Replaced tooltips with names

This commit is contained in:
Anuken 2018-11-18 15:17:19 -05:00
parent 0efaa11553
commit d862498516
13 changed files with 63 additions and 86 deletions

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@ -497,7 +497,7 @@ text.mech.ability = [LIGHT_GRAY]Ability\: {0}
text.liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity\: {0}
text.liquid.viscosity = [LIGHT_GRAY]Viscosity\: {0}
text.liquid.temperature = [LIGHT_GRAY]Temperature\: {0}
block.constructing = {0}\n[LIGHT_GRAY](Constructing)
block.constructing = {0} [LIGHT_GRAY](Constructing)
block.spawn.name = Enemy Spawn
block.core.name = Core
block.metalfloor.name = Metal Floor

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@ -0,0 +1,18 @@
package io.anuke.mindustry.ui;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.ucore.scene.ui.layout.Table;
/**An item image with text.*/
public class ItemDisplay extends Table{
public ItemDisplay(Item item){
this(item, 0);
}
public ItemDisplay(Item item, int amount){
add(new ItemImage(new ItemStack(item, amount))).size(8*3);
add(item.localizedName()).padLeft(4);
}
}

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@ -18,10 +18,12 @@ public class ItemImage extends Stack{
}
public ItemImage(ItemStack stack){
Table t = new Table().left().bottom();
t.add(stack.amount + "");
add(new Image(stack.item.region));
add(t);
if(stack.amount != 0){
Table t = new Table().left().bottom();
t.add(stack.amount + "");
add(t);
}
}
}

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@ -0,0 +1,14 @@
package io.anuke.mindustry.ui;
import io.anuke.mindustry.type.Liquid;
import io.anuke.ucore.scene.ui.Image;
import io.anuke.ucore.scene.ui.layout.Table;
/**An ItemDisplay, but for liquids.*/
public class LiquidDisplay extends Table{
public LiquidDisplay(Liquid liquid){
add(new Image(liquid.getContentIcon())).size(8*3);
add(liquid.localizedName()).padLeft(3);
}
}

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@ -6,10 +6,10 @@ import io.anuke.mindustry.game.Content;
import io.anuke.mindustry.game.UnlockableContent;
import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.type.ContentType;
import io.anuke.mindustry.world.meta.StatValue;
import io.anuke.ucore.scene.event.HandCursorListener;
import io.anuke.ucore.scene.ui.Image;
import io.anuke.ucore.scene.ui.ScrollPane;
import io.anuke.ucore.scene.ui.Tooltip;
import io.anuke.ucore.scene.ui.layout.Table;
import io.anuke.ucore.scene.utils.UIUtils;
@ -65,7 +65,10 @@ public class UnlocksDialog extends FloatingDialog{
if(control.unlocks.isUnlocked(unlock)){
image.clicked(() -> Vars.ui.content.show(unlock));
StatValue.addToolTip(image, unlock);
image.addListener(new Tooltip<>(new Table("clear"){{
add(unlock.localizedName());
margin(4);
}}));
}
if((++count) % maxWidth == 0){

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@ -89,7 +89,7 @@ public class PlacementFragment extends Fragment{
topTable.table(header -> {
header.left();
header.add(new ImageStack(lastDisplay.getCompactIcon())).size(8*4);
header.labelWrap(lastDisplay.formalName).left().width(150f).padLeft(5);
header.labelWrap(lastDisplay.formalName).left().width(200f).padLeft(5);
}).growX().left();
topTable.row();
//add requirement table

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@ -16,14 +16,11 @@ import io.anuke.mindustry.world.consumers.ConsumeLiquid;
import io.anuke.mindustry.world.meta.BlockGroup;
import io.anuke.mindustry.world.meta.BlockStat;
import io.anuke.mindustry.world.meta.StatUnit;
import io.anuke.mindustry.world.meta.StatValue;
import io.anuke.ucore.core.Effects;
import io.anuke.ucore.core.Effects.Effect;
import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.graphics.Draw;
import io.anuke.ucore.scene.ui.Image;
import io.anuke.ucore.scene.ui.layout.Cell;
import io.anuke.ucore.util.Mathf;
import static io.anuke.mindustry.Vars.content;
@ -135,8 +132,9 @@ public class Drill extends Block{
for(int i = 0; i < list.size; i++){
Item item = list.get(i);
Cell<Image> imageCell = table.addImage(item.name + "1").size(8 * 3).padRight(2).padLeft(2).padTop(3).padBottom(3);
StatValue.addToolTip(imageCell.getElement(), item);
table.addImage(item.name + "1").size(8 * 3).padRight(2).padLeft(2).padTop(3).padBottom(3);
table.add(item.localizedName());
if(i != list.size - 1){
table.add("/");
}

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@ -1,10 +1,5 @@
package io.anuke.mindustry.world.meta;
import io.anuke.mindustry.game.UnlockableContent;
import io.anuke.ucore.scene.Element;
import io.anuke.ucore.scene.ui.Image;
import io.anuke.ucore.scene.ui.Tooltip;
import io.anuke.ucore.scene.ui.layout.Cell;
import io.anuke.ucore.scene.ui.layout.Table;
/**
@ -16,34 +11,4 @@ public interface StatValue{
* For example, a stat that is just text would add label to the table.
*/
void display(Table table);
/**
* This method adds an icon image together with a tool tip which contains the name of the item.
* @param table the table to add the image cell to.
* @param item The item which provides the tool tip content.
* @return the image cell which was created. The cell is not yet sized or padded.
*/
static Cell<Image> addImageWithToolTip(Table table, UnlockableContent item){
// Create a table cell with a new image as provided by the item
Cell<Image> imageCell = table.addImage(item.getContentIcon());
// Retrieve the image and add a tool tip with the item's name
addToolTip(imageCell.getElement(), item);
// Return the table cell for further processing (sizing, padding, ...)
return imageCell;
}
/**
* Adds a tool tip containing the item's localized name to the given element.
* @param element The element to assign the tool tip to.
* @param item The item which provides the tool tip content.
*/
static void addToolTip(Element element, UnlockableContent item){
element.addListener(new Tooltip<>(new Table("clear"){{
add(item.localizedName());
margin(4);
}}));
}
}

