plastanium balancing

This commit is contained in:
Anuken 2020-07-24 13:42:11 -04:00
parent 58c39e14d6
commit f41212b4d7
2 changed files with 6 additions and 5 deletions

View File

@ -911,7 +911,7 @@ public class Blocks implements ContentList{
plastaniumConveyor = new StackConveyor("plastanium-conveyor"){{
requirements(Category.distribution, with(Items.plastanium, 1, Items.silicon, 1, Items.graphite, 1));
health = 75;
speed = 3.5f / 60f;
speed = 3f / 60f;
itemCapacity = 10;
displayedSpeed = 30f;
}};

View File

@ -27,6 +27,7 @@ public class StackConveyor extends Block implements Autotiler{
public float speed = 0f;
public boolean splitOut = true;
public float displayedSpeed = 30f;
public float recharge = 2f;
public StackConveyor(String name){
super(name);
@ -47,7 +48,7 @@ public class StackConveyor extends Block implements Autotiler{
public void setStats(){
super.setStats();
stats.add(BlockStat.itemsMoved, displayedSpeed, StatUnit.itemsSecond);
stats.add(BlockStat.itemsMoved, Mathf.round(itemCapacity * speed * 60), StatUnit.itemsSecond);
}
@Override
@ -166,7 +167,7 @@ public class StackConveyor extends Block implements Autotiler{
@Override
public void updateTile(){
// reel in crater
if(cooldown > 0f) cooldown = Mathf.clamp(cooldown - speed * edelta());
if(cooldown > 0f) cooldown = Mathf.clamp(cooldown - speed * edelta(), 0f, recharge);
if(link == -1){
return;
@ -200,7 +201,7 @@ public class StackConveyor extends Block implements Autotiler{
link = -1;
items.clear();
cooldown = 1f;
cooldown = recharge;
e.cooldown = 1;
}
}
@ -249,7 +250,7 @@ public class StackConveyor extends Block implements Autotiler{
@Override
public boolean acceptItem(Building source, Item item){
if(this == source) return true; // player threw items
if(cooldown > 0) return false; // still cooling down
if(cooldown > recharge - 1f) return false; // still cooling down
return !((state != stateLoad) // not a loading dock
|| (items.total() > 0 && !items.has(item)) // incompatible items
|| (items.total() >= getMaximumAccepted(item)) // filled to capacity