Faster payload blocks & voids

This commit is contained in:
Anuken
2021-06-04 13:14:21 -04:00
parent a1cae3bc29
commit dd9ec950be
2 changed files with 2 additions and 1 deletions

View File

@ -13,7 +13,7 @@ import mindustry.world.*;
import static mindustry.Vars.*;
public class PayloadBlock extends Block{
public float payloadSpeed = 0.5f, payloadRotateSpeed = 5f;
public float payloadSpeed = 0.7f, payloadRotateSpeed = 5f;
public @Load(value = "@-top", fallback = "factory-top-@size") TextureRegion topRegion;
public @Load(value = "@-out", fallback = "factory-out-@size") TextureRegion outRegion;

View File

@ -19,6 +19,7 @@ public class PayloadVoid extends PayloadBlock{
update = true;
rotate = false;
size = 3;
payloadSpeed = 1.2f;
//make sure to display large units.
clipSize = 120;
}