Commit Graph

8384 Commits

Author SHA1 Message Date
Anuken
cbce04f70f Fixed #2502 2020-09-06 10:05:10 -04:00
Anuken
e5674b1b1e Fixed #2501 2020-09-06 09:41:48 -04:00
Anuken
50a94af0d1 Fixed #2500 2020-09-06 09:07:51 -04:00
Anuken
9bdf27fe3e Merge remote-tracking branch 'origin/master' 2020-09-05 22:58:11 -04:00
Anuken
e267519c6d Balance & bugfixes 2020-09-05 22:58:07 -04:00
Anuken
e4078b1c2f
Update README.md 2020-09-05 20:46:02 -04:00
Anuken
f87bd78674 Placement config code cleanup 2020-09-05 20:41:50 -04:00
Anuken
c483ae2c23 Fixed certain teams not attacking other units 2020-09-05 15:03:13 -04:00
Anuken
09e34da880 Bugfixes 2020-09-05 13:35:36 -04:00
Anuken
9fb570f965 Merge remote-tracking branch 'origin/master' 2020-09-05 11:52:00 -04:00
Anuken
ad7692b110 Added debug logging for erroneous rate limit
I still don't know what causes this and I can't reproduce it locally
2020-09-05 11:51:50 -04:00
Sunny Kim
ec447fa2c0
More defense fields for modding(fixed) (#2490)
* lightningColor for Shock Mines

Because various colored lightning is widely used in 6.0, this would be neat for modders.

* doorSound

* just...in case

* oh no
2020-09-05 10:15:33 -04:00
Anuken
bc74208c8c Merge remote-tracking branch 'origin/master' 2020-09-05 10:14:53 -04:00
Anuken
631b0a7761 Fixed #2491 2020-09-05 10:14:46 -04:00
Sunny Kim
f447aeff3e
More wall fields for modding (#2486)
* More wall fields for mods

- `flashColor` (`flashWhite` is renamed to `flashHit` since it isn't white anymore)
- `lightningColor`

* Update Blocks.java
2020-09-05 08:50:46 -04:00
Anuken
12f1ee9537 Overdriveable bridges 2020-09-05 08:47:38 -04:00
Anuken
68f00a8983 Bugfixes 2020-09-04 22:36:38 -04:00
Anuken
d77830ebf0 Added boss mechs to reconstructors 2020-09-04 22:17:28 -04:00
Anuken
739c4f2de2 Final mech boss unit (unfinished) 2020-09-04 22:05:15 -04:00
Anuken
3127bb54b2 Merge remote-tracking branch 'origin/master' 2020-09-04 14:28:04 -04:00
Anuken
ee2b099799 Initial Vestige mech implementation 2020-09-04 14:27:55 -04:00
Anuken
be962d6e2e
jenkins is gone 2020-09-04 11:12:05 -04:00
Anuken
c7522ff89f Fixed more unit warp 2020-09-04 11:07:01 -04:00
Anuken
af47e7662f Reduced ridiculous wave spacing in campaign 2020-09-03 21:23:36 -04:00
Anuken
ba1363895e Fixed projector clipping 2020-09-03 19:17:49 -04:00
Anuken
07305aecf4 Unit bugfixes 2020-09-03 16:02:14 -04:00
Anuken
90247e3b27 Fixed #2472 2020-09-03 15:23:08 -04:00
Anuken
686d922119 arc 2020-09-03 14:06:08 -04:00
Anuken
90aed50ca8 Many various fixes 2020-09-03 14:04:30 -04:00
Anuken
13a2319416 Merge branch 'master' of https://github.com/Anuken/Mindustry into refactor-paths
 Conflicts:
	core/src/mindustry/ai/types/GroundAI.java
2020-09-03 09:18:06 -04:00
Anuken
a6ee946024 Pathfinder progress 2020-09-03 09:17:21 -04:00
Anuken
d4166c4f1f Merge remote-tracking branch 'origin/master' 2020-09-02 18:27:06 -04:00
Anuken
ed02eadb76 Bugfixes 2020-09-02 18:27:02 -04:00
Anuken
c0c2d2da35
Update servers.json 2020-09-02 17:45:02 -04:00
Anuken
eac99d30f9
Update servers_be.json 2020-09-02 16:37:34 -04:00
Anuken
439c9c5599 Bugfixes 2020-09-02 16:24:05 -04:00
Anuken
0cc3bcb121 Fixed #2477 2020-09-02 14:39:02 -04:00
Anuken
b3e7b9e65b Cleanup 2020-09-02 14:30:56 -04:00
Anuken
6f6e9f4cc2 Initial Toxopid implementation 2020-09-02 13:32:08 -04:00
Anuken
6de1920042 Fixed #2476 2020-09-02 09:35:03 -04:00
Anuken
c1cc11c7cb Initial toxopid sprites, WIP 2020-09-02 00:13:25 -04:00
Sunny Kim
850d3a037a
Update bundle_ko.properties 2020-09-02 09:21:10 +09:00
Sunny Kim
80e2c06c48
Update bundle_ko.properties 2020-09-02 09:17:18 +09:00
Sunny Kim
7d4a1cb627
Update bundle_ko.properties 2020-09-02 09:12:22 +09:00
Anuken
f1772418f2 Bugfixes 2020-09-01 16:11:54 -04:00
Anuken
8e17571824 Fixed #2449 / Fixed #2456 / Fixed #2458 / Fixed #2459 / Fixed #2466 / Fixed #2474 2020-09-01 11:34:03 -04:00
Anuken
6e3162aec2
Update README.md 2020-08-31 21:53:42 -04:00
Anuken
c9b37419c7
Fixed #2455 2020-08-31 07:43:53 -05:00
Anuken
b1e39b1bcb
Update BuildBlock.java 2020-08-30 09:58:47 -05:00
Anuken
899b2f6aac
Update bug_report.md 2020-08-30 09:56:31 -05:00