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Generation tweaks
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@ -20,8 +20,9 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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public float scl = 2f;
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public float heightScl = 0.9f, octaves = 8, persistence = 0.7f, heightPow = 3f, heightMult = 1.6f;
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//TODO flat array?
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Block[][] arr = {
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{Blocks.regolith, Blocks.regolith, Blocks.yellowStone, Blocks.rhyolite, Blocks.carbonStone}
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{Blocks.regolith, Blocks.regolith, Blocks.regolith, Blocks.yellowStone, Blocks.rhyolite, Blocks.carbonStone}
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//{Blocks.redStone, Blocks.redStone, Blocks.redStone, Blocks.rhyolite, Blocks.carbonStone}
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//TODO basalt bad
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//{Blocks.regolith, Blocks.regolith, Blocks.yellowStone, Blocks.crystallineStone, Blocks.carbonStone}
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@ -65,6 +66,10 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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return position.dst(0, 0, 1)*2.2f - Simplex.noise3d(seed, 8, 0.54f, 1.4f, 10f + position.x, 10f + position.y, 10f + position.z) * 2.9f;
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}
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public static float arkThresh = 0.28f, arkScl = 0.83f;
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public static int arkSeed = 7, arkOct = 2;
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public static float liqThresh = 0.64f, liqScl = 87f, redThresh = 3.1f, noArkThresh = 0.3f;
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Block getBlock(Vec3 position){
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float ice = rawTemp(position);
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Tmp.v32.set(position);
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@ -72,11 +77,12 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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float height = rawHeight(position);
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Tmp.v31.set(position);
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position = Tmp.v33.set(position).scl(scl);
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float temp = Simplex.noise3d(seed, 8, 0.6, 1f/2f, 10f + position.x, 10f + position.y + 99f, 10f + position.z);
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//float temp = Simplex.noise3d(seed, 8, 0.6, 1f/2f, 10f + position.x, 10f + position.y + 99f, 10f + position.z);
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//Mathf.clamp((int)(temp * arr.length), 0, arr[0].length - 1)
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height *= 1.2f;
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height = Mathf.clamp(height);
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Block result = arr[Mathf.clamp((int)(temp * arr.length), 0, arr[0].length - 1)][Mathf.clamp((int)(height * arr[0].length), 0, arr[0].length - 1)];
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Block result = arr[0][Mathf.clamp((int)(height * arr[0].length), 0, arr[0].length - 1)];
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if(ice < 0.6){
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if(result == Blocks.rhyolite || result == Blocks.yellowStone || result == Blocks.regolith){
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@ -87,13 +93,21 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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position = Tmp.v32;
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//TODO arkycite should NOT generate around slag.
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//TODO tweak this to make it more natural
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//TODO edge distortion?
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//TODO should be part of planet visuals...?
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if(result != Blocks.slag && Ridged.noise3d(seed + 3, position.x + 2f, position.y + 5f, position.z + 1f, 2, 0.89f) > 0.24){
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if(ice < redThresh - noArkThresh && Ridged.noise3d(seed + arkSeed, position.x + 2f, position.y + 8f, position.z + 1f, arkOct, arkScl) > arkThresh){
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//TODO arkyic in middle
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result = Blocks.beryllicStone;
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}
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if(ice > redThresh){
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result = Blocks.redStone;
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}else if(ice > redThresh - 0.33f){
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result = Blocks.regolith;
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}
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return result;
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}
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@ -136,6 +150,10 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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}
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ore = Blocks.air;
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}
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if(noise > 0.5f && floor == Blocks.beryllicStone){
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floor = Blocks.yellowStone;
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}
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}
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});
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}
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@ -167,9 +185,9 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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if(nearWall(x, y)) return;
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float noise = noise(x + 300, y - x*1.6f + 100, 4, 0.8f, 80f, 1f);
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float noise = noise(x + 300, y - x*1.6f + 100, 4, 0.8f, liqScl, 1f);
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if(noise > 0.6f){
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if(noise > liqThresh){
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floor = Blocks.arkyciteFloor;
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}
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});
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@ -91,8 +91,8 @@ public class LogicBlock extends Block{
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public static byte[] compress(byte[] bytes, Seq<LogicLink> links){
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try{
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ByteArrayOutputStream baos = new ByteArrayOutputStream();
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DataOutputStream stream = new DataOutputStream(new DeflaterOutputStream(baos));
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var baos = new ByteArrayOutputStream();
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var stream = new DataOutputStream(new DeflaterOutputStream(baos));
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//current version of config format
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stream.write(1);
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@ -24,4 +24,4 @@ android.useAndroidX=true
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#used for slow jitpack builds; TODO see if this actually works
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org.gradle.internal.http.socketTimeout=100000
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org.gradle.internal.http.connectionTimeout=100000
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archash=35c3b682a1
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archash=e62237bfb1
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