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fixed ignoreLiquidFullness
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@ -241,6 +241,10 @@ public class GenericCrafter extends Block{
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@Override
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public float getProgressIncrease(float baseTime){
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if(ignoreLiquidFullness){
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return super.getProgressIncrease(baseTime);
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}
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//limit progress increase by maximum amount of liquid it can produce
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float scaling = 1f, max = 1f;
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if(outputLiquids != null){
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