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@ -2,12 +2,12 @@ package io.anuke.mindustry.world.meta.values;
import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.ui.ItemDisplay;
import io.anuke.mindustry.world.meta.StatValue;
import io.anuke.ucore.function.Predicate;
import io.anuke.ucore.scene.ui.Image;
import io.anuke.ucore.scene.ui.layout.Cell;
import io.anuke.ucore.scene.ui.layout.Table;
import static io.anuke.mindustry.Vars.*;
import static io.anuke.mindustry.Vars.content;
public class ItemFilterValue implements StatValue{
private final Predicate<Item> filter;
@ -27,10 +27,7 @@ public class ItemFilterValue implements StatValue{
for(int i = 0; i < list.size; i++){
Item item = list.get(i);
Cell<Image> imageCell = table.addImage(item.region);
imageCell.size(8 * 3).padRight(2).padLeft(2);
StatValue.addToolTip(imageCell.getElement(), item);
table.add(new ItemDisplay(item)).padRight(5);
if(i != list.size - 1){
table.add("/");

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@ -3,11 +3,8 @@ package io.anuke.mindustry.world.meta.values;
import io.anuke.mindustry.game.UnlockableContent;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.ui.ItemImage;
import io.anuke.mindustry.ui.ItemDisplay;
import io.anuke.mindustry.world.meta.ContentStatValue;
import io.anuke.mindustry.world.meta.StatValue;
import io.anuke.ucore.scene.ui.Image;
import io.anuke.ucore.scene.ui.layout.Cell;
import io.anuke.ucore.scene.ui.layout.Table;
public class ItemListValue implements ContentStatValue{
@ -41,17 +38,11 @@ public class ItemListValue implements ContentStatValue{
public void display(Table table){
if(items != null){
for(Item item : items){
Cell<Image> imageCell = table.addImage(item.region);
imageCell.size(8 * 3).padRight(5);
StatValue.addToolTip(imageCell.getElement(), item);
table.add(new ItemDisplay(item));
}
}else{
for(ItemStack stack : stacks){
ItemImage image = new ItemImage(stack);
table.add(image).size(8 * 3).padRight(5);
StatValue.addToolTip(image, stack.item);
new ItemDisplay(stack.item, stack.amount);
}
}
}

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@ -3,9 +3,8 @@ package io.anuke.mindustry.world.meta.values;
import io.anuke.mindustry.game.UnlockableContent;
import io.anuke.mindustry.type.Item;
import io.anuke.mindustry.type.ItemStack;
import io.anuke.mindustry.ui.ItemImage;
import io.anuke.mindustry.ui.ItemDisplay;
import io.anuke.mindustry.world.meta.ContentStatValue;
import io.anuke.mindustry.world.meta.StatValue;
import io.anuke.ucore.scene.ui.layout.Table;
public class ItemValue implements ContentStatValue{
@ -22,9 +21,6 @@ public class ItemValue implements ContentStatValue{
@Override
public void display(Table table){
//TODO better implementation, quantity support
ItemImage image = new ItemImage(item);
table.add(image).size(8 * 3);
StatValue.addToolTip(image, item.item);
table.add(new ItemDisplay(item.item, item.amount));
}
}

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@ -2,13 +2,12 @@ package io.anuke.mindustry.world.meta.values;
import com.badlogic.gdx.utils.Array;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.ui.LiquidDisplay;
import io.anuke.mindustry.world.meta.StatValue;
import io.anuke.ucore.function.Predicate;
import io.anuke.ucore.scene.ui.Image;
import io.anuke.ucore.scene.ui.Tooltip;
import io.anuke.ucore.scene.ui.layout.Cell;
import io.anuke.ucore.scene.ui.layout.Table;
import static io.anuke.mindustry.Vars.*;
import static io.anuke.mindustry.Vars.content;
public class LiquidFilterValue implements StatValue{
private final Predicate<Liquid> filter;
@ -26,10 +25,7 @@ public class LiquidFilterValue implements StatValue{
}
for(int i = 0; i < list.size; i++){
Liquid item = list.get(i);
Cell<Image> imageCell = StatValue.addImageWithToolTip(table, item);
imageCell.size(8 * 3).padRight(2).padLeft(2).padTop(2).padBottom(2);
table.add(new LiquidDisplay(list.get(i))).padRight(5);
if(i != list.size - 1){
table.add("/");

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@ -2,10 +2,8 @@ package io.anuke.mindustry.world.meta.values;
import io.anuke.mindustry.game.UnlockableContent;
import io.anuke.mindustry.type.Liquid;
import io.anuke.mindustry.ui.LiquidDisplay;
import io.anuke.mindustry.world.meta.ContentStatValue;
import io.anuke.mindustry.world.meta.StatValue;
import io.anuke.ucore.scene.ui.Image;
import io.anuke.ucore.scene.ui.layout.Cell;
import io.anuke.ucore.scene.ui.layout.Table;
public class LiquidValue implements ContentStatValue{
@ -22,7 +20,6 @@ public class LiquidValue implements ContentStatValue{
@Override
public void display(Table table){
Cell<Image> imageCell = StatValue.addImageWithToolTip(table, liquid);
imageCell.size(8 * 3);
table.add(new LiquidDisplay(liquid));
}
}