Commit Graph

7587 Commits

Author SHA1 Message Date
Anuken
a76cb3cb1a Scrapped reaper segments 2020-06-12 13:32:00 -04:00
Anuken
ce9f515543 Fallback atlas / Bugfixes / Cleanup 2020-06-11 15:25:46 -04:00
Anuken
1e954dc2be Cleanup 2020-06-11 14:09:06 -04:00
Anuken
e247b092dc cleaning up mistakes 2020-06-11 13:42:22 -04:00
Anuken
732769524c 🔥🔥🔥 2020-06-11 12:03:27 -04:00
Anuken
2a9008f042 Transition to Framebuffer#blit 2020-06-10 21:07:21 -04:00
Anuken
6648a9ff1a Cleanup 2020-06-10 19:19:19 -04:00
Anuken
c66c3590b1 Batch cleanup 2020-06-10 17:42:45 -04:00
Anuken
a7bdd6c856 Improved shader preprocessing 2020-06-10 16:58:56 -04:00
Anuken
6ae8247a02 arc 2020-06-10 15:32:14 -04:00
Anuken
2662228bec Use GL3.0 for all platforms 2020-06-10 15:31:43 -04:00
Anuken
2b1bd90dfa Out of atlas space / GL30 progress 2020-06-10 12:55:01 -04:00
Anuken
a51a8d7473 Added cool new reconstructors™️ 2020-06-09 23:11:02 -04:00
Anuken
9fbe421905 Sprites 2020-06-09 17:04:38 -04:00
Anuken
d0565420ef Sprites 2020-06-09 11:08:22 -04:00
Anuken
b346b9114a Updated Gradle 2020-06-09 08:46:28 -04:00
Anuken
99518f4e1d Functioning 5x5 reconstructor 2020-06-08 21:34:08 -04:00
Anuken
6501071510 Cleanup, renaming 2020-06-08 21:03:29 -04:00
Anuken
6dd9369066 Cleanup 2020-06-08 17:31:02 -04:00
Anuken
5be5d11c8e Hash updated 2020-06-08 17:20:43 -04:00
Anuken
8ea28e1ced Seq. 2020-06-08 17:19:47 -04:00
Anuken
87ab895253 Sprites moved 2020-06-08 17:10:55 -04:00
Anuken
43762e82a8 Unit tweaks 2020-06-08 16:33:21 -04:00
Anuken
bb9855e830 Merge remote-tracking branch 'origin/master' 2020-06-08 11:52:27 -04:00
Anuken
cac6041583 tweaks 2020-06-08 11:52:14 -04:00
Anuken
1f905790e7 kinematic lerp 2020-06-08 11:45:48 -04:00
Anuken
427cf8e594 cleanup 2 2020-06-08 11:06:04 -04:00
Anuken
5c6a155d75 cleanup 2020-06-08 10:57:52 -04:00
EyeOfDarkness
b9ccc528e9
Updated Chaos Array and Eradicator sprites (#2155)
* updated sprite

* lich

* Add files via upload

* Add files via upload

* ground

* Add files via upload
2020-06-08 10:57:02 -04:00
Anuken
4537c4ea57 no IK 2020-06-08 10:46:19 -04:00
Summet
af3423d94a
Add newline to contributors file (#2156) 2020-06-08 10:20:59 -04:00
Anuken
5869b7d27e leg 1 2020-06-08 10:03:46 -04:00
Anuken
36ce04e8f0 fuse fix 2020-06-07 18:26:45 -04:00
Anuken
06f3e8ca7a Merge remote-tracking branch 'origin/master' 2020-06-07 17:22:25 -04:00
Anuken
210971fedb Bugfixes 2020-06-07 17:22:17 -04:00
Summet
66f7198c7c
[Small Fix] Cursor On Enemy Block. (#2152)
* cursor fix

* mistake
2020-06-07 14:56:41 -04:00
Anuken
6c00b2a0ff Merge remote-tracking branch 'origin/master' 2020-06-07 14:17:46 -04:00
Anuken
42a6b0e369 Unit cleanup 2020-06-07 14:17:42 -04:00
LOGISTICAL NIGHTMARE
465a8af03e
add Chaotic-Neutral to Community Server List (#2144) 2020-06-07 13:30:41 -04:00
Anuken
8993c1db04 Fixed editor crash 2020-06-07 13:28:22 -04:00
Anuken
9574f742e1 Eruptor legs 2020-06-07 11:15:25 -04:00
Anuken
fb9670d0ad Merge remote-tracking branch 'origin/master' 2020-06-07 09:58:36 -04:00
Anuken
737e32e447 Bugfixes 2020-06-07 09:58:29 -04:00
Anuken
c479a3482d
Update CONTRIBUTING.md 2020-06-06 22:36:19 -04:00
Anuken
bf125c92d3 Merge remote-tracking branch 'origin/master' 2020-06-06 17:15:12 -04:00
Anuken
b4cecbc3b9 Plastanium laser blocking 2020-06-06 17:15:08 -04:00
ThePythonGuy
f81529c005
Reduce the screen shake generated by salvos (#2148)
It becomes very difficult to try and build things precisely around salvos, specifically in attack maps, because they shoot very fast and cause a lot of camera shake, which makes very difficult to place conveyors or turrets around them.
2020-06-06 14:03:10 -04:00
Anuken
182d8e2daf Bugfixes 2020-06-06 12:55:21 -04:00
Anuken
0f76aeba05 More intelligent suicide units / Bugfixes 2020-06-06 11:36:14 -04:00
Anuken
1e3a190d5a Balance 2020-06-06 09:33:25 -04:00