Patrick 'Quezler' Mounier
5c28985ee6
Merge branch '6.0' into crater
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# Conflicts:
# core/assets/icons/icons.properties
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/content/Blocks.java
# core/src/mindustry/ui/fragments/PlayerListFragment.java
# core/src/mindustry/world/BlockStorage.java
2020-04-16 12:39:52 +02:00
Anuken
a234949b8c
Visual tweaks
2020-04-15 13:03:37 -04:00
Anuken
0573160b2f
Added sorter cross ( #1566 )
2020-03-26 17:39:23 -04:00
Patrick 'Quezler' Mounier
14a97976cc
Realign pixels
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Bothered me for ages.
2020-03-05 19:48:36 +01:00
Patrick 'Quezler' Mounier
e5e4884448
Merge branch 'master' into crater
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# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/world/modules/ItemModule.java
2020-03-05 10:00:02 +01:00
Anuken
fb302d49c7
Improved battery brightness display / Palette tweak / Diffgen buff
2020-02-11 17:27:33 -05:00
Patrick 'Quezler' Mounier
8c7b688f78
Add layered blendbitz
2020-02-06 20:19:00 +01:00
Patrick 'Quezler' Mounier
c0d250560a
🐍 is kil
2020-02-06 19:33:42 +01:00
Patrick 'Quezler' Mounier
0f92f77b55
Draw crater unto plastanium conveyor icon
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And remove whitespaces from the emoji one.
2020-01-28 10:57:51 +01:00
Patrick 'Quezler' Mounier
58a79d8631
Update to v103
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# Conflicts:
# core/assets/sprites/block_colors.png
# core/assets/sprites/sprites.atlas
# core/assets/sprites/sprites.png
# core/assets/sprites/sprites3.png
# core/assets/sprites/sprites5.png
# core/src/mindustry/content/Blocks.java
# core/src/mindustry/content/TechTree.java
# core/src/mindustry/world/blocks/distribution/ItemConveyor.java
2020-01-24 20:25:03 +01:00
Anuken
26676d60e1
Added underflow gates
2020-01-20 18:54:25 -05:00
Patrick 'Quezler' Mounier
5f047603bf
Revert "Blend prototype"
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This reverts commit 35afc94d34
.
# Conflicts:
# core/assets/sprites/sprites.png
2020-01-08 12:17:28 +01:00
Patrick 'Quezler' Mounier
5c485eff04
Ressurect OG corner
2020-01-08 10:58:05 +01:00
Patrick 'Quezler' Mounier
0f2f8f2411
Revert "Stash cursed loading dock"
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This reverts commit 9bdf475049
.
2020-01-08 10:42:34 +01:00
Patrick 'Quezler' Mounier
9bdf475049
Stash cursed loading dock
2020-01-08 10:41:09 +01:00
Patrick 'Quezler' Mounier
35afc94d34
Blend prototype
2020-01-08 10:27:06 +01:00
Patrick 'Quezler' Mounier
0b0007502f
Revert "Differentiate texture from armored conveyor"
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This reverts commit 59451fcc0b
.
2020-01-03 17:09:13 +01:00
Patrick 'Quezler' Mounier
59451fcc0b
Differentiate texture from armored conveyor
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By removing the turtleshell it looks less armored while still somewhat high-tech (ish)
2020-01-03 17:09:06 +01:00
Patrick 'Quezler' Mounier
0ae6527584
Sacrifice hivemind to convert craters to drawings
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Sad, yes, but crater units would never sync well over the net in its current state, so faking them unto conveyors is the only real option.
Forgive me future ai overlord <3
2020-01-02 21:29:19 +01:00
Patrick 'Quezler' Mounier
c3186b63ce
Rename compression to plastanium
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Breaking change.
2020-01-01 13:43:14 +01:00
Patrick 'Quezler' Mounier
56351b427b
Revert "Attempt to remove unused regions"
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This reverts commit 4f5b737f7c
.
2019-12-30 10:53:50 +01:00
Patrick 'Quezler' Mounier
4f5b737f7c
Attempt to remove unused regions
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Failed, conveyor code depends to much on it, gonna revert this.
2019-12-30 10:53:45 +01:00
Patrick 'Quezler' Mounier
e0cfbc7609
All hail the cuteness of this crater roomba critter
2019-12-27 20:45:27 +01:00
Patrick 'Quezler' Mounier
f89af1b26a
Override inverted sorter arrow colours ( #1252 )
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Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Anuken
3d624f7eaf
Added inverted sorter
2019-10-13 12:58:58 -04:00
Anuken
ecd73dcc2c
Various bugfixes / Added new blocks to tech tree
2019-09-24 17:02:34 -04:00
Anuken
b6e97c4261
Added armored conveyors
2019-09-22 15:12:15 -04:00
Anuken
b2a4cb42cf
Sprite updates
2019-06-23 12:36:13 -04:00
Anuken
bc3405d11d
Bugfixes
2019-06-17 15:45:10 -04:00
Anuken
aee800ab7a
Changed turret outlines / Wall block tweaks
2019-06-06 21:18:54 -04:00
Anuken
f0f7b5aaf7
Updated sprites
2019-06-05 21:29:34 -04:00
Anuken
39acb224d1
Merged replacement sprites. Scaling is now disabled by default.
2019-06-04 22:54:01 -04:00
Anuken
563e015c92
Fixed power bug
2019-03-09 09:51:12 -05:00
Anuken
66c27fab13
Bugfixes
2019-02-08 08:44:20 -05:00
Anuken
a8c645f00d
Weapon refactor / New units with edgy names / Spritesheet cleanup
2019-02-03 21:11:26 -05:00
Anuken
b63c02cb10
New UI palette
2018-11-04 19:42:18 -05:00
Anuken
94b6c133f4
Various resprites
2018-10-14 18:39:24 -04:00
Anuken
d90d88c68b
Menu shader / Sprite fixes
2018-09-01 20:16:49 -04:00
Anuken
dcc061af3e
New seed-based AI bases
2018-09-01 14:44:06 -04:00
Anuken
258ab87f6b
Palette swap / Blocks changed and renamed
2018-08-20 21:04:03 -04:00
Anuken
020c6388c2
Block renaming
2018-08-16 18:38:04 -04:00
Anuken
5206079e23
Implemented sandbox mode
2018-08-01 20:13:57 -04:00
Anuken
fe9b11e771
Fully implemented mass driver
2018-07-30 17:00:18 -04:00
Anuken
d552f37daf
Added conveyor autotiling / Fixed autotile update bug
2018-07-15 22:33:14 -04:00
Anuken
92a968217c
Fixed power being set to NaN / Set splitter sprite to router
2018-07-15 11:50:06 -04:00
Anuken
a0e94577fc
Fixed infinite red square, glitchy shadows
2018-07-08 17:04:32 -04:00
Anuken
cc5910f997
Added massive amount of partially-unfinished content to recipe menu
2018-06-30 20:59:05 -04:00
Anuken
5ec495987e
Un-broke editor block icons
2018-06-28 13:25:29 -04:00
Anuken
13bb78ffa0
Added new conveyor animation
2018-06-21 12:41:33 -04:00
Anuken
e1cdf80b17
Changed teleporter name, fixed some bugs
2018-06-16 21:55:38 -04:00