Fixed mod crash disable setting name

This commit is contained in:
Anuken 2021-02-19 19:10:27 -05:00
parent e6513702d6
commit f78719afc0
2 changed files with 8 additions and 1 deletions

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@ -800,7 +800,7 @@ setting.logichints.name = Logic Hints
setting.flow.name = Display Resource Flow Rate
setting.backgroundpause.name = Pause In Background
setting.buildautopause.name = Auto-Pause Building
setting.modcrashdisable = Disable Mods On Startup Crash
setting.modcrashdisable.name = Disable Mods On Startup Crash
setting.animatedwater.name = Animated Surfaces
setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[lightgray] (requires restart)[]

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@ -0,0 +1,7 @@
[This is a truncated changelog, see Github for full notes]
This is a minor update that reduces building splash damage for certain projectiles and fixes various mods issues.
While build 125 servers should be compatible with 125.1 clients, updating is still recommended.
- Fixed player health bar glitching out at negative health
- Fixed large power nodes sometimes not connecting to placed blocks
- Made unit payloads draw with correct cell colors