Update bundle_zh_CN.properties

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老滑稽 2020-09-24 13:10:06 +08:00 committed by GitHub
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@ -20,8 +20,8 @@ gameover = 游戏结束
gameover.pvp = [accent] {0}[]队获胜! gameover.pvp = [accent] {0}[]队获胜!
highscore = [accent]新纪录! highscore = [accent]新纪录!
copied = 已复制。 copied = 已复制。
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[]. indev.popup = [accent]v6[]仍在[accent]测试版[].\n[lightgray]这意味着:[]\n[scarlet]- 战役不完善[]\n- 内容不完整\n - 大多[scarlet]单位AI[]运行不佳\n- 单位系统不完整\n- 目前内容一切皆流,一切皆变。\n\n向[accent]主群QQ681962751[]提交错误报告。
indev.notready = This part of the game isn't ready yet indev.notready = 还没做好看NM
load.sound = 音乐加载中 load.sound = 音乐加载中
load.map = 地图加载中 load.map = 地图加载中
@ -99,15 +99,15 @@ committingchanges = 正在提交更改
done = 已完成 done = 已完成
feature.unsupported = 您的设备不支持此功能。 feature.unsupported = 您的设备不支持此功能。
mods.alphainfo = 请注意,测试版本alpha中的模组[scarlet]很容易存在缺陷[]。\n在 Mindustry 的 GitHub 或 Discord 上报告你发现的问题。 mods.alphainfo = 请注意,测试版本中的模组[scarlet]很容易存在缺陷[]。\n在 Mindustry 的 GitHub 或 Discord 上报告你发现的问题。
mods.alpha = [accent](Alpha) mods.alpha = [accent](测试)
mods = 模组 mods = 模组
mods.none = [lightgray]没有找到模组! mods.none = [lightgray]没有找到模组!
mods.guide = 模组制作教程 mods.guide = 模组制作教程
mods.report = 报告 Bug mods.report = 报告 Bug
mods.openfolder = 打开模组文件夹 mods.openfolder = 打开模组文件夹
mods.reload = 重载 mods.reload = 重载
mods.reloadexit = The game will now exit, to reload mods. mods.reloadexit = 游戏将退出以重载模组
mod.display = [gray]模组:[orange] {0} mod.display = [gray]模组:[orange] {0}
mod.enabled = [lightgray]已启用 mod.enabled = [lightgray]已启用
mod.disabled = [scarlet]已禁用 mod.disabled = [scarlet]已禁用
@ -115,7 +115,7 @@ mod.disable = 禁用
mod.content = 内容: mod.content = 内容:
mod.delete.error = 无法删除模组。可能文件被占用。 mod.delete.error = 无法删除模组。可能文件被占用。
mod.requiresversion = [scarlet]所需的游戏版本:[accent]{0} mod.requiresversion = [scarlet]所需的游戏版本:[accent]{0}
mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105) mod.outdated = [scarlet]模组不兼容6.0(缺失 minGameVersion: 105)
mod.missingdependencies = [scarlet]缺少前置模组:{0} mod.missingdependencies = [scarlet]缺少前置模组:{0}
mod.erroredcontent = [scarlet]内容错误 mod.erroredcontent = [scarlet]内容错误
mod.errors = 读取内容时发生错误. mod.errors = 读取内容时发生错误.
@ -127,7 +127,7 @@ mod.reloadrequired = [scarlet]需要重启
mod.import = 导入模组 mod.import = 导入模组
mod.import.file = 导入文件 mod.import.file = 导入文件
mod.import.github = 从 GitHub 导入模组 mod.import.github = 从 GitHub 导入模组
mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source! mod.jarwarn = [scarlet]JAR模组存在危险性。[]\n请确保此模组来源安全可靠
mod.item.remove = 这个物品是[accent] '{0}'[]模组的一部分. 删除物品需要先卸载此模组. mod.item.remove = 这个物品是[accent] '{0}'[]模组的一部分. 删除物品需要先卸载此模组.
mod.remove.confirm = 此模组将被删除。 mod.remove.confirm = 此模组将被删除。
mod.author = [lightgray]作者:[] {0} mod.author = [lightgray]作者:[] {0}
@ -139,8 +139,8 @@ mod.scripts.disable = 你的设备不支持含有脚本的模组。必须禁用
about.button = 关于 about.button = 关于
name = 名字: name = 名字:
noname = 先取一个[accent]玩家名[]。 noname = 先取一个[accent]玩家名[]。
planetmap = Planet Map planetmap = 行星地图
launchcore = Launch Core launchcore = 发射核心
filename = 文件名: filename = 文件名:
unlocked = 解锁了新内容! unlocked = 解锁了新内容!
