Commit Graph

4588 Commits

Author SHA1 Message Date
Anuken
c6c374f672 Merge remote-tracking branch 'origin/master' 2021-09-28 11:28:58 -04:00
Anuken
d226ffe633 Fixed #6071 2021-09-28 11:28:53 -04:00
TranquillyUnpleasant
366822e4d1
Remove unused variable (#6063)
This got leftover from some other shader testing I did.
2021-09-27 22:25:22 -04:00
SoMall-dumpling
30e6bb2625
Retusa Description Change (#6061)
Now that Retusa has been remaked, the description needs to be changed too.
2021-09-27 19:11:48 -04:00
Anuken
61a28aca91 Cryofluid floor tweaks 2021-09-27 15:07:10 -04:00
Anuken
7c00b54191 hgdf 2021-09-27 14:51:50 -04:00
TranquillyUnpleasant
dbd31b9031
Cryo tiles (#6054)
* Cryo tile

* tile name

* Shader

* Icon and property
2021-09-27 14:46:28 -04:00
TranquillyUnpleasant
bf89ef1e5e
Map search (#6004)
* Map search

* Fix format

* check and continue

* icons and style

* grow pane so search bar doesnt move

* Inline focusing

* Use boolean instead of checking size
2021-09-27 11:33:12 -04:00
Anuken
6d41b894ab Slight difficulty increase of Desolate Rift 2021-09-22 19:21:58 -04:00
Kowkodivka
e4e1bac2aa
[RU] Multiplayer translate (#6014)
Перевел строчку "servers.local.steam = Open Games & Local Servers".
2021-09-17 21:39:49 -04:00
Anuken
01771c5288 Merge remote-tracking branch 'origin/master' 2021-09-17 11:46:58 -04:00
Anuken
58a21c3cc7 Arc compatibility 2021-09-17 11:46:52 -04:00
Kowkodivka
effd226c3e
[RU] Settings translate (#6013)
Перевел 2 строчки в настройках графики.
2021-09-17 11:33:46 -04:00
Kowkodivka
8ccca23a24
Update bundle_ru.properties (#6012)
Translated "status.overdrive.name"
2021-09-17 10:16:03 -04:00
Anuken
0756da0dd1 Fixed shader warnings 2021-09-16 12:41:45 -04:00
Anuken
845b64945e "Realistic" specular planet lighting 2021-09-16 10:20:32 -04:00
Darkness#3729
248f59131b
[RU] Translation of all latest bundles (#5985)
* [RU] Translation of all latest bundles

* Also this line

* Update bundle_ru.properties

* Fix
2021-09-14 12:52:19 -04:00
Rex
be0397355f
br (#5990) 2021-09-13 21:08:42 -04:00
Rex
d36a00a6fe
update bundle_es.properties (#5989)
* Update bundle_es.properties

* Update bundle_es.properties

* 131

* support units

* fixed
2021-09-13 20:08:40 -04:00
kituta
d20048fe11
Update bundle_ja.properties (#5849)
* Update bundle_ja.properties

Addition. //追加
Changed wording of the toolmode. //toolmodeの文言を変更
Small fixes. //小さな修正

* Update bundle_ja.properties

Change of wording //文言の変更

* Update bundle_ja.properties

Addition. //追加

* Update bundle_ja.properties

Addition. //追加
366 editor.cliffs = Walls To Cliffs は「建築不能領域を表す断崖の壁を描く機能」だと思いますが、把握できていないため未翻訳で置いておきます。
「断崖を描く」

* Update bundle_ja.properties

Add

* Update bundle_ja.properties

fix //句点を忘れていました

* Update bundle_ja.properties

Small fixes. //小さな修正
2021-09-13 08:44:13 -04:00
Shockwave
f64d078f29
Update bundle_zh_CN.properties (#5938)
* Update bundle_zh_CN.properties

1. Inherited from <https://github.com/Anuken/Mindustry/pull/5661>
2. Synced latest commit from English bundle.

* Update bundle_zh_CN.properties

Synced cliff support for editor

* Update bundle_zh_CN.properties

Minor optimization

* Update bundle_zh_CN.properties

Minor fix at line 349~

* Update bundle_zh_CN.properties

Synced recent update in English bundle. (Hide All and Show All)

* Update bundle_zh_CN.properties

1. Synced hint for high threat level sector
2. Unified the term "sector"
3. Minor fix on the half-width commas

* Update bundle_zh_CN.properties

Optimized key-pressing descriptions.

* Update bundle_zh_CN.properties

Restore line 934 to half-width comma

* Update bundle_zh_CN.properties

Synced name of new sectors.
2021-09-12 12:54:32 -04:00
RebornTrack970
da465c7786
TR Translate before release (#5980) 2021-09-12 11:34:03 -04:00
NickName73
9c12125e89
Update bundle_ru.properties (#5911) 2021-09-12 11:22:17 -04:00
Sharlotte
2a6d7c5a13
Update bundle_ko.properties (#5892)
* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties

* Update bundle_ko.properties
2021-09-12 11:21:53 -04:00
YellOw139
71e38862b9
[Bundle][RO] Update (#5848)
* [Bundle][RO] Update

Changelog:

- New strings/changes up to commit 254284760f
- Typo fixes & various other improvements

* Update full_description.txt

* Update full_description.txt

* killing confusion

* Update bundle_ro.properties

* deep-tainted-water

* should do for now

* sector.name
2021-09-12 11:21:17 -04:00
彭瑞暄
b58a63b200
Update bundle_zh_TW.properties (#5860)
* Update bundle_zh_TW.properties

* Update bundle_zh_TW.properties

minor correction
2021-09-12 11:21:09 -04:00
VizardAlpha
ee8b4f478d
Updates bundle_fr.properties (#5931)
* Updates bundle_fr.properties

