This commit is contained in:
Anuken
2022-02-11 07:55:57 -05:00
parent e0c677a313
commit fcb4c232e8
4 changed files with 26 additions and 13 deletions

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@ -533,3 +533,4 @@
63170=world-processor|block-world-processor-ui
63169=reinforced-payload-conveyor|block-reinforced-payload-conveyor-ui
63168=reinforced-payload-router|block-reinforced-payload-router-ui
63167=disperse|block-disperse-ui

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@ -127,7 +127,7 @@ public class Blocks{
duo, scatter, scorch, hail, arc, wave, lancer, swarmer, salvo, fuse, ripple, cyclone, foreshadow, spectre, meltdown, segment, parallax, tsunami,
//turrets - erekir
breach, sublimate, titan, afflict,
breach, sublimate, titan, disperse, afflict,
//units
commandCenter,
@ -3315,33 +3315,45 @@ public class Blocks{
size = 4;
}};
/*
afflict = new ContinuousTurret("afflict"){{
disperse = new ItemTurret("disperse"){{
requirements(Category.turret, with(Items.carbide, 250, Items.surgeAlloy, 160, Items.silicon, 300, Items.beryllium, 400));
ammo(Items.graphite, new BasicBulletType(){{
damage = 40;
speed = 7f;
width = 9f;
height = 15f;
trailColor = Pal.bulletYellowBack;
}});
//TODO bullet.
shootShake = 4f;
recoilAmount = 1f;
reloadTime = 60f * 3f;
shootLength = 7f;
rotateSpeed = 2.5f;
//recoilAmount = 1f;
reloadTime = 5f;
shootLength = 15f;
rotateSpeed = 5f;
coolantUsage = 30f / 60f;
coolantOverride = Liquids.water;
draw = new DrawTurret("reinforced-");
draw = new DrawTurret("reinforced-"){{
restitution = 0.02f;
}};
shots = 4;
alternate = true;
spread = 4.6f;
restitution = 0.1f;
shootWarmupSpeed = 0.08f;
outlineColor = Pal.darkOutline;
acceptCoolant = false;
scaledHealth = 300;
range = 390f;
scaledHealth = 340;
range = 250f;
size = 4;
}};*/
}};
//endregion
//region units