completed = [accent]己研究 completed = [accent]己研究
@ -148,14 +148,14 @@ techtree = 科技树
research.list = [lightgray]研究: research.list = [lightgray]研究:
research = 研究 research = 研究
researched = [lightgray]{0}己研究。 researched = [lightgray]{0}己研究。
research.progress = {0}% complete research.progress = {0}% 完成度
players = {0} 位玩家在线 players = {0} 位玩家在线
players.single = {0} 位玩家在线 players.single = {0} 位玩家在线
players.search = search players.search = search
players.notfound = [gray]没有找到玩家。 players.notfound = [gray]没有找到玩家。
server.closing = [accent]服务器关闭… server.closing = [accent]服务器关闭…
server.kicked.kick = 你被踢出了服务器。 server.kicked.kick = 你被踢出了服务器。
server.kicked.whitelist = 并没有受邀请在此服务器上游玩。(不在白名单中) server.kicked.whitelist = 不在服务器白名单中。
server.kicked.serverClose = 服务器已关闭。 server.kicked.serverClose = 服务器已关闭。
server.kicked.vote = 你被投票踢出了服务器。 server.kicked.vote = 你被投票踢出了服务器。
server.kicked.clientOutdated = 客户端过旧,请更新你的游戏。 server.kicked.clientOutdated = 客户端过旧,请更新你的游戏。
@ -278,7 +278,7 @@ quit.confirm.tutorial = 确定要跳过教程?\n您可以通过[accent]设置-
loading = [accent]加载中… loading = [accent]加载中…
reloading = [accent]重载模组中… reloading = [accent]重载模组中…
saving = [accent]保存中… saving = [accent]保存中…
respawn = [accent][[{0}][] to respawn in core respawn = [accent][[{0}][]来重生
cancelbuilding = [accent][[{0}][]来清除规划 cancelbuilding = [accent][[{0}][]来清除规划
selectschematic = [accent][[{0}][]来选择复制 selectschematic = [accent][[{0}][]来选择复制
pausebuilding = [accent][[{0}][]来暂停建造 pausebuilding = [accent][[{0}][]来暂停建造
@ -335,9 +335,9 @@ waves.never = < 无限 >
waves.every = waves.every =
waves.waves = waves.waves =
waves.perspawn = 每次生成 waves.perspawn = 每次生成
waves.shields = shields/wave waves.shields = 护盾/波次
waves.to = waves.to =
waves.guardian = Guardian waves.guardian = 首领
waves.preview = 预览 waves.preview = 预览
waves.edit = 编辑… waves.edit = 编辑…
waves.copy = 复制到剪贴板 waves.copy = 复制到剪贴板
@ -346,9 +346,9 @@ waves.invalid = 剪贴板中的波次信息无效。
waves.copied = 波次信息已复制。 waves.copied = 波次信息已复制。
waves.none = 没有定义敌人。\n请注意这将自动替换为默认的敌人列表。 waves.none = 没有定义敌人。\n请注意这将自动替换为默认的敌人列表。
wavemode.counts = counts wavemode.counts = 数目
wavemode.totals = totals wavemode.totals = 总和
wavemode.health = health wavemode.health = 生命值
editor.default = [lightgray]<默认> editor.default = [lightgray]<默认>
details = 详情… details = 详情…
@ -415,8 +415,8 @@ toolmode.drawteams.description = 绘制团队而不是方块。
filters.empty = [lightgray]没有过滤条件!用下方的按钮添加。 filters.empty = [lightgray]没有过滤条件!用下方的按钮添加。
filter.distort = 扭曲程度 filter.distort = 扭曲程度
filter.noise = 波动程度 filter.noise = 波动程度
filter.enemyspawn = Enemy Spawn Select filter.enemyspawn = 敌人生成点选择
filter.corespawn = Core Select filter.corespawn = 核心降落点选择
filter.median = 平均数 filter.median = 平均数
filter.oremedian = 矿石平均数 filter.oremedian = 矿石平均数
filter.blend = 混合程度 filter.blend = 混合程度
@ -469,12 +469,12 @@ locked = 已锁定
complete = [lightgray]完成: complete = [lightgray]完成:
requirement.wave = {1}中的第{0}波次 requirement.wave = {1}中的第{0}波次
requirement.core = 在{0}中摧毁敌方核心 requirement.core = 在{0}中摧毁敌方核心
requirement.research = Research {0} requirement.research = 研究 {0}
requirement.capture = Capture {0} requirement.capture = 占领 {0}
resume = 暂停:\n[lightgray]{0} resume = 暂停:\n[lightgray]{0}
bestwave = [lightgray]最高波次:{0} bestwave = [lightgray]最高波次:{0}
launch = < 发射 > launch = < 发射 >
launch.text = Launch launch.text = 发射
launch.title = 发射成功 launch.title = 发射成功
launch.next = [lightgray]下个发射窗口在第{0}波 launch.next = [lightgray]下个发射窗口在第{0}波
launch.unable2 = [scarlet]无法发射[] launch.unable2 = [scarlet]无法发射[]
@ -482,11 +482,11 @@ launch.confirm = 您将装载并发射核心中的所有资源。\n此地图将
