Better physics

This commit is contained in:
Anuken
2020-02-08 15:39:27 -05:00
parent 8814dbe29a
commit ba1f59aa71
9 changed files with 34 additions and 9 deletions

View File

@ -268,11 +268,12 @@ public class Blocks implements ContentList{
}};
ice = new Floor("ice"){{
dragMultiplier = 0.6f;
dragMultiplier = 0.35f;
attributes.set(Attribute.water, 0.4f);
}};
iceSnow = new Floor("ice-snow"){{
dragMultiplier = 0.6f;
variants = 3;
attributes.set(Attribute.water, 0.3f);
}};

View File

@ -22,8 +22,8 @@ public class UnitTypes implements ContentList{
public void load(){
dagger = new UnitDef("dagger"){{
speed = 0.2f;
drag = 0.2f;
speed = 1f;
drag = 0.3f;
hitsize = 8f;
mass = 1.75f;
health = 130;
@ -37,7 +37,7 @@ public class UnitTypes implements ContentList{
}};
vanguard = new UnitDef("vanguard"){{
speed = 0.3f;
speed = 1.3f;
drag = 0.1f;
hitsize = 8f;
mass = 1.75f;

View File

@ -4,6 +4,7 @@ import arc.math.*;
import arc.math.geom.*;
import arc.util.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.gen.*;
import mindustry.world.blocks.*;
@ -30,6 +31,19 @@ abstract class FlyingComp implements Posc, Velc, Healthc, Hitboxc{
return isGrounded();
}
void moveAt(Vec2 vector){
Floor on = isFlying() ? Blocks.air.asFloor() : floorOn();
Vec2 t = Tmp.v3.set(vector).scl(floorSpeedMultiplier()); //target vector
float mag = Tmp.v3.len();
vel.x = Mathf.approach(vel.x, t.x, mag);
vel.y = Mathf.approach(vel.y, t.y, mag);
}
float floorSpeedMultiplier(){
Floor on = isFlying() ? Blocks.air.asFloor() : floorOn();
return on.speedMultiplier;
}
@Override
public void update(){
Floor floor = floorOn();

View File

@ -7,7 +7,7 @@ import mindustry.gen.*;
abstract class MassComp implements Velc{
float mass = 1f;
public void applyImpulse(float x, float y){
public void impulse(float x, float y){
vel().add(x / mass, y / mass);
}
}

View File

@ -83,6 +83,8 @@ abstract class UnitComp implements Healthc, Velc, Statusc, Teamc, Itemsc, Hitbox
@Override
public void update(){
drag(type.drag * (isGrounded() ? (floorOn().dragMultiplier) : 1f));
//apply knockback based on spawns
//TODO move elsewhere
if(team() != state.rules.waveTeam){

View File

@ -1,8 +1,10 @@
package mindustry.entities.def;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.entities.*;
import mindustry.gen.*;
import mindustry.world.blocks.*;
import static mindustry.Vars.collisions;
@ -29,5 +31,11 @@ abstract class WaterMoveComp implements Posc, Velc, Hitboxc, Flyingc{
public boolean canDrown(){
return false;
}
@Replace
public float floorSpeedMultiplier(){
Floor on = isFlying() ? Blocks.air.asFloor() : floorOn();
return on.isDeep() ? 1.3f : 1f;
}
}

View File

@ -504,11 +504,11 @@ public class DesktopInput extends InputHandler{
Vec2 movement = Tmp.v1.set(speed * xa, speed * ya).limit(speed);
if(omni){
unit.vel().add(movement);
unit.moveAt(movement);
unit.lookAt(Angles.mouseAngle(unit.x(), unit.y()));
}else{
if(!unit.vel().isZero(0.01f)) unit.rotation(unit.vel().angle());
unit.vel().add(Tmp.v2.trns(unit.rotation(), movement.len()));
unit.moveAt(Tmp.v2.trns(unit.rotation(), movement.len()));
if(!movement.isZero()) unit.vel().rotateTo(movement.angle(), unit.type().rotateSpeed * Time.delta());
}

View File

@ -162,7 +162,7 @@ public class Conveyor extends Block implements Autotiler{
}
if(entity.len * itemSpace < 0.9f){
unit.applyImpulse((tx * speed + centerx) * entity.delta(), (ty * speed + centery) * entity.delta());
unit.impulse((tx * speed + centerx) * entity.delta(), (ty * speed + centery) * entity.delta());
}
}

View File

@ -1,3 +1,3 @@
org.gradle.daemon=true
org.gradle.jvmargs=-Xms256m -Xmx1024m
archash=b2996f736d5b6870913f5d8b5496fe6033069ac8
archash=0328073f1993cd1d72a237781c3cc1f82395234b