Methods renamed / Better build request handling

This commit is contained in:
Anuken 2019-11-12 23:40:45 -05:00
parent 103f655fa4
commit d8c997b355
12 changed files with 46 additions and 43 deletions

View File

@ -186,7 +186,7 @@ public class WaveInfoDialog extends FloatingDialog{
}).width(80f);
a.add(" + ");
a.addField(Strings.fixed(Math.max((Mathf.isZero(group.unitScaling) ? 0 : 1f / group.unitScaling), 0), 2), TextFieldFilter.floatsOnly, text -> {
a.addField(Strings.fixed(Math.max((Mathf.zero(group.unitScaling) ? 0 : 1f / group.unitScaling), 0), 2), TextFieldFilter.floatsOnly, text -> {
if(Strings.canParsePositiveFloat(text)){
group.unitScaling = 1f / Strings.parseFloat(text);
updateWaves();

View File

@ -34,39 +34,36 @@ public interface BuilderTrait extends Entity, TeamTrait{
default void updateBuilding(){
float finalPlaceDst = state.rules.infiniteResources ? Float.MAX_VALUE : placeDistance;
Unit unit = (Unit)this;
//remove already completed build requests
removal.clear();
for(BuildRequest req : buildQueue()){
removal.add(req);
}
removal.addAll(buildQueue());
buildQueue().clear();
Structs.filter(buildQueue(), req -> {
Tile tile = world.tile(req.x, req.y);
return tile == null || (req.breaking && tile.block() == Blocks.air) || (!req.breaking && (tile.rotation() == req.rotation || !req.block.rotate) && tile.block() == req.block);
});
for(BuildRequest request : removal){
Tile tile = world.tile(request.x, request.y);
TileEntity core = unit.getClosestCore();
if(!(tile == null || (request.breaking && tile.block() == Blocks.air) ||
(!request.breaking && (tile.rotation() == request.rotation || !request.block.rotate) && tile.block() == request.block))){
buildQueue().addLast(request);
//nothing to build.
if(buildRequest() == null) return;
//find the next build request
if(buildQueue().size > 1){
int total = 0;
BuildRequest req;
while((dst((req = buildRequest()).tile()) > finalPlaceDst || shouldSkip(req, core)) && total < buildQueue().size){
buildQueue().removeFirst();
buildQueue().addLast(req);
total++;
}
}
BuildRequest current = buildRequest();
if(current == null){
return;
}
Tile tile = world.tile(current.x, current.y);
if(dst(tile) > finalPlaceDst){
if(buildQueue().size > 1){
buildQueue().removeFirst();
buildQueue().addLast(current);
}
return;
}
if(!(tile.block() instanceof BuildBlock)){
if(!current.initialized && canCreateBlocks() && !current.breaking && Build.validPlace(getTeam(), current.x, current.y, current.block, current.rotation)){
Call.beginPlace(getTeam(), current.x, current.y, current.block, current.rotation);
@ -78,8 +75,6 @@ public interface BuilderTrait extends Entity, TeamTrait{
}
}
TileEntity core = unit.getClosestCore();
if(tile.entity instanceof BuildEntity && !current.initialized){
Core.app.post(() -> Events.fire(new BuildSelectEvent(tile, unit.getTeam(), this, current.breaking)));
current.initialized = true;
@ -111,9 +106,17 @@ public interface BuilderTrait extends Entity, TeamTrait{
}
}
current.stuck = Mathf.equal(current.progress, entity.progress);
current.progress = entity.progress;
}
/** @return whether this request should be skipped, in favor of the next one. */
default boolean shouldSkip(BuildRequest request, @Nullable TileEntity core){
//requests that you have at least *started* are considered
if(state.rules.infiniteResources || request.breaking || !request.initialized) return false;
return request.stuck && !core.items.has(request.block.requirements);
}
/** Returns the queue for storing build requests. */
Queue<BuildRequest> buildQueue();
@ -287,8 +290,8 @@ public interface BuilderTrait extends Entity, TeamTrait{
/** Last progress.*/
public float progress;
/** Whether construction has started for this request.*/
public boolean initialized, worldContext = true;
/** Whether construction has started for this request, and other special variables.*/
public boolean initialized, worldContext = true, stuck;
/** Visual scale. Used only for rendering.*/
public float animScale = 0f;