launch.skip.confirm = 如果现在跳过,在下一个发射窗口到来前,您都无法发射。 launch.skip.confirm = 如果现在跳过,在下一个发射窗口到来前,您都无法发射。
uncover = 解锁 uncover = 解锁
configure = 设定装运的数量 configure = 设定装运的数量
loadout = Loadout loadout = 装运
resources = Resources resources = 资源
bannedblocks = 禁用建筑 bannedblocks = 禁用建筑
addall = 添加所有 addall = 添加所有
launch.destination = Destination: {0} launch.destination = 目的地: {0}
configure.invalid = 数量必须是0到{0}之间的数字。 configure.invalid = 数量必须是0到{0}之间的数字。
zone.unlocked = [lightgray]{0} 已解锁。 zone.unlocked = [lightgray]{0} 已解锁。
zone.requirement.complete = 完成{0}。\n已达成解锁{1}的要求。 zone.requirement.complete = 完成{0}。\n已达成解锁{1}的要求。
@ -508,19 +508,19 @@ error.io = 网络 I/O 错误。
error.any = 未知网络错误。 error.any = 未知网络错误。
error.bloom = 未能初始化特效。\n您的设备可能不支持。 error.bloom = 未能初始化特效。\n您的设备可能不支持。
weather.rain.name = Rain weather.rain.name = 降雨
weather.snow.name = Snow weather.snow.name = 降雪
weather.sandstorm.name = Sandstorm weather.sandstorm.name = 沙尘暴
weather.sporestorm.name = Sporestorm weather.sporestorm.name = 孢子雾
sectors.unexplored = [lightgray]Unexplored sectors.unexplored = [lightgray]未探索
sectors.resources = Resources: sectors.resources = 资源:
sectors.production = Production: sectors.production = 产出:
sectors.stored = Stored: sectors.stored = 贮存:
sectors.resume = Resume sectors.resume = 继续
sectors.launch = Launch sectors.launch = 发射
sectors.select = Select sectors.select = 选择
sectors.nonelaunch = [lightgray]none (sun) sectors.nonelaunch = [lightgray]无 (太阳)
sector.groundZero.name = Ground Zero sector.groundZero.name = Ground Zero
sector.craters.name = The Craters sector.craters.name = The Craters
@ -558,12 +558,12 @@ settings.graphics = 图像
settings.cleardata = 清除游戏数据… settings.cleardata = 清除游戏数据…
settings.clear.confirm = 您确定要清除此数据?\n此操作无法撤销 settings.clear.confirm = 您确定要清除此数据?\n此操作无法撤销
settings.clearall.confirm = [scarlet]警告![]\n这将清除所有数据包括存档、地图、解锁和按键绑定。\n按「是」后游戏将删除所有数据并自动退出。 settings.clearall.confirm = [scarlet]警告![]\n这将清除所有数据包括存档、地图、解锁和按键绑定。\n按「是」后游戏将删除所有数据并自动退出。
settings.clearsaves.confirm = Are you sure you want to clear all your saves? settings.clearsaves.confirm = 您确定要清除存档?
settings.clearsaves = Clear Saves settings.clearsaves = 清除存档
paused = [accent]< 暂停 > paused = [accent]< 暂停 >
clear = 清除 clear = 清除
banned = [scarlet]已禁止 banned = [scarlet]已禁止
unplaceable.sectorcaptured = [scarlet]Requires captured sector unplaceable.sectorcaptured = [scarlet]需要占领区块
yes = yes =
no = no =
info.title = [accent]详情 info.title = [accent]详情
@ -585,10 +585,10 @@ blocks.itemsmoved = 移动速度
blocks.launchtime = 发射间隔时间 blocks.launchtime = 发射间隔时间
blocks.shootrange = 范围 blocks.shootrange = 范围
blocks.size = 尺寸 blocks.size = 尺寸
blocks.displaysize = Display Size blocks.displaysize = 显示尺寸
blocks.liquidcapacity = 液体容量 blocks.liquidcapacity = 液体容量
blocks.powerrange = 能量范围 blocks.powerrange = 能量范围
blocks.linkrange = Link Range blocks.linkrange = 连接范围
blocks.instructions = Instructions blocks.instructions = Instructions
blocks.powerconnections = 最多连接 blocks.powerconnections = 最多连接
blocks.poweruse = 使用能量 blocks.poweruse = 使用能量
@ -611,11 +611,11 @@ blocks.inaccuracy = 误差
blocks.shots = 发射数 blocks.shots = 发射数
blocks.reload = 每秒发射数 blocks.reload = 每秒发射数
blocks.ammo = 弹药 blocks.ammo = 弹药
blocks.shieldhealth = Shield Health blocks.shieldhealth = 盾容
blocks.cooldowntime = Cooldown Time blocks.cooldowntime = 冷却时间
bar.drilltierreq = 需要更好的钻头 bar.drilltierreq = 需要更好的钻头
bar.noresources = Missing Resources bar.noresources = 缺失资源
bar.corereq = Core Base Required bar.corereq = Core Base Required
bar.drillspeed = 挖掘速度:{0}/秒 bar.drillspeed = 挖掘速度:{0}/秒
bar.pumpspeed = 泵压速度:{0}/秒 bar.pumpspeed = 泵压速度:{0}/秒