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Campaign core item incineration + better idle gen
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@ -348,6 +348,11 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
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//endregion
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//region handler methods
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/** Called when an unloader takes an item. */
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public void itemTaken(Item item){
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}
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/** Called when this block is dropped as a payload. */
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public void dropped(){
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@ -10,6 +10,8 @@ import mindustry.world.*;
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import mindustry.world.blocks.storage.CoreBlock.*;
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import mindustry.world.modules.*;
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import java.util.*;
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import static mindustry.Vars.*;
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public class SectorInfo{
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@ -42,7 +44,15 @@ public class SectorInfo{
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/** Counter refresh state. */
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private transient Interval time = new Interval();
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/** Core item storage to prevent spoofing. */
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private transient int[] lastCoreItems;
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private transient int[] coreItemCounts;
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/** Handles core item changes. */
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public void handleCoreItem(Item item, int amount){
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if(coreItemCounts == null){
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coreItemCounts = new int[content.items().size];
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}
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coreItemCounts[item.id] += amount;
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}
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/** @return the real location items go when launched on this sector */
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public Sector getRealDestination(){
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@ -105,12 +115,6 @@ public class SectorInfo{
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universe.runTurn();
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}
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//create last stored core items
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if(lastCoreItems == null){
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lastCoreItems = new int[content.items().size];
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updateCoreDeltas();
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}
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CoreBuild ent = state.rules.defaultTeam.core();
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//refresh throughput
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@ -124,15 +128,16 @@ public class SectorInfo{
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stat.loaded = true;
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}
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//how the resources changed - only interested in negative deltas, since that's what happens during spoofing
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int coreDelta = Math.min(ent == null ? 0 : ent.items.get(item) - lastCoreItems[item.id], 0);
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//add counter, subtract how many items were taken from the core during this time
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stat.means.add(Math.max(stat.counter + coreDelta, 0));
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stat.means.add(Math.max(stat.counter, 0));
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stat.counter = 0;
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stat.mean = stat.means.rawMean();
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});
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if(coreItemCounts == null){
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coreItemCounts = new int[content.items().size];
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}
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//refresh core items
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for(Item item : content.items()){
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ExportStat stat = production.get(item, ExportStat::new);
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@ -143,21 +148,14 @@ public class SectorInfo{
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//get item delta
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//TODO is preventing negative production a good idea?
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int delta = Math.max((ent == null ? 0 : ent.items.get(item)) - lastCoreItems[item.id], 0);
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int delta = Math.max(ent == null ? 0 : coreItemCounts[item.id], 0);
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//store means
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stat.means.add(delta);
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stat.mean = stat.means.rawMean();
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}
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updateCoreDeltas();
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}
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}
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private void updateCoreDeltas(){
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CoreBuild ent = state.rules.defaultTeam.core();
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for(int i = 0; i < lastCoreItems.length; i++){
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lastCoreItems[i] = ent == null ? 0 : ent.items.get(i);
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Arrays.fill(coreItemCounts, 0);
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}
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}
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@ -158,10 +158,10 @@ public class Universe{
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if(sector.save != null && sector.save.meta != null && sector.save.meta.secinfo != null && sector.save.meta.secinfo.destination != null){
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Sector to = sector.save.meta.secinfo.destination;
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if(to.save != null){
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ItemSeq items = to.getExtraItems();
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ItemSeq items = new ItemSeq();
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//calculated exported items to this sector
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sector.save.meta.secinfo.export.each((item, stat) -> items.add(item, (int)(stat.mean * newSecondsPassed)));
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to.setExtraItems(items);
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to.addItems(items);
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}
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}
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@ -143,9 +143,15 @@ public class Sector{
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}
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public void removeItem(Item item, int amount){
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ItemSeq seq = new ItemSeq();
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seq.add(item, -amount);
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addItems(seq);
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}
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public void addItems(ItemSeq items){
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if(isBeingPlayed()){
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if(state.rules.defaultTeam.core() != null){
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state.rules.defaultTeam.items().remove(item, amount);
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state.rules.defaultTeam.items().add(items);
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}
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}else{
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ItemSeq recv = getExtraItems();
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@ -170,7 +176,7 @@ public class Sector{
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});
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}
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recv.remove(item, amount);
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recv.add(items);
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setExtraItems(recv);
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}
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@ -157,6 +157,7 @@ public class CoreBlock extends StorageBlock{
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public int storageCapacity;
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//note that this unit is never actually used for control; the possession handler makes the player respawn when this unit is controlled
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public BlockUnitc unit = Nulls.blockUnit;
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public boolean noEffect = false;
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@Override
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public void created(){
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@ -195,7 +196,7 @@ public class CoreBlock extends StorageBlock{
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@Override
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public boolean acceptItem(Building source, Item item){
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return items.get(item) < getMaximumAccepted(item);
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return items.get(item) < getMaximumAccepted(item) || incinerate();
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}
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@Override
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@ -264,6 +265,10 @@ public class CoreBlock extends StorageBlock{
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return tile instanceof StorageBuild && (((StorageBuild)tile).linkedCore == core || ((StorageBuild)tile).linkedCore == null);
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}
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public boolean incinerate(){
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return state.isCampaign();
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}
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@Override
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public float handleDamage(float amount){
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if(player != null && team == player.team()){
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@ -298,16 +303,35 @@ public class CoreBlock extends StorageBlock{
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}
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}
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@Override
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public void placed(){
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super.placed();
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state.teams.registerCore(this);
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}
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@Override
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public void itemTaken(Item item){
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if(state.isCampaign()){
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//update item taken amount
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state.secinfo.handleCoreItem(item, -1);
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}
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}
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@Override
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public void handleItem(Building source, Item item){
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if(net.server() || !net.active()){
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super.handleItem(source, item);
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if(items.get(item) >= getMaximumAccepted(item)){
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//create item incineration effect at random intervals
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if(!noEffect){
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incinerateEffect(this, source);
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}
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noEffect = false;
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}else{
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super.handleItem(source, item);
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}
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if(state.rules.tutorial){
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Events.fire(new CoreItemDeliverEvent());
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}
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@ -1,10 +1,13 @@
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package mindustry.world.blocks.storage;
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import arc.math.*;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.content.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.world.blocks.storage.CoreBlock.*;
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import mindustry.world.meta.*;
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public class StorageBlock extends Block{
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@ -22,6 +25,16 @@ public class StorageBlock extends Block{
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return false;
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}
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public static void incinerateEffect(Building self, Building source){
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if(Mathf.chance(0.1)){
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Tile edge = Edges.getFacingEdge(source, self);
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Tile edge2 = Edges.getFacingEdge(self, source);
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if(edge != null && edge2 != null){
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Fx.fuelburn.at((edge.worldx() + edge2.worldx())/2f, (edge.worldy() + edge2.worldy())/2f);
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}
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}
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}
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public class StorageBuild extends Building{
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protected @Nullable Building linkedCore;
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@ -30,6 +43,17 @@ public class StorageBlock extends Block{
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return linkedCore != null ? linkedCore.acceptItem(source, item) : items.get(item) < getMaximumAccepted(item);
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}
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@Override
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public void handleItem(Building source, Item item){
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if(linkedCore != null){
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incinerateEffect(this, source);
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((CoreBuild)linkedCore).noEffect = true;
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linkedCore.handleItem(source, item);
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}else{
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super.handleItem(source, item);
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}
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}
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@Override
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public int getMaximumAccepted(Item item){
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return itemCapacity;
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}else{
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other.items.remove(item, 1);
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}
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other.itemTaken(item);
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}
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}
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}
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