Anuken
b786260f89
Save last github mod imported
2020-06-03 10:57:24 -04:00
Anuken
7f6dcbd75a
Cleanup
2020-06-03 01:27:40 -04:00
Anuken
0382d40dcc
Payload router
2020-06-03 01:13:44 -04:00
Anuken
140e1fa53e
🚮 Upgrade cleanup
2020-06-02 23:45:39 -04:00
Anuken
34568f12d6
🚮
2020-06-02 23:01:47 -04:00
Anuken
5e7d9f8119
Awful enemy base generation
2020-06-02 22:09:41 -04:00
Anuken
789cc3cdb9
Launch animation
2020-06-01 23:17:55 -04:00
Anuken
69d0751e65
Cleanup
2020-06-01 18:55:19 -04:00
Anuken
68f1efdbdd
Sector launch impl
2020-06-01 16:00:36 -04:00
Anuken
ba788bac7a
Planet rendering refactoring
2020-06-01 13:55:52 -04:00
Anuken
b314e38c0e
Cleanup
2020-06-01 12:57:27 -04:00
Anuken
bb6230966f
Fixed #2131
2020-06-01 12:54:46 -04:00
Anuken
e2d016f318
Merge remote-tracking branch 'origin/master'
2020-06-01 11:12:17 -04:00
Anuken
8273198c56
Bugfixes
2020-06-01 11:12:06 -04:00
zethnest
0c6b7aa934
fix export icon ( #2130 )
2020-06-01 09:05:49 -04:00
zethnest
b6c0e92c2c
readability and redundant ( #2129 )
2020-05-31 22:56:23 -04:00
Anuken
5b4a22e219
Implemented #1329
2020-05-31 20:16:32 -04:00
Anuken
8598b0a23a
Fixed bizzare planet render bugs
2020-05-31 16:45:03 -04:00
Anuken
bd349803d3
Moved some blocks around
2020-05-31 14:39:10 -04:00
Anuken
0842c3f0a0
Progress on sector state
2020-05-30 21:04:41 -04:00
Anuken
e1dfb68cfd
Preparation for moving planet dialog
2020-05-30 12:12:04 -04:00
Anuken
d988b4b5c9
Method refactoring / Cleanup
2020-05-30 12:11:00 -04:00
Anuken
8d0486d425
Fixes wave being an item turret for some reason
2020-05-30 09:06:39 -04:00
Anuken
9e7a97b780
Minor fixes
2020-05-29 20:47:00 -04:00
Anuken
b08eafc78e
Revenant
2020-05-29 20:08:23 -04:00
Anuken
be5ba03142
Cleaned up schematic dialog code
2020-05-29 14:01:27 -04:00
Anuken
35679925d2
Merge branch 'master' of https://github.com/Anuken/Mindustry
2020-05-29 13:58:57 -04:00
Anuken
780c4208bb
Cleanup
2020-05-29 13:58:53 -04:00
zethnest
b3590134ab
[QOL] Search Ignore Symbols ( #2079 )
...
* autofocus implementation
* fuzzy match schematic search implementation
* enter to select first schematic implementation
* fix duplicate variable
fix setting check
* no fuzzy match
* Update SchematicsDialog.java
useless t.update
* fix no schematic match
2020-05-29 13:58:44 -04:00
Anuken
d851a09944
Cleanup
2020-05-29 13:52:42 -04:00
Anuken
5275599baf
Removed player damage/speed rules
...
these didn't work anyway, since units are player-controlled
2020-05-29 13:49:29 -04:00
Anuken
402fe88cf6
Bugfixes / Direct payload support
2020-05-29 10:44:08 -04:00
Anuken
a89d2025e3
Merged some turret classes
2020-05-29 09:59:08 -04:00
Anuken
a7f86b2ba6
Cleanup
2020-05-28 21:13:25 -04:00
Anuken
c5c8d646f7
Cleanup
2020-05-28 12:16:35 -04:00
Anuken
fbc2d13435
Bugfixes
2020-05-28 12:13:06 -04:00
Anuken
ed795076f0
Dynamic pathfinding
2020-05-28 11:27:42 -04:00
Anuken
638343d25e
Variable mass driver bullets
2020-05-27 19:57:07 -04:00
Anuken
55f0aa6d3b
Bugfixes
2020-05-27 18:23:20 -04:00
Anuken
49c7984c8c
Merge remote-tracking branch 'origin/master'
2020-05-27 18:11:45 -04:00
Anuken
92d265402b
Payload support
2020-05-27 18:11:42 -04:00
zethnest
0d0450e3d1
Icon.upload for schematic upload ( #2116 )
2020-05-26 22:58:53 -04:00
Anuken
da2a8aaf26
this is necessary again
2020-05-26 22:03:40 -04:00
Anuken
a375dd3fc2
Cleanup
2020-05-26 19:39:50 -04:00
Anuken
ddb3afc255
Cleanup
2020-05-26 13:20:08 -04:00
Anuken
5c4ce00dec
Sprites
2020-05-26 13:00:20 -04:00
Anuken
a7c7295893
Various tweaks
2020-05-26 12:59:05 -04:00
Anuken
c1d4a4851f
Better leg sprite support
2020-05-26 10:57:02 -04:00
Anuken
90f38fd135
Cleanup
2020-05-25 23:56:03 -04:00
Anuken
39e3ae931c
more legs
2020-05-25 22:19:31 -04:00
Anuken
60684b4ef9
Legs -> Mech
2020-05-25 16:41:55 -04:00
