b26
commit 93fcd3ad21
2 changed files with 2 additions and 2 deletions

View File

@ -250,7 +250,7 @@ public class StatValues{
float reloadRate = (baseReload ? 1f : 0f) + maxUsed * multiplier * liquid.heatCapacity;
float standardReload = baseReload ? reload : reload / (maxUsed * multiplier * 0.4f);
float result = standardReload / (reload / reloadRate);
bt.add(Core.bundle.format("bullet.reload", Strings.autoFixed(result, 2)));
bt.add(Core.bundle.format("bullet.reload", Strings.autoFixed(result * 100, 1)));
}).left().padTop(-9);
c.row();
}

View File

@ -25,4 +25,4 @@ org.gradle.caching=true
#used for slow jitpack builds; TODO see if this actually works
org.gradle.internal.http.socketTimeout=100000
org.gradle.internal.http.connectionTimeout=100000
archash=c8ce6b0a76
archash=7c34a324fd