mirror of
https://github.com/Anuken/Mindustry.git
synced 2025-07-04 15:27:19 +07:00
WIP
This commit is contained in:
Binary file not shown.
Before Width: | Height: | Size: 934 B After Width: | Height: | Size: 2.0 KiB |
@ -533,3 +533,4 @@
|
||||
63170=world-processor|block-world-processor-ui
|
||||
63169=reinforced-payload-conveyor|block-reinforced-payload-conveyor-ui
|
||||
63168=reinforced-payload-router|block-reinforced-payload-router-ui
|
||||
63167=disperse|block-disperse-ui
|
||||
|
Binary file not shown.
@ -127,7 +127,7 @@ public class Blocks{
|
||||
duo, scatter, scorch, hail, arc, wave, lancer, swarmer, salvo, fuse, ripple, cyclone, foreshadow, spectre, meltdown, segment, parallax, tsunami,
|
||||
|
||||
//turrets - erekir
|
||||
breach, sublimate, titan, afflict,
|
||||
breach, sublimate, titan, disperse, afflict,
|
||||
|
||||
//units
|
||||
commandCenter,
|
||||
@ -3315,33 +3315,45 @@ public class Blocks{
|
||||
size = 4;
|
||||
}};
|
||||
|
||||
/*
|
||||
afflict = new ContinuousTurret("afflict"){{
|
||||
disperse = new ItemTurret("disperse"){{
|
||||
requirements(Category.turret, with(Items.carbide, 250, Items.surgeAlloy, 160, Items.silicon, 300, Items.beryllium, 400));
|
||||
|
||||
ammo(Items.graphite, new BasicBulletType(){{
|
||||
damage = 40;
|
||||
speed = 7f;
|
||||
width = 9f;
|
||||
height = 15f;
|
||||
trailColor = Pal.bulletYellowBack;
|
||||
}});
|
||||
|
||||
//TODO bullet.
|
||||
|
||||
shootShake = 4f;
|
||||
recoilAmount = 1f;
|
||||
reloadTime = 60f * 3f;
|
||||
shootLength = 7f;
|
||||
rotateSpeed = 2.5f;
|
||||
//recoilAmount = 1f;
|
||||
reloadTime = 5f;
|
||||
shootLength = 15f;
|
||||
rotateSpeed = 5f;
|
||||
|
||||
coolantUsage = 30f / 60f;
|
||||
coolantOverride = Liquids.water;
|
||||
|
||||
draw = new DrawTurret("reinforced-");
|
||||
draw = new DrawTurret("reinforced-"){{
|
||||
|
||||
restitution = 0.02f;
|
||||
}};
|
||||
|
||||
shots = 4;
|
||||
alternate = true;
|
||||
spread = 4.6f;
|
||||
|
||||
restitution = 0.1f;
|
||||
shootWarmupSpeed = 0.08f;
|
||||
|
||||
outlineColor = Pal.darkOutline;
|
||||
acceptCoolant = false;
|
||||
|
||||
scaledHealth = 300;
|
||||
range = 390f;
|
||||
scaledHealth = 340;
|
||||
range = 250f;
|
||||
size = 4;
|
||||
}};*/
|
||||
}};
|
||||
|
||||
//endregion
|
||||
//region units
|
||||
|
Reference in New Issue
Block a user