Anuken
08af9aaa02
Replacement method bugfixes
2020-05-25 15:41:07 -04:00
Anuken
aae6d2038b
Payload API changes
2020-05-25 15:03:31 -04:00
Anuken
732d90635f
Removed pad sprites
2020-05-25 14:36:52 -04:00
Anuken
9292f62a20
Merge remote-tracking branch 'origin/master'
2020-05-25 14:36:45 -04:00
Anuken
1ae9d04f47
Experimental: block loader/unloaders
2020-05-25 14:36:40 -04:00
Summet
803b5328f5
show restricted build area when using schematic ( #2109 )
2020-05-25 13:25:31 -04:00
asl97
56afe6a10b
Hide "Boost Effect" when liquidBoostIntensity == 1 ( #2108 )
2020-05-25 13:03:43 -04:00
Anuken
0e59a22cbe
Respawn key
2020-05-24 22:27:14 -04:00
Anuken
e8869c07fe
Removed respawn time rule
2020-05-24 17:05:31 -04:00
Anuken
3051598b92
Various sync fixes
2020-05-24 17:01:17 -04:00
Anuken
d202c6ebdd
Hide block types
2020-05-24 15:42:14 -04:00
Anuken
e16aa5a74a
Sync progress
2020-05-24 15:38:40 -04:00
Anuken
7c06ba94c1
Autogenerated interpolation
2020-05-24 14:00:53 -04:00
Anuken
1acb5fc56c
Manual turret control
2020-05-24 10:11:28 -04:00
Anuken
503b947fb7
Sprite tweaks
2020-05-24 08:38:47 -04:00
Anuken
65f63fd4d2
Re-added Tau
2020-05-23 21:53:11 -04:00
Anuken
df08498d70
Bugfixes
2020-05-23 19:14:48 -04:00
Anuken
46bc2207ff
Initial reconstructor impl
2020-05-23 18:49:28 -04:00
Anuken
d8ee862125
Functional payload factories
2020-05-23 11:53:49 -04:00
Anuken
39b0051b73
Directional unit factories (unfinished)
2020-05-23 10:39:44 -04:00
Anuken
f250008db3
Cleanup
2020-05-22 20:00:02 -04:00
Anuken
76aa201a99
Name changes / Bugfixes
2020-05-22 17:37:38 -04:00
Anuken
12d9479184
Added dart as default starter
2020-05-22 14:35:25 -04:00
Anuken
795bd84d06
Fixed multiplayer
2020-05-22 11:06:56 -04:00
Anuken
598c7235b4
Merge remote-tracking branch 'origin/master'
2020-05-22 09:37:22 -04:00
Anuken
46d15e0aab
Auto-despawn core units
2020-05-22 09:37:19 -04:00
zethnest
8e0fa30439
[QOL] Search Schematic ( #2089 )
...
* autofocus implementation
* enter to select first schematic implementation
* fix undeclared variable
* fix import
2020-05-22 09:37:08 -04:00
Anuken
88608b3f88
Added support for server pausing
2020-05-21 22:55:40 -04:00
Anuken
c980e72f52
Fixed homing PR
2020-05-21 21:17:34 -04:00
Anuken
807d7c2084
Merge branch 'master' of https://github.com/Anuken/Mindustry
2020-05-21 21:15:44 -04:00
Anuken
b683c3f8d5
...
2020-05-21 21:15:39 -04:00
MEEP of Faith
c07c872ad5
Homing Power Functionality ( #2096 )
...
Homing Power should probably actually affect how strong homing is.
2020-05-21 21:15:13 -04:00
Anuken
4787a68a08
Cleanup
2020-05-21 19:20:37 -04:00
Anuken
c225291790
a r c
2020-05-21 16:53:30 -04:00
Anuken
14e79b50d2
Removed legacy IO code
2020-05-21 16:50:49 -04:00
Anuken
61d9fd3d72
Cleanup / Armor support
2020-05-21 14:57:15 -04:00
Anuken
b562c30381
Merge remote-tracking branch 'origin/master'
2020-05-21 11:04:59 -04:00
Anuken
684b84310b
Balancing
2020-05-21 11:04:48 -04:00
zethnest
1c9ad2266d
fix lowercase colorname ( #2094 )
2020-05-21 09:32:48 -04:00
Anuken
42ba97f872
Bugfixes
2020-05-20 20:28:52 -04:00
Anuken
5b445c59c1
Implemented ground mech boosting
2020-05-20 18:48:04 -04:00
Anuken
78f24b8840
Support for wave shields
2020-05-20 17:16:18 -04:00
Anuken
dc58626602
Removed zone files
2020-05-20 14:11:40 -04:00
Anuken
e8eecf8a1f
Merge remote-tracking branch 'origin/master'
2020-05-20 13:56:23 -04:00
Anuken
aa19c80567
Targeting bugfixes
2020-05-20 13:56:17 -04:00
zethnest
7030f69bc6
Chat on Minimap Implementation ( #2092 )
...
* chat on minimap implementation
* add braces
2020-05-20 11:34:49 -04:00
Anuken
611115e55b
Better flying unit support
2020-05-19 21:19:04 -04:00
Anuken
371debceb7
Unit tweaks
2020-05-19 21:06:07 -04:00
Anuken
1bc7454146
Unit tweaks
2020-05-19 21:05:34 -04:00