Patrick 'Quezler' Mounier
5c485eff04
Ressurect OG corner
2020-01-08 10:58:05 +01:00
Patrick 'Quezler' Mounier
0f2f8f2411
Revert "Stash cursed loading dock"
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This reverts commit 9bdf475049
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2020-01-08 10:42:34 +01:00
Patrick 'Quezler' Mounier
9bdf475049
Stash cursed loading dock
2020-01-08 10:41:09 +01:00
Patrick 'Quezler' Mounier
35afc94d34
Blend prototype
2020-01-08 10:27:06 +01:00
Patrick 'Quezler' Mounier
0b0007502f
Revert "Differentiate texture from armored conveyor"
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This reverts commit 59451fcc0b
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2020-01-03 17:09:13 +01:00
Patrick 'Quezler' Mounier
59451fcc0b
Differentiate texture from armored conveyor
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By removing the turtleshell it looks less armored while still somewhat high-tech (ish)
2020-01-03 17:09:06 +01:00
Patrick 'Quezler' Mounier
0ae6527584
Sacrifice hivemind to convert craters to drawings
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Sad, yes, but crater units would never sync well over the net in its current state, so faking them unto conveyors is the only real option.
Forgive me future ai overlord <3
2020-01-02 21:29:19 +01:00
Patrick 'Quezler' Mounier
c3186b63ce
Rename compression to plastanium
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Breaking change.
2020-01-01 13:43:14 +01:00
Patrick 'Quezler' Mounier
56351b427b
Revert "Attempt to remove unused regions"
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This reverts commit 4f5b737f7c
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2019-12-30 10:53:50 +01:00
Patrick 'Quezler' Mounier
4f5b737f7c
Attempt to remove unused regions
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Failed, conveyor code depends to much on it, gonna revert this.
2019-12-30 10:53:45 +01:00
Patrick 'Quezler' Mounier
e0cfbc7609
All hail the cuteness of this crater roomba critter
2019-12-27 20:45:27 +01:00
Patrick 'Quezler' Mounier
f89af1b26a
Override inverted sorter arrow colours ( #1252 )
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Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Anuken
3d624f7eaf
Added inverted sorter
2019-10-13 12:58:58 -04:00
Anuken
ecd73dcc2c
Various bugfixes / Added new blocks to tech tree
2019-09-24 17:02:34 -04:00
Anuken
b6e97c4261
Added armored conveyors
2019-09-22 15:12:15 -04:00
Anuken
b2a4cb42cf
Sprite updates
2019-06-23 12:36:13 -04:00
Anuken
bc3405d11d
Bugfixes
2019-06-17 15:45:10 -04:00
Anuken
aee800ab7a
Changed turret outlines / Wall block tweaks
2019-06-06 21:18:54 -04:00
Anuken
f0f7b5aaf7
Updated sprites
2019-06-05 21:29:34 -04:00
Anuken
39acb224d1
Merged replacement sprites. Scaling is now disabled by default.
2019-06-04 22:54:01 -04:00
Anuken
563e015c92
Fixed power bug
2019-03-09 09:51:12 -05:00
Anuken
66c27fab13
Bugfixes
2019-02-08 08:44:20 -05:00
Anuken
a8c645f00d
Weapon refactor / New units with edgy names / Spritesheet cleanup
2019-02-03 21:11:26 -05:00
Anuken
b63c02cb10
New UI palette
2018-11-04 19:42:18 -05:00
Anuken
94b6c133f4
Various resprites
2018-10-14 18:39:24 -04:00
Anuken
d90d88c68b
Menu shader / Sprite fixes
2018-09-01 20:16:49 -04:00
Anuken
dcc061af3e
New seed-based AI bases
2018-09-01 14:44:06 -04:00
Anuken
258ab87f6b
Palette swap / Blocks changed and renamed
2018-08-20 21:04:03 -04:00
Anuken
020c6388c2
Block renaming
2018-08-16 18:38:04 -04:00
Anuken
5206079e23
Implemented sandbox mode
2018-08-01 20:13:57 -04:00
Anuken
fe9b11e771
Fully implemented mass driver
2018-07-30 17:00:18 -04:00
Anuken
d552f37daf
Added conveyor autotiling / Fixed autotile update bug
2018-07-15 22:33:14 -04:00
Anuken
92a968217c
Fixed power being set to NaN / Set splitter sprite to router
2018-07-15 11:50:06 -04:00
Anuken
a0e94577fc
Fixed infinite red square, glitchy shadows
2018-07-08 17:04:32 -04:00
Anuken
cc5910f997
Added massive amount of partially-unfinished content to recipe menu
2018-06-30 20:59:05 -04:00
Anuken
5ec495987e
Un-broke editor block icons
2018-06-28 13:25:29 -04:00
Anuken
13bb78ffa0
Added new conveyor animation
2018-06-21 12:41:33 -04:00
Anuken
e1cdf80b17
Changed teleporter name, fixed some bugs
2018-06-16 21:55:38 -04:00
Anuken
6c620182ea
Implemented mass drivers
2018-06-16 14:34:11 -04:00
Anuken
ffbb6bb40b
Sprite reorganization, new power and tier-based pumps
2018-06-15 15:53:43 -04:00
Anuken
ccb97e34d5
Moved many block files; work on annotation processor
2018-06-06 14:51:25 -04:00
Anuken
24e7d755eb
Added respawn animation on game start
2018-05-31 11:48:07 -04:00
Anuken
277d75016c
Updated uCore, added new respawn mechanics
2018-05-31 11:41:31 -04:00
Anuken
26e1ad51ff
Documentation, cleanup, incremental resource usage, core seeking
2018-05-20 20:41:10 -04:00
Anuken
6007e511ba
Implemented basic block explosion modeling
2018-04-15 15:49:50 -04:00
Anuken
fcf62ada8f
Changed inventory system to use real core inventory
2018-04-14 11:14:00 -04:00
Anuken
a3a1e6d3a9
Added liquid bridge conduits
2018-04-11 21:39:54 -04:00
Anuken
2c769cad0b
Removed tunnels / Added item bridge
2018-04-11 21:14:12 -04:00
Anuken
f8b0819fb3
Fixed stone formers
2018-04-11 10:24:01 -04:00
Anuken
25778a143c
Added overflow gate block
2018-04-10 21:30:24 -04:00