Removed Invoke class

This commit is contained in:
Anuken
2018-05-14 06:40:23 -07:00
parent a8900bb50e
commit eb69dce585
4 changed files with 7 additions and 183 deletions

View File

@ -11,7 +11,7 @@ import io.anuke.ucore.input.Input;
public class DefaultKeybinds {
public static void load(){
String[] sections = {"player_1", "player_2", "player_3", "player_4"};
String[] sections = {"player_1"};
for(String section : sections) {

View File

@ -1,173 +0,0 @@
package io.anuke.mindustry.net;
import com.badlogic.gdx.utils.ObjectMap;
import com.badlogic.gdx.utils.reflect.ClassReflection;
import com.badlogic.gdx.utils.reflect.Method;
import com.badlogic.gdx.utils.reflect.ReflectionException;
import io.anuke.annotations.Annotations.Local;
import io.anuke.annotations.Annotations.Remote;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.net.Net.SendMode;
import io.anuke.mindustry.net.Packets.InvokePacket;
import io.anuke.mindustry.world.Tile;
import io.anuke.ucore.entities.Entities;
import io.anuke.ucore.entities.Entity;
import io.anuke.ucore.util.IOUtils;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.nio.ByteBuffer;
import static io.anuke.mindustry.Vars.playerGroup;
/**Class for invoking static methods of other classes remotely.*/
public class Invoke {
private static ObjectMap<Class, ObjectMap<String, Method>> methods = new ObjectMap<>();
private static ObjectMap<String, Class> classes = new ObjectMap<>();
private static ObjectMap<Method, Boolean> methodLocal = new ObjectMap<>();
/**
* Invokes a method remotely (on all clients) and locally.
* @param type Type of class to invoke method on
* @param methodName Name of method to invoke. Overloads are not allowed!
* @param args List of arguments to invoke the method with.
*/
public static void on(Class<?> type, String methodName, Object... args){
try {
Method method = getMethod(type, methodName);
if(methodLocal.get(method)){
method.invoke(null, args);
}
InvokePacket packet = new InvokePacket();
Net.send(packet, SendMode.tcp);
}catch (ReflectionException e){
throw new RuntimeException(e);
}
}
/**
* Invokes an event in the {@link NetEvents} class by name.
* @param methodName the name of the event method to invoke
* @param args the method arguments
*/
public static void event(String methodName, Object... args){
on(NetEvents.class, methodName, args);
}
//TODO refactor to serializer map!
static void writeObjects(ByteBuffer buffer, Object[] objects){
for(Object o : objects){
Class type = o.getClass();
if(type == int.class){
buffer.putInt((Integer)o);
}else if(type == float.class){
buffer.putFloat((Float)o);
}else if(type == short.class){
buffer.putShort((Short)o);
}else if(type == boolean.class){
buffer.put((byte)((Boolean)o ? 1 : 0));
}else if(type == byte.class){
buffer.put((Byte)o);
}else if(type == long.class){
buffer.putLong((Long)o);
}else if(type == short.class){
buffer.putShort((Short)o);
}else if(type == Tile.class){
buffer.putInt(((Tile)o).packedPosition());
}else if(type == Entity.class){
buffer.put((byte)((Entity)o).getGroup().getID());
buffer.putInt(((Entity)o).id);
}else if(type == Player.class){
buffer.putInt(((Player)o).id);
}else if(type == Team.class){
buffer.put((byte)((Team)o).ordinal());
}else if(type == String.class){
IOUtils.writeString(buffer, (String)o);
}
}
}
static Object[] readObjects(ByteBuffer buffer, Class[] types){
Object[] result = new Object[types.length];
for (int i = 0; i < result.length; i++) {
Class type = types[i];
Object obj = null;
if(type == int.class){
obj = buffer.getInt();
}else if(type == float.class){
obj = buffer.getFloat();
}else if(type == short.class){
obj = buffer.getShort();
}else if(type == boolean.class){
obj = buffer.get() == 1;
}else if(type == byte.class){
obj = buffer.get();
}else if(type == long.class){
obj = buffer.getLong();
}else if(type == short.class){
obj = buffer.getShort();
}else if(type == Tile.class){
obj = Vars.world.tile(buffer.getInt());
}else if(type == Entity.class){
byte group = buffer.get();
int id = buffer.getInt();
obj = Entities.getGroup(group).getByID(id);
}else if(type == Player.class){
int id = buffer.getInt();
obj = playerGroup.getByID(id);
}else if(type == Team.class){
obj = Team.values()[buffer.get()];
}else if(type == String.class){
obj = IOUtils.readString(buffer);
}
if(obj != null){
result[i] = obj;
}else{
throw new RuntimeException("Unable to read object of type '" + type + "'!");
}
}
return result;
}
static Class findClass(String name) throws ReflectionException{
Class cl = classes.get(name);
if(cl == null){
cl = ClassReflection.forName(name);
classes.put(name, cl);
}
return cl;
}
static Method getMethod(Class type, String methodname) throws ReflectionException{
ObjectMap<String, Method> map = methods.get(type);
if(map == null){
map = new ObjectMap<>();
methods.put(type, map);
}
Method method = map.get(methodname);
if(method == null){
method = ClassReflection.getMethod(type, methodname, (Class[])null);
if(method.getDeclaredAnnotation(Remote.class) == null){
throw new RuntimeException("Attempt to invoke method '" + methodname + "', which is not Invokable!");
}
methodLocal.put(method, method.getDeclaredAnnotation(Local.class) != null);
map.put(methodname, method);
}
return method;
}
}

