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backgrounds
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Changed rotation control scheme, fixed "transparent" boxes
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2017-12-07 21:55:13 -05:00 |
blocks
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More rendering optimizations
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2017-12-20 17:32:13 -05:00 |
enemies
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Added sandbox mode and new fortress enemy
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2017-11-26 22:40:43 -05:00 |
mechs
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More difficulty tweaks, made sandbox work properly
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2017-12-03 15:29:49 -05:00 |
ui
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Finished most of new save system, added new localized strings
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2017-12-29 15:54:59 -05:00 |
weapons
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Re-made all weapon sprites and finalized weapon layout
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2017-09-24 13:03:20 -04:00 |
blank.png
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Final(?) logo sprites, removed drawing of overlay
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2017-09-20 18:27:23 -04:00 |
bullet.png
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chainbullet.png
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Changed to use new effects system
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2017-11-18 20:40:04 -05:00 |
circle2.png
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Cleaned up UI, merged atlases, added GLProfiling
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2017-10-22 16:24:49 -04:00 |
circle.png
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Cleaned up UI, merged atlases, added GLProfiling
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2017-10-22 16:24:49 -04:00 |
enemyarrow.png
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Various optimizations; made healer enemies explode after a while
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2017-12-10 15:06:33 -05:00 |
icon-coal.png
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icon-dirium.png
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Added TeslaOrb entity and implemented tesla turrets
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2017-09-21 14:07:58 -04:00 |
icon-iron.png
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Added uranium and oil refinery
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2017-10-24 14:11:58 -04:00 |
icon-steel.png
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Added uranium and oil refinery
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2017-10-24 14:11:58 -04:00 |
icon-stone.png
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icon-titanium.png
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icon-uranium.png
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Added uranium and oil refinery
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2017-10-24 14:11:58 -04:00 |
laser.png
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Edited laser effect, fixed some bugs
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2017-10-31 00:04:39 -04:00 |
laserend.png
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Edited laser effect, fixed some bugs
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2017-10-31 00:04:39 -04:00 |
laserfull.png
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Optimized conveyors and all timer blocks, edited laser FX
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2017-12-09 13:36:41 -05:00 |
pack.json
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shell.png
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Changed to use new effects system
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2017-11-18 20:40:04 -05:00 |
shot-long.png
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Changed some enemy shots and effects
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2017-11-11 15:23:13 -05:00 |
shot.png
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Changed some enemy shots and effects
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2017-11-11 15:23:13 -05:00 |
titanshell.png
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Changed to use new effects system
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2017-11-18 20:40:04 -05:00 |