The automation tower defense RTS
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Fernando 01d6aee754
Add MindustryBR network (#6074)
Come to Brazil
2021-09-28 20:43:40 -04:00
.github Run tests with --stacktrace 2021-09-22 18:17:54 -04:00
android Updated RoboVM / Switched to hard-coded SDK platform jar 2021-09-14 12:21:07 -04:00
annotations Added missing revision 2021-09-27 15:07:34 -04:00
core Improved Serpulo water edge generation 2021-09-28 17:20:20 -04:00
desktop Fixed main -> mainClass deprecation warning 2021-09-21 09:42:19 -04:00
fastlane [Bundle][RO] Update (#5848) 2021-09-12 11:21:17 -04:00
gradle/wrapper Gradle 7.2 2021-08-20 00:06:37 -04:00
ios Cleanup 2021-07-04 09:51:39 -04:00
server Fixed #5774 2021-08-16 10:34:48 -04:00
tests Proper name/impl for "borderless windowed" on Windows 2021-07-30 14:27:46 -04:00
tools At least add a fastAA property (#6058) 2021-09-27 11:55:34 -04:00
.gitignore "Realistic" specular planet lighting 2021-09-16 10:20:32 -04:00
build.gradle Switch to 'slightly faster' Jabel version 2021-09-22 18:40:00 -04:00
CONTRIBUTING.md typo fix 2021-04-04 12:36:19 -04:00
gradle.properties apparently the --illegal-access flag is still needed 2021-09-28 18:52:48 -04:00
gradlew Upgraded to Gradle 7 & JDK 16 2021-06-14 10:41:19 -04:00
gradlew.bat Upgraded to Gradle 7 & JDK 16 2021-06-14 10:41:19 -04:00
ISSUES.md
jitpack.yml it is solved 2021-06-14 11:35:53 -04:00
LICENSE
README.md Command-line-tools link (#5789) 2021-08-17 08:27:36 -04:00
SERVERLIST.md Added guidelines for inappropriate server content 2021-02-22 09:04:22 -05:00
servers_be.json Fix .pl BE server (#5862) 2021-08-25 13:06:19 -04:00
servers_v6.json Add MindustryBR network (#6074) 2021-09-28 20:43:40 -04:00
servers_v7.json shizashizashiza epic comeback (#6050) 2021-09-26 08:33:05 -04:00
settings.gradle Land animation progress / IntelliJ android plugin hack 2021-07-27 16:26:13 -04:00
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A sandbox tower defense game written in Java.

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Contributing

See CONTRIBUTING.

Building

Bleeding-edge builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have JDK 16 installed. Other JDK versions will not work. Open a terminal in the Mindustry directory and run the following commands:

Windows

Running: gradlew desktop:run
Building: gradlew desktop:dist
Sprite Packing: gradlew tools:pack

Linux/Mac OS

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Sprite Packing: ./gradlew tools:pack

Server

Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist.

Android

  1. Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
  2. Set the ANDROID_HOME environment variable to point to your unzipped Android SDK directory.
  3. Run gradlew android:assembleDebug (or ./gradlew if on linux/mac). This will create an unsigned APK in android/build/outputs/apk.

To debug the application on a connected phone, run gradlew android:installDebug android:run.

Troubleshooting

Permission Denied

If the terminal returns Permission denied or Command not found on Mac/Linux, run chmod +x ./gradlew before running ./gradlew. This is a one-time procedure.


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.

Feature Requests

Post feature requests and feedback here.

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