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https://github.com/Anuken/Mindustry.git
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Hacky pad fix
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BIN
core/assets-raw/sprites/ui/flat-down-base.9.png
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core/assets-raw/sprites/ui/flat-down-base.9.png
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@ -10817,11 +10817,11 @@ discord-banner
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orig: 84, 45
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offset: 0, 0
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index: -1
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flat-down
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flat-down-base
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rotate: false
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xy: 403, 371
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size: 36, 27
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split: 4, 4, 4, 4
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split: 12, 12, 12, 12
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orig: 36, 27
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offset: 0, 0
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index: -1
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@ -6,15 +6,15 @@ import io.anuke.arc.Graphics.Cursor.SystemCursor;
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import io.anuke.arc.freetype.FreeTypeFontGenerator;
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import io.anuke.arc.freetype.FreeTypeFontGenerator.FreeTypeFontParameter;
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import io.anuke.arc.function.Consumer;
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import io.anuke.arc.graphics.Color;
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import io.anuke.arc.graphics.Colors;
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import io.anuke.arc.graphics.g2d.BitmapFont;
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import io.anuke.arc.graphics.*;
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import io.anuke.arc.graphics.g2d.*;
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import io.anuke.arc.graphics.g2d.TextureAtlas.AtlasRegion;
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import io.anuke.arc.input.KeyCode;
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import io.anuke.arc.math.Interpolation;
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import io.anuke.arc.scene.*;
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import io.anuke.arc.scene.actions.Actions;
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import io.anuke.arc.scene.event.Touchable;
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import io.anuke.arc.scene.style.NinePatchDrawable;
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import io.anuke.arc.scene.style.*;
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import io.anuke.arc.scene.ui.*;
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import io.anuke.arc.scene.ui.TextField.TextFieldFilter;
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import io.anuke.arc.scene.ui.Tooltip.Tooltips;
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@ -70,15 +70,37 @@ public class UI implements ApplicationListener{
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public UI(){
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Skin skin = new Skin(Core.atlas);
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generateFonts(skin);
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{
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AtlasRegion region = Core.atlas.find("flat-down-base");
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int[] splits = region.splits;
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ScaledNinePatchDrawable copy = new ScaledNinePatchDrawable(new NinePatch(region, splits[0], splits[1], splits[2], splits[3])){
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public float getLeftWidth(){
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return 0;
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}
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public float getRightWidth(){
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return 0;
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}
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public float getTopHeight(){
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return 0;
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}
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public float getBottomHeight(){
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return 0;
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}
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};
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copy.setMinWidth(0);
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copy.setMinHeight(0);
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copy.setTopHeight(0);
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copy.setRightWidth(0);
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copy.setBottomHeight(0);
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copy.setLeftWidth(0);
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skin.add("flat-down", copy, Drawable.class);
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}
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skin.load(Core.files.internal("sprites/uiskin.json"));
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NinePatchDrawable draw = (NinePatchDrawable)skin.getDrawable("flat-down");
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draw.setMinWidth(0);
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draw.setMinHeight(0);
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draw.setTopHeight(0);
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draw.setRightWidth(0);
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draw.setBottomHeight(0);
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draw.setLeftWidth(0);
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//TODO fix
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for(BitmapFont font : skin.getAll(BitmapFont.class).values()){
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font.setUseIntegerPositions(true);
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@ -54,7 +54,7 @@ public class SettingsMenuDialog extends SettingsDialog{
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cont.remove();
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buttons.remove();
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menu = new Table();
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menu = new Table("pane");
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Consumer<SettingsTable> s = table -> {
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table.row();
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@ -69,16 +69,18 @@ public class SettingsMenuDialog extends SettingsDialog{
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prefs.top();
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prefs.margin(14f);
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menu.defaults().size(300f, 60f).pad(3f);
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menu.addButton("$settings.game", () -> visible(0));
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String style = "clear";
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menu.defaults().size(300f, 60f);
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menu.addButton("$settings.game", style, () -> visible(0));
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menu.row();
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menu.addButton("$settings.graphics", () -> visible(1));
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menu.addButton("$settings.graphics", style, () -> visible(1));
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menu.row();
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menu.addButton("$settings.sound", () -> visible(2));
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menu.addButton("$settings.sound", style, () -> visible(2));
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menu.row();
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menu.addButton("$settings.language", ui.language::show);
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menu.addButton("$settings.language", style, ui.language::show);
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menu.row();
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menu.addButton("$settings.controls", ui.controls::show).visible(() -> !mobile || Core.settings.getBool("keyboard"));
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menu.addButton("$settings.controls", style, ui.controls::show).visible(() -> !mobile || Core.settings.getBool("keyboard"));
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prefs.clearChildren();
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prefs.add(menu);
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