Commit Graph

59 Commits

Author SHA1 Message Date
Anuken
945be0c524 Various tweaks 2020-05-19 17:49:25 -04:00
Anuken
77c0163a79 Re-implemented some units / Bugfixes 2020-05-19 14:58:04 -04:00
Anuken
434a754c9a Better pad animations / Balancing 2020-05-14 23:16:26 -04:00
Anuken
2dbb099d79 AI tweaks / Control tweaks / Plastanium conveyor tweaks / Unit factories 2020-04-30 14:46:22 -04:00
Anuken
f6bf229b0a Cleanup 2020-04-26 21:59:49 -04:00
Patrick 'Quezler' Mounier
5fc8901e0b
Fix plastanium conveyor icon generation (#1920) 2020-04-26 11:08:27 -04:00
Anuken
09e08a474b Plastanium conveyor + bugfixes 2020-04-24 20:17:24 -04:00
Patrick 'Quezler' Mounier
5c28985ee6
Merge branch '6.0' into crater
# Conflicts:
#	core/assets/icons/icons.properties
#	core/assets/sprites/block_colors.png
#	core/assets/sprites/sprites.atlas
#	core/assets/sprites/sprites.png
#	core/assets/sprites/sprites3.png
#	core/assets/sprites/sprites5.png
#	core/src/mindustry/content/Blocks.java
#	core/src/mindustry/ui/fragments/PlayerListFragment.java
#	core/src/mindustry/world/BlockStorage.java
2020-04-16 12:39:52 +02:00
Anuken
0eaf9bc9c6 Various prototypes 2020-04-15 12:44:53 -04:00
Anuken
2af12a632a Added basic multi-unit factories 2020-04-13 16:56:33 -04:00
Anuken
a241d6f5bb Minor cleanup 2020-04-08 10:54:45 -04:00
Anuken
85e4270536 New water textures 2020-04-04 00:31:29 -04:00
Anuken
9081f3ff03 Fixed antialiasing 2020-03-30 12:00:08 -04:00
Anuken
0573160b2f Added sorter cross (#1566) 2020-03-26 17:39:23 -04:00
Anuken
60d28fb01b Bugfixes 2020-03-06 16:07:07 -05:00
Anuken
2afb175560 Generation tweaks 2020-02-22 12:05:31 -05:00
Anuken
baa0eb1149 Added cliffs as separate block 2020-02-21 23:45:25 -05:00
Anuken
e215772f30 Added backwards compatibility for legacy saves 2020-02-17 11:13:46 -05:00
Anuken
d45d7f21b6 Procedural scorch marks / Bugfixes 2020-02-09 12:07:36 -05:00
Anuken
8f208920f7 Merged in liquid void 2020-01-08 11:04:12 -05:00
Patrick 'Quezler' Mounier
35afc94d34
Blend prototype 2020-01-08 10:27:06 +01:00
Patrick 'Quezler' Mounier
f89af1b26a Override inverted sorter arrow colours (#1252)
Override hex’s of the arrows by those of the unloader.
2019-12-24 00:32:04 -05:00
Patrick 'Quezler' Mounier
c279fda5e4
Suggest liquid void sprite
Uses the color of the corner(s) for the inner ring, just like how the item void is colored based on the item source.
2019-12-23 17:24:38 +01:00
Anuken
adb12dcbb8 Bugfix 2019-12-19 21:58:43 -05:00
TsjipTsjip
2366d25de7
Add liquid void block. 2019-12-12 21:11:14 +01:00
Anuken
879f90ebf4 Added changelogs / Updated link registry 2019-11-19 22:04:10 -05:00
Patrick 'Quezler' Mounier
7830372477 Beep boop add f-droid (#1087)
Full credit to @ZacBytes for the initial implementation.
2019-11-18 15:52:44 -05:00
Anuken
56917483d6 Cleaned up diode 2019-11-11 23:32:49 -05:00
Patrick 'Quezler' Mounier
f5c1eb74af 🔩 Add (plastanium) diode (#964)
* Add plastanium diode

* Only rotate the arrow part

* Use the sum of graph batteries from both sides

* Make diode send power overflow

Diode keeps one-way equalizing while the sending graph has batteries that are ¬ yet fully filled.

* Remove redundant block != null check

* Remove free power

* Stash

* Revert "Stash"

This reverts commit 0c14854519.

* Equalize graph storage percentage

* Update sprite

* Move nearby link check

* DRY

* Fire deathstar at extra spaces

* 〃

* Fix ghost rotation

* Please overlord anuke

* Mild cleanup

* Konami code

* 〃

* Lowercase float

* Newline begone

* Fix overclocking issue

* Fix rotation and name
2019-11-11 23:29:03 -05:00
Anuken
91dc25f69d Mobile schematics / Randomized projector reloads 2019-10-31 22:44:07 -04:00
Patrick 'Quezler' Mounier
bd5c98cc0d 🚧 Add insulator wall (#840)
* Stash insulator prototype

* Fix automatic wires when placing non-powernodes

* Implement requested changes

Stopping lightning has yet to be added.

* ❤️

* Implement lightning absorption

* Visually distinguish insulated power lines

* Stop lightning infront of wall

* Highlight insulators instead of recipients

* Attempt to implement requested changes

* Implement requested changes

* Remove spaces between if and (

* Snap lightning to insulated blocks

* Update bundle.properties
2019-10-27 17:41:00 -04:00
Anuken
ff4c7e4302 Multithreaded packing 2019-10-16 14:36:46 -04:00
Anuken
3d624f7eaf Added inverted sorter 2019-10-13 12:58:58 -04:00
Anuken
dc51afdc60 Fixed sprites 2019-09-21 20:24:07 -04:00
Anuken
5134aca723 Put zone previews into atlas 2019-08-27 19:33:41 -04:00
Anuken
e314d199f0 By popular demand, re-added command center 2019-08-24 15:39:01 -04:00
Anuken
c9178c3f2f Fixed power nodes in multiplayer 2019-08-13 22:47:31 -04:00
Anuken
a818da5eb7 some bad sounds 2019-08-12 23:29:24 -04:00
Anuken
c4aa0b2863 New discord app ID / New testing sounds 2019-08-12 12:32:13 -04:00
Anuken
16f6b51857 Various tweaks, new music tracks 2019-08-09 23:23:45 -04:00
Anuken
4811578c95 Incomplete tutorial basics 2019-08-08 17:03:45 -04:00
Anuken
8346d5fc13 Fixed connection not resetting on game load / Experimental click changes 2019-08-05 10:26:24 -04:00
Anuken
81909bd1a9 Moved launch controls to wave button 2019-08-04 08:58:51 -04:00
Anuken
5acda423d8 UI polish 2019-08-01 22:40:15 -04:00
Anuken
c4157d2ec8 New map / Better filters / Sand boulders 2019-07-26 18:59:33 -04:00
Anuken
518bffe644 SDL backend / Valid mode sprites / Better layout 2019-07-25 11:45:49 -04:00
Anuken
c80be4940f Fixed unit tests / Fixed some major tile loading flaws 2019-07-23 23:29:48 -04:00
Anuken
6f0bc2ecf8 Minor build fixes 2019-07-22 12:42:42 -04:00
Anuken
d8d04f2ac3 Moved block icons to UI atlas 2019-07-08 15:49:47 -04:00
Anuken
3dfef06bba Bugfixes 2019-07-06 18:42:05 -04:00