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Update bundle_zh_CN.properties
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@ -20,8 +20,8 @@ gameover = 游戏结束
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gameover.pvp = [accent] {0}[]队获胜!
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highscore = [accent]新纪录!
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copied = 已复制。
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indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
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indev.notready = This part of the game isn't ready yet
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indev.popup = [accent]v6[]仍在[accent]测试版[].\n[lightgray]这意味着:[]\n[scarlet]- 战役不完善[]\n- 内容不完整\n - 大多[scarlet]单位AI[]运行不佳\n- 单位系统不完整\n- 目前内容一切皆流,一切皆变。\n\n向[accent]主群(QQ681962751)[]提交错误报告。
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indev.notready = 还没做好看NM
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load.sound = 音乐加载中
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load.map = 地图加载中
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@ -99,15 +99,15 @@ committingchanges = 正在提交更改
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done = 已完成
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feature.unsupported = 您的设备不支持此功能。
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mods.alphainfo = 请注意,测试版本(alpha)中的模组[scarlet]很容易存在缺陷[]。\n在 Mindustry 的 GitHub 或 Discord 上报告你发现的问题。
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mods.alpha = [accent](Alpha)
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mods.alphainfo = 请注意,测试版本中的模组[scarlet]很容易存在缺陷[]。\n在 Mindustry 的 GitHub 或 Discord 上报告你发现的问题。
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mods.alpha = [accent](测试)
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mods = 模组
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mods.none = [lightgray]没有找到模组!
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mods.guide = 模组制作教程
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mods.report = 报告 Bug
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mods.openfolder = 打开模组文件夹
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mods.reload = 重载
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mods.reloadexit = The game will now exit, to reload mods.
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mods.reloadexit = 游戏将退出以重载模组
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mod.display = [gray]模组:[orange] {0}
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mod.enabled = [lightgray]已启用
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mod.disabled = [scarlet]已禁用
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@ -115,7 +115,7 @@ mod.disable = 禁用
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mod.content = 内容:
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mod.delete.error = 无法删除模组。可能文件被占用。
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mod.requiresversion = [scarlet]所需的游戏版本:[accent]{0}
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mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
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mod.outdated = [scarlet]模组不兼容6.0(缺失 minGameVersion: 105)
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mod.missingdependencies = [scarlet]缺少前置模组:{0}
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mod.erroredcontent = [scarlet]内容错误
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mod.errors = 读取内容时发生错误.
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@ -127,7 +127,7 @@ mod.reloadrequired = [scarlet]需要重启
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mod.import = 导入模组
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mod.import.file = 导入文件
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mod.import.github = 从 GitHub 导入模组
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mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source!
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mod.jarwarn = [scarlet]JAR模组存在危险性。[]\n请确保此模组来源安全可靠!
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mod.item.remove = 这个物品是[accent] '{0}'[]模组的一部分. 删除物品需要先卸载此模组.
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mod.remove.confirm = 此模组将被删除。
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mod.author = [lightgray]作者:[] {0}
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@ -139,8 +139,8 @@ mod.scripts.disable = 你的设备不支持含有脚本的模组。必须禁用
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about.button = 关于
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name = 名字:
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noname = 先取一个[accent]玩家名[]。
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planetmap = Planet Map
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launchcore = Launch Core
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planetmap = 行星地图
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launchcore = 发射核心
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filename = 文件名:
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unlocked = 解锁了新内容!
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completed = [accent]己研究
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@ -148,14 +148,14 @@ techtree = 科技树
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research.list = [lightgray]研究:
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research = 研究
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researched = [lightgray]{0}己研究。
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research.progress = {0}% complete
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research.progress = {0}% 完成度
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players = {0} 位玩家在线
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players.single = {0} 位玩家在线
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players.search = search
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players.notfound = [gray]没有找到玩家。
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server.closing = [accent]服务器关闭…
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server.kicked.kick = 你被踢出了服务器。
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server.kicked.whitelist = 你并没有受邀请在此服务器上游玩。(不在白名单中)
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server.kicked.whitelist = 你不在服务器白名单中。
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server.kicked.serverClose = 服务器已关闭。
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server.kicked.vote = 你被投票踢出了服务器。
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server.kicked.clientOutdated = 客户端过旧,请更新你的游戏。
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@ -278,7 +278,7 @@ quit.confirm.tutorial = 确定要跳过教程?\n您可以通过[accent]设置-
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loading = [accent]加载中…
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reloading = [accent]重载模组中…
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saving = [accent]保存中…
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respawn = [accent][[{0}][] to respawn in core
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respawn = [accent][[{0}][]来重生
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cancelbuilding = [accent][[{0}][]来清除规划
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selectschematic = [accent][[{0}][]来选择复制
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pausebuilding = [accent][[{0}][]来暂停建造
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@ -335,9 +335,9 @@ waves.never = < 无限 >
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waves.every = 每
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waves.waves = 波
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waves.perspawn = 每次生成
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waves.shields = shields/wave
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waves.shields = 护盾/波次
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waves.to = 至
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waves.guardian = Guardian
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waves.guardian = 首领
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waves.preview = 预览
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waves.edit = 编辑…
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waves.copy = 复制到剪贴板
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@ -346,9 +346,9 @@ waves.invalid = 剪贴板中的波次信息无效。
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waves.copied = 波次信息已复制。
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waves.none = 没有定义敌人。\n请注意,这将自动替换为默认的敌人列表。
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wavemode.counts = counts
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wavemode.totals = totals
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wavemode.health = health
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wavemode.counts = 数目
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wavemode.totals = 总和
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wavemode.health = 生命值
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editor.default = [lightgray]<默认>
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details = 详情…
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@ -415,8 +415,8 @@ toolmode.drawteams.description = 绘制团队而不是方块。
