Commit Graph

669 Commits

Author SHA1 Message Date
Anuken
d9e5dc8ba2 Added missing icons 2020-01-17 15:24:34 -05:00
Anuken
c3d2351b2d Various icon changes 2020-01-17 13:57:04 -05:00
Anuken
4f29c80814 Single-texture font+UI packing 2020-01-16 22:25:57 -05:00
Anuken
ce18e32826 Added font icon generate+merge pipeline 2020-01-16 17:05:20 -05:00
Anuken
eaa86023f9 Visual tweaks 2020-01-14 17:07:39 -05:00
Anuken
8f208920f7 Merged in liquid void 2020-01-08 11:04:12 -05:00
Patrick 'Quezler' Mounier
f89af1b26a Override inverted sorter arrow colours (#1252)
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Patrick 'Quezler' Mounier
c279fda5e4
Suggest liquid void sprite
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
ado1928
5e568eac0d Added Feathub to the "About" tab (#1234)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update Links.java
2019-12-19 19:33:24 -05:00
Anuken
3d8e5bd36a Added new Cyrillic font 2019-12-15 21:31:55 -05:00
Anuken
61d724ee2b Added Thai font 2019-12-12 15:54:25 -05:00
TsjipTsjip
2366d25de7
Add liquid void block. 2019-12-12 21:11:14 +01:00
Anuken
a5fbc07561 Texture overrides / Potential mod texture binding optimizations 2019-11-25 20:50:32 -05:00
Patrick 'Quezler' Mounier
7830372477 Beep boop add f-droid (#1087)
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
Anuken
9b732017a9 Added contribution guide 2019-11-18 00:55:33 -05:00
Anuken
fad6fe9a2a Added armored conduit / Lighting improvements / Moved liquid package 2019-11-17 13:51:36 -05:00
Anuken
84968c9f73 Added color picker / Customizable lighting rules 2019-11-16 23:27:42 -05:00
Anuken
913a703d41 Illuminator textures 2019-11-16 20:06:11 -05:00
Anuken
faf64f11f2 More lights 2019-11-16 19:57:33 -05:00
Patrick 'Quezler' Mounier
8a089ba3c9
Resolve conflicts
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
2019-11-12 08:44:26 +01:00
Anuken
56917483d6 Cleaned up diode 2019-11-11 23:32:49 -05:00
Patrick 'Quezler' Mounier
f5c1eb74af 🔩 Add (plastanium) diode (#964)
* Add plastanium diode

* Only rotate the arrow part

* Use the sum of graph batteries from both sides

* Make diode send power overflow

Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.

* Remove redundant block != null check

* Remove free power

* Stash

* Revert "Stash"

This reverts commit 0c14854519.

* Equalize graph storage percentage

* Update sprite

* Move nearby link check

* DRY

* Fire deathstar at extra spaces

* 〃

* Fix ghost rotation

* Please overlord anuke

* Mild cleanup

* Konami code

* 〃

* Lowercase float

* Newline begone

* Fix overclocking issue

* Fix rotation and name
2019-11-11 23:29:03 -05:00
Anuken
52f592a357 Lighting improvements 2019-11-10 16:18:47 -05:00
Anuken
c70fb5940f Display document import errors on iOS 2019-11-09 15:30:02 -05:00
Patrick 'Quezler' Mounier
8e2c12848c
Add a cap against leaking
Doesn’t fully prevent leaking, there are intentional gaps, but its significantly slower.
2019-11-05 14:30:46 +01:00
Patrick 'Quezler' Mounier
521da56e70
Add plated conduits
Went with “plated” instead of “armored” since the titanium one wasn’t named like the conveyors as well.
2019-11-05 14:00:50 +01:00
Anuken
91dc25f69d Mobile schematics / Randomized projector reloads 2019-10-31 22:44:07 -04:00
Patrick 'Quezler' Mounier
bd5c98cc0d 🚧 Add insulator wall (#840)
* Stash insulator prototype

* Fix automatic wires when placing non-powernodes

* Implement requested changes

Stopping lightning has yet to be added.

* ❤️

* Implement lightning absorption

* Visually distinguish insulated power lines

* Stop lightning infront of wall

* Highlight insulators instead of recipients

* Attempt to implement requested changes

* Implement requested changes

* Remove spaces between if and (

* Snap lightning to insulated blocks

* Update bundle.properties
2019-10-27 17:41:00 -04:00
Anuken
ef2817513a Layout fixes 2019-10-27 16:26:33 -04:00
Anuken
7179b147b2 Added Reddit link 2019-10-23 20:13:22 -04:00
Anuken
e4b267d757
Merge pull request #838 from ado1928/master
Added more rubble pngs
2019-10-20 16:32:07 -04:00
ado1928
7fdbd27ebb
Add files via upload 2019-10-19 10:58:34 +02:00
Anuken
4977f598fd Config drawing 2019-10-17 21:58:49 -04:00
Anuken
3d624f7eaf Added inverted sorter 2019-10-13 12:58:58 -04:00
Anuken
989e0d8fd1 Removal of drone requests 2019-10-07 17:17:01 -04:00
Anuken
002a052371 Fixed #748 / Better mod loading 2019-09-29 21:41:32 -04:00
Anuken
ecd73dcc2c Various bugfixes / Added new blocks to tech tree 2019-09-24 17:02:34 -04:00
Anuken
b6e97c4261 Added armored conveyors 2019-09-22 15:12:15 -04:00
Anuken
3f293190cf Merge branch 'master' of https://github.com/Anuken/Mindustry into messages
# Conflicts:
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites2.png
#	core/assets/sprites/sprites5.png
2019-09-21 18:59:49 -04:00
Anuken
dda1f18f67 Unit enemy spawnpoint camping 2019-09-20 23:09:11 -04:00
Anuken
e4cdf515c9 More workshop implementation 2019-09-10 20:53:31 -04:00
Anuken
c4c0f45228 cleaning up what remains 2019-09-08 22:55:36 -04:00
Anuken
d981bb95b9 it is gone 2019-09-08 22:32:47 -04:00
Anuken
c9f0a59339 time for a crusade against dialogs 2019-09-08 15:08:55 -04:00
Anuken
5651d1b023 Support for built-in servers 2019-09-05 19:23:17 -04:00
Anuken
209f0902c9 message blocks 2019-09-03 16:11:01 -04:00
Anuken
5cc32b9001 Fixed map loading bugs 2019-09-01 10:46:44 -04:00
Anuken
26d44ea030 Save slot previews 2019-08-30 15:01:38 -04:00
Anuken
5134aca723 Put zone previews into atlas 2019-08-27 19:33:41 -04:00
Anuken
e314d199f0 By popular demand, re-added command center 2019-08-24 15:39:01 -04:00