Anuken
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04f8282821
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Better lighting
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2020-02-28 13:44:03 -05:00 |
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Anuken
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5f8a0ec12e
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Tweaks
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2020-02-25 10:04:37 -05:00 |
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Anuken
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91f2eaf53a
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Bugfixes
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2020-02-22 20:02:41 -05:00 |
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Anuken
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1d1c73fd6f
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Merge
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2020-02-19 13:10:25 -05:00 |
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Anuken
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4a55dde5ee
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Bugfixes
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2020-02-18 19:54:35 -05:00 |
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Anuken
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e215772f30
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Added backwards compatibility for legacy saves
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2020-02-17 11:13:46 -05:00 |
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Anuken
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e71230755d
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Fixed omnidirectional shooting with ignored rotation
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2020-02-16 13:49:29 -05:00 |
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Anuken
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7a8bd82f8e
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Improved controls / Re-added engine sprite
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2020-02-16 13:16:18 -05:00 |
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Anuken
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e677538c53
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Fixed a crash
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2020-02-15 15:55:37 -05:00 |
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Anuken
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8b4fcf99a6
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Building / Fixed some tests
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2020-02-15 14:51:31 -05:00 |
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Anuken
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1fe0a7d81e
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Fixed mock audio package
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2020-02-15 12:41:57 -05:00 |
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Anuken
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03d0f54083
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class IDs
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2020-02-15 12:39:22 -05:00 |
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Anuken
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024f2d62e2
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Planet sector metadata
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2020-02-14 20:08:07 -05:00 |
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Anuken
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abaa462645
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Added entity revisions
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2020-02-14 12:54:44 -05:00 |
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Anuken
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c4d4dcb9db
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TypeIO resolution
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2020-02-13 23:10:18 -05:00 |
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Anuken
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c4464e67fd
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Fixed IO issues
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2020-02-13 22:26:24 -05:00 |
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Anuken
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09c57c32d6
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Better IO
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2020-02-13 22:11:59 -05:00 |
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Anuken
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e3621f44da
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Barely functional IO
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2020-02-13 19:26:36 -05:00 |
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Anuken
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ad248e2e20
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Autogeneration of some IO code
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2020-02-13 13:30:30 -05:00 |
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Anuken
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47f075133f
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Merge
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2020-02-13 11:22:29 -05:00 |
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Anuken
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932b4d541d
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Cleanup
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2020-02-12 19:40:35 -05:00 |
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Anuken
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bb380f7feb
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Fixed #1555
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2020-02-11 23:15:51 -05:00 |
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Anuken
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6fd0205495
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Merge
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2020-02-11 19:55:02 -05:00 |
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Anuken
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1b94eed9d3
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Fixed conveyors blending with enemy teams
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2020-02-11 15:54:16 -05:00 |
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Anuken
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ad7c72015c
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Better admin management
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2020-02-11 13:06:52 -05:00 |
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Anuken
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d99f9740e8
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USID fixes
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2020-02-11 12:36:28 -05:00 |
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Anuken
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b15a40fcbd
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Cleanup / Fixed desktop IDs resetting
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2020-02-10 23:26:22 -05:00 |
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Anuken
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fbadb9f4aa
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Group collisions
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2020-02-10 09:22:19 -05:00 |
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Anuken
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e9b066b866
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Fires, puddles, feature reimplementations
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2020-02-09 23:43:08 -05:00 |
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Anuken
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3feca9bbf8
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Minor tweaks
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2020-02-09 22:27:16 -05:00 |
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Anuken
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ae7a8e1f65
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Minor tweaks
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2020-02-09 14:35:22 -05:00 |
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Anuken
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d45d7f21b6
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Procedural scorch marks / Bugfixes
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2020-02-09 12:07:36 -05:00 |
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Anuken
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e23119e330
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Feature re-implementations
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2020-02-08 21:54:41 -05:00 |
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Anuken
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5169e197b6
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Bugfixes
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2020-02-08 16:00:54 -05:00 |
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Anuken
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8814dbe29a
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Sprite cleanup / Bullets
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2020-02-08 14:48:04 -05:00 |
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Anuken
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f46be924b9
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Effects, collisions, method overrides
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2020-02-08 13:14:23 -05:00 |
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Anuken
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861b3ac3f4
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Tweaks
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2020-02-07 11:46:10 -05:00 |
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Anuken
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007a1bd1d2
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Unit definitions
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2020-02-07 11:04:58 -05:00 |
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Anuken
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b9841f9cfa
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a mess
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2020-02-07 10:47:58 -05:00 |
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Anuken
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33e818a757
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Entity name mapping
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2020-02-07 09:36:51 -05:00 |
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Anuken
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eeae5149a1
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Basic unit rendering
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2020-02-06 22:08:31 -05:00 |
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Anuken
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e9f37ea68e
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Removed entity processor files
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2020-02-06 20:25:10 -05:00 |
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Anuken
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f83b6728cf
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?
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2020-02-06 20:24:30 -05:00 |
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Anuken
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ddecb2d831
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Actual updating and rendering
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2020-02-06 13:40:07 -05:00 |
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Anuken
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6fe5663f79
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Autogenerated render layer groups
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2020-02-06 13:20:03 -05:00 |
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Anuken
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6a99a3922e
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Cleanup
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2020-02-06 11:37:22 -05:00 |
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Anuken
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a11f6efe0a
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Rudimentary rendering
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2020-02-05 23:04:48 -05:00 |
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Anuken
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8172e69f8c
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it launches
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2020-02-05 22:08:57 -05:00 |
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Anuken
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65857d77c4
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....
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2020-02-05 21:14:53 -05:00 |
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Anuken
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dfecfa3964
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.
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2020-02-05 20:11:49 -05:00 |
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