* Added rivers on Serpulo / Added deep tainted water

* Error correction

* More campaign map progress .. Added new commits

* Update bundle_fr.properties
2021-09-12 11:09:46 -04:00
JrTRinny
1941f22676
Update bundle_th.properties (#5908)
* Update bundle_th.properties

* Update bundle_th.properties

* Update bundle_th.properties

* more beautiful names

* Update bundle_th.properties
2021-09-12 11:09:40 -04:00
Darkness6030
515ee060d2
[RU] Sectors name translation (#5972)
С береговой линией все понятно. 
Но почему я выбрал "Прибрежная крепость"?
Все просто. "Naval" переводится как "Водяной", но "Водяная Крепость" - звучит *не очень*.
Нужен какой-то синоним. Я рассмотрел варианты "Морская", "Береговая", но в конце концов остановился на варианте "Прибрежная".

Если вы думаете иначе, предлагайте свой вариант перевода.
2021-09-11 10:20:57 -04:00
Anuken
caa34c959e More campaign map progress 2021-09-10 17:07:06 -04:00
Anuken
47d5be679d Map progress 2021-09-10 16:33:26 -04:00
Anuken
7c028ffcb8 Experimental positional spawn support / WIP map 2021-09-10 13:56:12 -04:00
Anuken
10c3f9e44a River noise target field 2021-09-10 09:22:39 -04:00
Anuken
b2a634e5e7 Untested/WIP naval campaign map 2021-09-10 09:17:25 -04:00
Anuken
cbe188abab Map editor bugfixes / Re-added build noise 2021-09-09 17:04:55 -04:00
Anuken
2222330b43 Added hint for high threat level sector 2021-09-08 11:23:37 -04:00
Matthew Peng
d257adf0c1
Show All (#5954) 2021-09-07 15:20:59 -04:00
TranquillyUnpleasant
34d2a0d3a0
Hide all button for units (#5953)
* Hide all button for units

* Add bundle property
2021-09-07 13:38:43 -04:00
Anuken
5641b4901c Easier stained mountains guardian 2021-09-05 23:01:26 -04:00
Anuken
4da21ba363 Added cliff support to editor 2021-09-05 20:08:02 -04:00
Anuken
24b0f445b8 Added rivers on Serpulo / Added deep tainted water 2021-09-04 15:23:47 -04:00
Matthew Peng
264052a95f
Remove the slight delay in wind3.ogg (#5909)
* Remove the slight delay in `wind3.ogg`

* Don't need to export the quality that high
2021-09-04 10:26:42 -04:00
Darkness6030
d254d971a9
Add unitSpawnEvent (#5876) 2021-08-28 10:53:19 -04:00
Anuken
9e16d7385a Implemented #5853 2021-08-25 10:09:00 -04:00
VizardAlpha
4f22db8db5
Updates bundle_fr.properties (#5663)
* Updates bundle_fr.properties

Final core launch animation / Added option to skip core animations

* Translation end

* Proper name/impl for "borderless windowed" on Windows

* Mod import progress bar

* WIP team icons

* Improved environmental block internal names

* Update core/assets/bundles/bundle_fr.properties

Co-authored-by: Lucien Perregaux <57545107+Luhrel@users.noreply.github.com>

* payload source and void descriptions

* Game stats cleanup

* Added max units field for wave editor

* Added max units

Co-authored-by: Lucien Perregaux <57545107+Luhrel@users.noreply.github.com>
Co-authored-by: Anuken <arnukren@gmail.com>
2021-08-23 16:58:31 -04:00
Anuken
254284760f Hid details of locked content 2021-08-23 15:20:56 -04:00
RebornTrack970
81f25b76fd
TR Fix (#5781) 2021-08-23 14:41:32 -04:00
SoMall-dumpling
3bd3d3aa37
Avoid ambiguity (#5809)
* Avoid ambiguity

When you see 'boost: 150%'
It can be 'increase the speed to 150%' or 'increase the speed to 250%'.
Maybe you will say that the colon has already avoided this ambiguity.
But you know there's always someone who ignores those things, and also translating 'boost' is hard with no 'x' to avoid ambiguity.
With a 'x', it will show 'Boost: x150%', which will never be thought as 250%.

* Update OverdriveProjector.java

When power is low, show 'low power: -{0}%';
When power is high, show 'boost: +{0}%'.

* Update bundle.properties

* Update bundle.properties

* Update OverdriveProjector.java

bugfix(perhaps)

* Update OverdriveProjector.java

what if

* Update OverdriveProjector.java

InTeReStInG

* Update OverdriveProjector.java

back to the past

* Update OverdriveProjector.java

Now using Math.max.

* Update bundle_bg.properties

* Update bundle_de.properties

* Update bundle_fr.properties

* Update bundle_hu.properties

* Update bundle_in_ID.properties

* Update bundle_ja.properties

* Update bundle_ko.properties

* Update bundle_pl.properties

* Update bundle_ro.properties

* Update bundle_ru.properties

* Update bundle_th.properties

* Update bundle_uk_UA.properties

* Update bundle_vi.properties

* Update bundle_zh_CN.properties

* Update bundle_zh_TW.properties

* Update OverdriveProjector.java

Maybe this is necessary.

* Update OverdriveProjector.java

The stats are '+50%' ,etc. now.

* Update OverdriveProjector.java

Necessary, because the previous one is strange.
2.5 does not make sense. 12.5 does.
2021-08-23 12:37:34 -04:00
Prosta4okua
fa9573e6dc
[UKR] Translation (#5810)
* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties

* Update bundle_uk_UA.properties
2021-08-23 12:27:17 -04:00
Sharlotte
b4d19bf71b
Update bundle_ko.properties (#5842) 2021-08-23 12:26:27 -04:00