mirror of
https://github.com/Anuken/Mindustry.git
synced 2024-12-22 21:24:11 +07:00
Fixed mod crash disable setting name
This commit is contained in:
parent
e6513702d6
commit
f78719afc0
@ -800,7 +800,7 @@ setting.logichints.name = Logic Hints
|
||||
setting.flow.name = Display Resource Flow Rate
|
||||
setting.backgroundpause.name = Pause In Background
|
||||
setting.buildautopause.name = Auto-Pause Building
|
||||
setting.modcrashdisable = Disable Mods On Startup Crash
|
||||
setting.modcrashdisable.name = Disable Mods On Startup Crash
|
||||
setting.animatedwater.name = Animated Surfaces
|
||||
setting.animatedshields.name = Animated Shields
|
||||
setting.antialias.name = Antialias[lightgray] (requires restart)[]
|
||||
|
7
fastlane/metadata/android/en-US/changelogs/29821.txt
Normal file
7
fastlane/metadata/android/en-US/changelogs/29821.txt
Normal file
@ -0,0 +1,7 @@
|
||||
[This is a truncated changelog, see Github for full notes]
|
||||
This is a minor update that reduces building splash damage for certain projectiles and fixes various mods issues.
|
||||
While build 125 servers should be compatible with 125.1 clients, updating is still recommended.
|
||||
|
||||
- Fixed player health bar glitching out at negative health
|
||||
- Fixed large power nodes sometimes not connecting to placed blocks
|
||||
- Made unit payloads draw with correct cell colors
|
Loading…
Reference in New Issue
Block a user