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Merge pull request #546 from Natchuz/polish-translation
Updated bundle_pl.properties
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@ -507,26 +507,26 @@ rules.wavetimer = Zegar fal
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rules.waves = Fale
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rules.enemyCheat = Nieskończone zasoby komputera-przeciwnika (czerwonego zespołu)
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rules.unitdrops = Unit Drops
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rules.unitbuildspeedmultiplier = Unit Creation Speed Multiplier
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rules.unithealthmultiplier = Unit Health Multiplier
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rules.playerhealthmultiplier = Player Health Multiplier
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rules.playerdamagemultiplier = Player Damage Multiplier
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rules.unitdamagemultiplier = Unit Damage Multiplier
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rules.unitbuildspeedmultiplier = Mnożnik Prędkości Tworzenia Jednostek
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rules.unithealthmultiplier = Mnożnik Życia Jednostek
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rules.playerhealthmultiplier = Mnożnik Życia Gracza
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rules.playerdamagemultiplier = Mnożnik Obrażeń Gracza
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rules.unitdamagemultiplier = Mnożnik Obrażeń Jednostek
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rules.enemycorebuildradius = Enemy Core No-Build Radius:[LIGHT_GRAY] (tiles)
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rules.respawntime = Respawn Time:[LIGHT_GRAY] (sec)
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rules.wavespacing = Wave Spacing:[LIGHT_GRAY] (sec)
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rules.buildcostmultiplier = Build Cost Multiplier
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rules.buildspeedmultiplier = Build Speed Multiplier
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rules.waitForWaveToEnd = Waves wait for enemies
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rules.wavespacing = Odstępy między falami:[LIGHT_GRAY] (sek)
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rules.buildcostmultiplier = Mnożnik Kosztów Budowania
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rules.buildspeedmultiplier = Mnożnik Prędkości Budowania
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rules.waitForWaveToEnd = Fale czekają na przeciwników
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rules.dropzoneradius = Drop Zone Radius:[LIGHT_GRAY] (tiles)
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rules.respawns = Max respawns per wave
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rules.limitedRespawns = Limit Respawns
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rules.title.waves = Waves
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rules.title.respawns = Respawns
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rules.title.resourcesbuilding = Resources & Building
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rules.title.player = Players
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rules.title.enemy = Enemies
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rules.title.unit = Units
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rules.respawns = Maksymalna ilośc odrodzeń na falę
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rules.limitedRespawns = Ogranicz Odrodzenia
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rules.title.waves = Fale
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rules.title.respawns = Odrodzenia
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rules.title.resourcesbuilding = Zasoby i Budowanie
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rules.title.player = Gracze
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rules.title.enemy = Przeciwnicy
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rules.title.unit = Jednostki
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content.item.name = Przedmioty
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content.liquid.name = Płyny
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content.unit.name = Jednostki
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@ -611,19 +611,19 @@ mech.buildspeed = [LIGHT_GRAY]Building Speed: {0}%
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liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0}
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liquid.viscosity = [LIGHT_GRAY]Lepkość: {0}
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liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
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block.grass.name = Grass
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block.salt.name = Salt
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block.saltrocks.name = Salt Rocks
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block.grass.name = Trawa
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block.salt.name = Sól
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block.saltrocks.name = Skały Solne
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block.pebbles.name = Pebbles
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block.tendrils.name = Tendrils
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block.sandrocks.name = Sand Rocks
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block.sandrocks.name = Skały Piaskowe
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block.spore-pine.name = Spore Pine
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block.sporerocks.name = Spore Rocks
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block.rock.name = Rock
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block.snowrock.name = Snow Rock
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block.rock.name = Skały
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block.snowrock.name = Skały śnieżne
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block.shale.name = Shale
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block.shale-boulder.name = Shale Boulder
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block.moss.name = Moss
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block.moss.name = Mech
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block.shrubs.name = Shrubs
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block.spore-moss.name = Spore Moss
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block.shalerocks.name = Shale Rocks
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@ -656,20 +656,20 @@ block.sand-water.name = Sand water
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block.darksand-water.name = Dark Sand Water
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block.char.name = Char
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block.holostone.name = Holo stone
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block.ice-snow.name = Ice Snow
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block.rocks.name = Rocks
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block.icerocks.name = Ice rocks
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block.snowrocks.name = Snow Rocks
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block.ice-snow.name = Lodowy Śnieg
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block.rocks.name = Skały
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block.icerocks.name = Lodowe skały
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block.snowrocks.name = Śnieżne Skały
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block.dunerocks.name = Dune Rocks
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block.pine.name = Pine
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block.white-tree-dead.name = White Tree Dead
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block.white-tree.name = White Tree
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block.spore-cluster.name = Spore Cluster
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block.metal-floor.name = Metal Floor
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block.metal-floor-2.name = Metal Floor 2
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block.metal-floor-3.name = Metal Floor 3
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block.metal-floor-5.name = Metal Floor 5
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block.metal-floor-damaged.name = Metal Floor Damaged
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block.metal-floor.name = Metalowa Podłoga
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block.metal-floor-2.name = Metalowa Podłoga 2
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block.metal-floor-3.name = Metalowa Podłoga 3
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block.metal-floor-5.name = Metalowa Podłoga 5
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block.metal-floor-damaged.name = Uszkodzona Metalowa Podłoga
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block.dark-panel-1.name = Dark Panel 1
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block.dark-panel-2.name = Dark Panel 2
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block.dark-panel-3.name = Dark Panel 3
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@ -692,8 +692,8 @@ block.thorium-wall-large.name = Duża Torowa Ściana
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block.door.name = Drzwi
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block.door-large.name = Duże drzwi
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block.duo.name = Podwójne działko
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block.scorch.name = Scorch
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block.scatter.name = Scatter
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block.scorch.name = Płomień
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block.scatter.name = Flak
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block.hail.name = Hail
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block.lancer.name = Lancer
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block.conveyor.name = Przenośnik
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@ -790,7 +790,7 @@ block.overdrive-projector.name = Projektor Nad-prędkości
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block.force-projector.name = Projektor Pola Siłowego
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block.arc.name = Piorun
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block.rtg-generator.name = Generator RTG
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block.spectre.name = Spectre
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block.spectre.name = Huragan
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block.meltdown.name = Meltdown
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block.container.name = Kontener
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block.launch-pad.name = Skocznia
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