Anuken
186ae4e2a2
why
2020-06-13 12:13:57 -04:00
Anuken
fef4882c15
Turbine generator tweaks
2020-06-13 12:08:03 -04:00
Anuken
8769b9bf0e
CI test
2020-06-13 10:41:59 -04:00
Anuken
bb7da46301
Merge remote-tracking branch 'origin/master'
2020-06-13 10:33:26 -04:00
Anuken
3b3a1dd496
Editor map fix / Crafter renderer system
2020-06-13 10:33:19 -04:00
DeltaNedas
e025f94200
make FPS/Ping and position untouchable ( #2159 )
2020-06-12 21:32:19 -04:00
Anuken
27522ae494
Icon generation improvements
2020-06-12 19:41:06 -04:00
Anuken
2bd3bc0e13
Reconstructor fixes
2020-06-12 18:41:35 -04:00
Anuken
d85a7338ea
Batch cleanup
2020-06-12 17:20:50 -04:00
Anuken
a47e300297
Cleanup
2020-06-12 14:57:57 -04:00
Anuken
a76cb3cb1a
Scrapped reaper segments
2020-06-12 13:32:00 -04:00
Anuken
ce9f515543
Fallback atlas / Bugfixes / Cleanup
2020-06-11 15:25:46 -04:00
Anuken
1e954dc2be
Cleanup
2020-06-11 14:09:06 -04:00
Anuken
e247b092dc
cleaning up mistakes
2020-06-11 13:42:22 -04:00
Anuken
732769524c
🔥 🔥 🔥
2020-06-11 12:03:27 -04:00
Anuken
2a9008f042
Transition to Framebuffer#blit
2020-06-10 21:07:21 -04:00
Anuken
6648a9ff1a
Cleanup
2020-06-10 19:19:19 -04:00
Anuken
c66c3590b1
Batch cleanup
2020-06-10 17:42:45 -04:00
Anuken
a7bdd6c856
Improved shader preprocessing
2020-06-10 16:58:56 -04:00
Anuken
2b1bd90dfa
Out of atlas space / GL30 progress
2020-06-10 12:55:01 -04:00
Anuken
a51a8d7473
Added cool new reconstructors ™️
2020-06-09 23:11:02 -04:00
Anuken
9fbe421905
Sprites
2020-06-09 17:04:38 -04:00
Anuken
d0565420ef
Sprites
2020-06-09 11:08:22 -04:00
Anuken
b346b9114a
Updated Gradle
2020-06-09 08:46:28 -04:00
Anuken
99518f4e1d
Functioning 5x5 reconstructor
2020-06-08 21:34:08 -04:00
Anuken
6501071510
Cleanup, renaming
2020-06-08 21:03:29 -04:00
Anuken
6dd9369066
Cleanup
2020-06-08 17:31:02 -04:00
Anuken
8ea28e1ced
Seq.
2020-06-08 17:19:47 -04:00
Anuken
87ab895253
Sprites moved
2020-06-08 17:10:55 -04:00
Anuken
43762e82a8
Unit tweaks
2020-06-08 16:33:21 -04:00
Anuken
bb9855e830
Merge remote-tracking branch 'origin/master'
2020-06-08 11:52:27 -04:00
Anuken
cac6041583
tweaks
2020-06-08 11:52:14 -04:00
Anuken
1f905790e7
kinematic lerp
2020-06-08 11:45:48 -04:00
Anuken
427cf8e594
cleanup 2
2020-06-08 11:06:04 -04:00
Anuken
5c6a155d75
cleanup
2020-06-08 10:57:52 -04:00
EyeOfDarkness
b9ccc528e9
Updated Chaos Array and Eradicator sprites ( #2155 )
...
* updated sprite
* lich
* Add files via upload
* Add files via upload
* ground
* Add files via upload
2020-06-08 10:57:02 -04:00
Anuken
4537c4ea57
no IK
2020-06-08 10:46:19 -04:00
Summet
af3423d94a
Add newline to contributors file ( #2156 )
2020-06-08 10:20:59 -04:00
Anuken
5869b7d27e
leg 1
2020-06-08 10:03:46 -04:00
Anuken
36ce04e8f0
fuse fix
2020-06-07 18:26:45 -04:00
Anuken
06f3e8ca7a
Merge remote-tracking branch 'origin/master'
2020-06-07 17:22:25 -04:00
Anuken
210971fedb
Bugfixes
2020-06-07 17:22:17 -04:00
Summet
66f7198c7c
[Small Fix] Cursor On Enemy Block. ( #2152 )
...
* cursor fix
* mistake
2020-06-07 14:56:41 -04:00
Anuken
42a6b0e369
Unit cleanup
2020-06-07 14:17:42 -04:00
Anuken
8993c1db04
Fixed editor crash
2020-06-07 13:28:22 -04:00
Anuken
9574f742e1
Eruptor legs
2020-06-07 11:15:25 -04:00
Anuken
737e32e447
Bugfixes
2020-06-07 09:58:29 -04:00
Anuken
bf125c92d3
Merge remote-tracking branch 'origin/master'
2020-06-06 17:15:12 -04:00
Anuken
b4cecbc3b9
Plastanium laser blocking
2020-06-06 17:15:08 -04:00
ThePythonGuy
f81529c005
Reduce the screen shake generated by salvos ( #2148 )
...
It becomes very difficult to try and build things precisely around salvos, specifically in attack maps, because they shoot very fast and cause a lot of camera shake, which makes very difficult to place conveyors or turrets around them.
2020-06-06 14:03:10 -04:00