View File

@ -30,7 +30,7 @@ public class LoopControl{
data.curVolume = Mathf.lerpDelta(data.curVolume, data.volume * avol, 0.2f);
boolean play = data.curVolume > 0.01f;
float pan = Mathf.isZero(data.total, 0.0001f) ? 0f : sound.calcPan(data.sum.x / data.total, data.sum.y / data.total);
float pan = Mathf.zero(data.total, 0.0001f) ? 0f : sound.calcPan(data.sum.x / data.total, data.sum.y / data.total);
if(data.soundID <= 0){
if(play){
data.soundID = sound.loop(data.curVolume, 1f, pan);

View File

@ -63,7 +63,7 @@ public class Bar extends Element{
if(fraction == null) return;
float computed = Mathf.clamp(fraction.get());
if(!Mathf.isEqual(lastValue, computed)){
if(!Mathf.equal(lastValue, computed)){
blink = 1f;
lastValue = computed;
}

View File

@ -271,7 +271,7 @@ public class JoinDialog extends FloatingDialog{
Cell cell = ((Table)pane.getParent()).getCell(button);
if(!Mathf.isEqual(cell.minWidth(), pw)){
if(!Mathf.equal(cell.minWidth(), pw)){
cell.width(pw);
cell.padLeft(pad);
pane.getParent().invalidateHierarchy();

View File

@ -533,7 +533,7 @@ public class Block extends BlockStorage{
float capacity = cons.capacity;
bars.add("power", entity -> new Bar(() -> buffered ? Core.bundle.format("bar.poweramount", Float.isNaN(entity.power.satisfaction * capacity) ? "<ERROR>" : (int)(entity.power.satisfaction * capacity)) :
Core.bundle.get("bar.power"), () -> Pal.powerBar, () -> Mathf.isZero(cons.requestedPower(entity)) && entity.power.graph.getPowerProduced() + entity.power.graph.getBatteryStored() > 0f ? 1f : entity.power.satisfaction));
Core.bundle.get("bar.power"), () -> Pal.powerBar, () -> Mathf.zero(cons.requestedPower(entity)) && entity.power.graph.getPowerProduced() + entity.power.graph.getBatteryStored() > 0f ? 1f : entity.power.satisfaction));
}
if(hasItems && configurable){

View File

@ -200,7 +200,7 @@ public class Conveyor extends Block implements Autotiler{
if(maxmove > minmove){
pos.y += maxmove;
if(Mathf.isEqual(pos.x, 0, 0.1f)){
if(Mathf.equal(pos.x, 0, 0.1f)){
pos.x = 0f;
}
pos.x = Mathf.lerpDelta(pos.x, 0, 0.1f);

View File

@ -196,7 +196,7 @@ public class ItemBridge extends Block{
entity.uptime = 0f;
}else{
if(entity.cons.valid() && (!hasPower || Mathf.isZero(1f - entity.power.satisfaction))){
if(entity.cons.valid() && (!hasPower || Mathf.zero(1f - entity.power.satisfaction))){
entity.uptime = Mathf.lerpDelta(entity.uptime, 1f, 0.04f);
}else{
entity.uptime = Mathf.lerpDelta(entity.uptime, 0f, 0.02f);

View File

@ -75,7 +75,7 @@ public class ImpactReactor extends PowerGenerator{
boolean prevOut = getPowerProduction(tile) <= consumes.getPower().requestedPower(entity);
entity.warmup = Mathf.lerpDelta(entity.warmup, 1f, warmupSpeed);
if(Mathf.isEqual(entity.warmup, 1f, 0.001f)){
if(Mathf.equal(entity.warmup, 1f, 0.001f)){
entity.warmup = 1f;
}

