Commit Graph

6012 Commits

Author SHA1 Message Date
838e12cc0a stop 2020-04-25 12:30:18 -04:00
81af481d3a Removed sleep 2020-04-25 10:12:37 -04:00
2e2c8ceab4 Bugfixes 2020-04-25 00:04:14 -04:00
09e08a474b Plastanium conveyor + bugfixes 2020-04-24 20:17:24 -04:00
21946cafd1 Merge branch 'crater' of https://github.com/Quezler/Mindustry into Quezler-crater 2020-04-24 15:46:32 -04:00
32a182cd01 Unit parsing cleanup 2020-04-24 15:45:57 -04:00
6041e238a6 Bugfixes 2020-04-24 12:01:08 -04:00
5d4ca753a7 Light cleanup 2020-04-24 11:08:02 -04:00
1b2e10d355 Cleanup, re-implementations 2020-04-24 11:01:17 -04:00
018fe5dea2 Added lights for laser turret projectiles 2020-04-24 09:50:40 -04:00
eeb88df5f6 Bugfixes 2020-04-23 17:45:12 -04:00
cf186e0219 Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/sprites2.png
2020-04-23 21:15:11 +02:00
39266d23c8 Merge branch 'master' into crater
# Conflicts:
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites3.png
2020-04-23 21:10:48 +02:00
cafd076f9c Fixed water animation conflict 2020-04-23 15:08:32 -04:00
87ed405916 Bugfixes 2020-04-23 14:50:30 -04:00
7091cad704 Merge branches '6.0' and 'master' of https://github.com/Anuken/Mindustry into 6.0 2020-04-23 14:05:09 -04:00
b68b3a1837 Layer tweaks 2020-04-23 14:04:31 -04:00
2aa05f989b Merged in sprite sorting 2020-04-23 14:00:55 -04:00
cec5c24d69 progress 2020-04-23 13:58:06 -04:00
c738dcb42e progress 2020-04-23 12:52:16 -04:00
1bf5b19889 progress 2020-04-23 12:35:49 -04:00
37240478b8 Update bundle_zh_CN.properties (#1900)
* Update bundle_zh_CN.properties

* Update bundle_zh_CN.properties
2020-04-23 11:08:33 -04:00
c6e4bf1fa4 progress 2020-04-23 11:06:58 -04:00
71e8c088a6 progress 2020-04-23 11:01:14 -04:00
989ee895e8 Functional sorting 2020-04-23 10:25:46 -04:00
2538273402 progress 2020-04-23 00:41:18 -04:00
18b68fefed how did this compile 2020-04-23 00:16:41 -04:00
362846bd68 progress 2020-04-23 00:03:03 -04:00
6cf422eebf progress 2020-04-22 17:23:30 -04:00
cf69fa1d7c Update bundle_es.properties (#1899)
* Update bundle_es.properties

* Update bundle_es.properties
2020-04-22 16:20:07 -04:00
fc4f8619f8 progress (purge) 2020-04-22 16:17:43 -04:00
c5f93139bd progress 2020-04-22 16:06:26 -04:00
9beb23b0e4 progress 2020-04-22 15:19:39 -04:00
d154361e75 Merge branch '6.0' of https://github.com/Anuken/Mindustry into sprite-sorting 2020-04-22 14:34:34 -04:00
67d87f023b Cleanup 2020-04-22 14:22:33 -04:00
da7c393096 progress 2020-04-22 12:47:29 -04:00
a592144291 Catching of schematic preview errors / Fixes #1886 2020-04-22 09:49:04 -04:00
390b5e3b60 Update bundle_pt_BR.properties (#1881) 2020-04-21 11:03:25 -04:00
05cfe7a80a Fixed inconsistencies with the word 'schematic' (#1892)
설계도 and 회로도 are both schematic.
2020-04-21 11:03:09 -04:00
58e9e0c0de Merged #1882 with some tweaks 2020-04-21 11:02:44 -04:00
561198f517 Fix issue with uneven dumping 2020-04-18 13:39:12 +02:00
16a1483f55 Require 4 loading docks to saturate a belt
Which encourages using them right from the factory, instead of simply connecting it up to a full titanium belt.
2020-04-18 13:28:32 +02:00
eeb8d5ef9c Renamed key fields and table methods 2020-04-17 11:26:59 -04:00
32e32ecae2 Merge branch '6.0' into crater
# Conflicts:
#	core/assets/icons/icons.properties
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites4.png
#	core/assets/sprites/sprites6.png
2020-04-16 22:38:51 +02:00
280f3dd428 Added experimental package 2020-04-16 16:31:43 -04:00
1acc6461e6 Grow the circle slightly inward 2020-04-16 22:05:55 +02:00
9864383300 Revert 〃 2020-04-16 21:15:49 +02:00
41eb51a340 Experiment with visible ports 2020-04-16 21:11:59 +02:00
da99286826 Remove obsolete valid check 2020-04-16 20:33:52 +02:00
79a095faa8 Merge branch '6.0' into crater 2020-04-16 20:30:13 +02:00