View File

@ -1,11 +1,10 @@
package io.anuke.mindustry.ui.dialogs;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.gen.CallEvent;
import io.anuke.mindustry.net.Administration.PlayerInfo;
import io.anuke.mindustry.net.Invoke;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.net.NetConnection;
import io.anuke.mindustry.net.NetEvents;
import io.anuke.ucore.scene.ui.ScrollPane;
import io.anuke.ucore.scene.ui.layout.Table;
@ -50,7 +49,7 @@ public class AdminsDialog extends FloatingDialog {
for(Player player : playerGroup.all()){
NetConnection c = Net.getConnection(player.clientid);
if(c != null){
Invoke.event("adminSet", player, false);
CallEvent.adminSet(player, false);
break;
}
}

View File

@ -1,10 +1,9 @@
package io.anuke.mindustry.ui.fragments;
import com.badlogic.gdx.utils.ObjectMap;
import io.anuke.mindustry.Vars;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.entities.Player;
import io.anuke.mindustry.net.Invoke;
import io.anuke.mindustry.gen.CallEvent;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.net.NetConnection;
import io.anuke.mindustry.net.NetEvents;
@ -50,8 +49,7 @@ public class PlayerListFragment implements Fragment{
margin(12f);
get().addCheck("$text.server.friendlyfire", b -> {
state.friendlyFire = b;
Invoke.event("friendlyFireChange", b);
CallEvent.friendlyFireChange(b);
}).growX().update(i -> i.setChecked(state.friendlyFire)).disabled(b -> Net.client()).padRight(5);
new button("$text.server.bans", () -> {
@ -162,12 +160,12 @@ public class PlayerListFragment implements Fragment{
if(netServer.admins.isAdmin(id, connection.address)){
ui.showConfirm("$text.confirm", "$text.confirmunadmin", () -> {
netServer.admins.unAdminPlayer(id);
Invoke.event("adminSet", player, false);
CallEvent.adminSet(player, false);
});
}else{
ui.showConfirm("$text.confirm", "$text.confirmadmin", () -> {
netServer.admins.adminPlayer(id, connection.address);
Invoke.event("adminSet", player, true);
CallEvent.adminSet(player, true);
});
}
}).update(b ->{