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filters.empty = [lightgray]没有过滤条件!用下方的按钮添加。
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filter.distort = 扭曲程度
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filter.noise = 波动程度
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filter.enemyspawn = Enemy Spawn Select
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filter.corespawn = Core Select
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filter.enemyspawn = 敌人生成点选择
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filter.corespawn = 核心降落点选择
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filter.median = 平均数
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filter.oremedian = 矿石平均数
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filter.blend = 混合程度
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@ -469,12 +469,12 @@ locked = 已锁定
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complete = [lightgray]完成:
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requirement.wave = {1}中的第{0}波次
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requirement.core = 在{0}中摧毁敌方核心
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requirement.research = Research {0}
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requirement.capture = Capture {0}
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requirement.research = 研究 {0}
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requirement.capture = 占领 {0}
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resume = 暂停:\n[lightgray]{0}
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bestwave = [lightgray]最高波次:{0}
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launch = < 发射 >
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launch.text = Launch
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launch.text = 发射
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launch.title = 发射成功
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launch.next = [lightgray]下个发射窗口在第{0}波
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launch.unable2 = [scarlet]无法发射[]
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@ -482,11 +482,11 @@ launch.confirm = 您将装载并发射核心中的所有资源。\n此地图将
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launch.skip.confirm = 如果现在跳过,在下一个发射窗口到来前,您都无法发射。
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uncover = 解锁
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configure = 设定装运的数量
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loadout = Loadout
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resources = Resources
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loadout = 装运
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resources = 资源
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bannedblocks = 禁用建筑
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addall = 添加所有
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launch.destination = Destination: {0}
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launch.destination = 目的地: {0}
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configure.invalid = 数量必须是0到{0}之间的数字。
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zone.unlocked = [lightgray]{0} 已解锁。
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zone.requirement.complete = 完成{0}。\n已达成解锁{1}的要求。
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@ -508,19 +508,19 @@ error.io = 网络 I/O 错误。
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error.any = 未知网络错误。
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error.bloom = 未能初始化特效。\n您的设备可能不支持。
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weather.rain.name = Rain
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weather.snow.name = Snow
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weather.sandstorm.name = Sandstorm
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weather.sporestorm.name = Sporestorm
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weather.rain.name = 降雨
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weather.snow.name = 降雪
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weather.sandstorm.name = 沙尘暴
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weather.sporestorm.name = 孢子雾
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sectors.unexplored = [lightgray]Unexplored
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sectors.resources = Resources:
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sectors.production = Production:
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sectors.stored = Stored:
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sectors.resume = Resume
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sectors.launch = Launch
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sectors.select = Select
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sectors.nonelaunch = [lightgray]none (sun)
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sectors.unexplored = [lightgray]未探索
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sectors.resources = 资源:
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sectors.production = 产出:
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sectors.stored = 贮存:
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sectors.resume = 继续
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sectors.launch = 发射
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sectors.select = 选择
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sectors.nonelaunch = [lightgray]无 (太阳)
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sector.groundZero.name = Ground Zero
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sector.craters.name = The Craters
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@ -558,12 +558,12 @@ settings.graphics = 图像
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settings.cleardata = 清除游戏数据…
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settings.clear.confirm = 您确定要清除此数据?\n此操作无法撤销!
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settings.clearall.confirm = [scarlet]警告![]\n这将清除所有数据,包括存档、地图、解锁和按键绑定。\n按「是」后,游戏将删除所有数据并自动退出。
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settings.clearsaves.confirm = Are you sure you want to clear all your saves?
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settings.clearsaves = Clear Saves
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settings.clearsaves.confirm = 您确定要清除存档?
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settings.clearsaves = 清除存档
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paused = [accent]< 暂停 >
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clear = 清除
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banned = [scarlet]已禁止
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unplaceable.sectorcaptured = [scarlet]Requires captured sector
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unplaceable.sectorcaptured = [scarlet]需要占领区块
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yes = 是
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no = 否
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info.title = [accent]详情
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@ -585,10 +585,10 @@ blocks.itemsmoved = 移动速度
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blocks.launchtime = 发射间隔时间
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blocks.shootrange = 范围
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blocks.size = 尺寸
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blocks.displaysize = Display Size
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blocks.displaysize = 显示尺寸
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blocks.liquidcapacity = 液体容量
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blocks.powerrange = 能量范围
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blocks.linkrange = Link Range
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blocks.linkrange = 连接范围
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blocks.instructions = Instructions
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blocks.powerconnections = 最多连接
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blocks.poweruse = 使用能量
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@ -611,11 +611,11 @@ blocks.inaccuracy = 误差
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blocks.shots = 发射数
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blocks.reload = 每秒发射数
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blocks.ammo = 弹药
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blocks.shieldhealth = Shield Health
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blocks.cooldowntime = Cooldown Time
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blocks.shieldhealth = 盾容
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blocks.cooldowntime = 冷却时间
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bar.drilltierreq = 需要更好的钻头
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bar.noresources = Missing Resources
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bar.noresources = 缺失资源
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bar.corereq = Core Base Required
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bar.drillspeed = 挖掘速度:{0}/秒
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bar.pumpspeed = 泵压速度:{0}/秒
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