View File

@ -47,9 +47,9 @@ public class PowerGraph{
}
public float getSatisfaction(){
if(Mathf.isZero(lastPowerProduced)){
if(Mathf.zero(lastPowerProduced)){
return 0f;
}else if(Mathf.isZero(lastPowerNeeded)){
}else if(Mathf.zero(lastPowerNeeded)){
return 1f;
}
return Mathf.clamp(lastPowerProduced / lastPowerNeeded);
@ -112,7 +112,7 @@ public class PowerGraph{
public float useBatteries(float needed){
float stored = getBatteryStored();
if(Mathf.isEqual(stored, 0f)) return 0f;
if(Mathf.equal(stored, 0f)) return 0f;
float used = Math.min(stored, needed);
float consumedPowerPercentage = Math.min(1.0f, needed / stored);
@ -129,7 +129,7 @@ public class PowerGraph{
float capacity = getBatteryCapacity();
//how much of the missing in each battery % is charged
float chargedPercent = Math.min(excess/capacity, 1f);
if(Mathf.isEqual(capacity, 0f)) return 0f;
if(Mathf.equal(capacity, 0f)) return 0f;
for(Tile battery : batteries){
Consumers consumes = battery.block().consumes;
@ -145,13 +145,13 @@ public class PowerGraph{
public void distributePower(float needed, float produced){
//distribute even if not needed. this is because some might be requiring power but not using it; it updates consumers
float coverage = Mathf.isZero(needed) && Mathf.isZero(produced) ? 0f : Mathf.isZero(needed) ? 1f : Math.min(1, produced / needed);
float coverage = Mathf.zero(needed) && Mathf.zero(produced) ? 0f : Mathf.zero(needed) ? 1f : Math.min(1, produced / needed);
for(Tile consumer : consumers){
Consumers consumes = consumer.block().consumes;
if(consumes.hasPower()){
ConsumePower consumePower = consumes.getPower();
if(consumePower.buffered){
if(!Mathf.isZero(consumePower.capacity)){
if(!Mathf.zero(consumePower.capacity)){
// Add an equal percentage of power to all buffers, based on the global power coverage in this graph
float maximumRate = consumePower.requestedPower(consumer.entity) * coverage * consumer.entity.delta();
consumer.entity.power.satisfaction = Mathf.clamp(consumer.entity.power.satisfaction + maximumRate / consumePower.capacity);
@ -198,7 +198,7 @@ public class PowerGraph{
return;
}
if(!Mathf.isEqual(powerNeeded, powerProduced)){
if(!Mathf.equal(powerNeeded, powerProduced)){
if(powerNeeded > powerProduced){
powerProduced += useBatteries(powerNeeded - powerProduced);
}else if(powerProduced > powerNeeded){

View File

@ -41,9 +41,9 @@ public class AmmoListValue<T extends UnlockableContent> implements StatValue{
sep(bt, Core.bundle.format("bullet.splashdamage", (int)type.splashDamage, Strings.fixed(type.splashDamageRadius / tilesize, 1)));
}
if(!Mathf.isEqual(type.ammoMultiplier, 1f))
if(!Mathf.equal(type.ammoMultiplier, 1f))
sep(bt, Core.bundle.format("bullet.multiplier", (int)type.ammoMultiplier));
if(!Mathf.isEqual(type.reloadMultiplier, 1f))
if(!Mathf.equal(type.reloadMultiplier, 1f))
sep(bt, Core.bundle.format("bullet.reload", Strings.fixed(type.reloadMultiplier, 1)));
if(type.knockback > 0){

View File

@ -1,3 +1,3 @@
org.gradle.daemon=true
org.gradle.jvmargs=-Xms256m -Xmx1024m
archash=900a4966bf9b05272c8b0c258dc534540c0628fb
archash=4082a8d53d41e79d3eb735d0daf4c0f412066f3e