Removed unnecessary manual font specification

This commit is contained in:
Anuken
2018-10-25 23:22:37 -04:00
parent b1435c1264
commit c922007d21

View File

@ -3,6 +3,7 @@ package io.anuke.mindustry.core;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.graphics.Colors;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.math.Interpolation;
import com.badlogic.gdx.utils.Align;
import io.anuke.mindustry.Vars;
@ -25,7 +26,6 @@ import io.anuke.ucore.scene.ui.TextField.TextFieldFilter;
import io.anuke.ucore.scene.ui.TooltipManager;
import io.anuke.ucore.scene.ui.layout.Table;
import io.anuke.ucore.scene.ui.layout.Unit;
import io.anuke.ucore.util.Structs;
import static io.anuke.mindustry.Vars.*;
import static io.anuke.ucore.scene.actions.Actions.*;
@ -108,10 +108,11 @@ public class UI extends SceneModule{
@Override
protected void loadSkin(){
skin = new Skin(Gdx.files.internal("ui/uiskin.json"), Core.atlas);
Structs.each(font -> {
for(BitmapFont font : skin.getAll(BitmapFont.class).values()){
font.setUseIntegerPositions(false);
font.getData().setScale(Vars.fontScale);
}, skin.font(), skin.getFont("default-font-chat"), skin.getFont("trad-chinese"), skin.getFont("simp-chinese"));
}
}
@Override