Mindustry/core/assets/maps
2022-01-26 13:40:32 -05:00
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archipelago.msav
aware.msav Aware: Waves 2022-01-26 13:40:32 -05:00
biomassFacility.msav
caldera.msav
canyon.msav
coastline.msav Experimental positional spawn support / WIP map 2021-09-10 13:56:12 -04:00
craters.msav
debrisField.msav
desolateRift.msav
extractionOutpost.msav
fork.msav
fortress.msav Harder default waves 2020-10-09 13:52:07 -04:00
frozenForest.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
fungalPass.msav
glacier.msav Polygonal protection for built-in PvP maps 2021-06-16 14:51:37 -04:00
groundZero.msav Various tweaks and bugfixes 2020-11-22 21:20:33 -05:00
impact0078.msav
islands.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
labyrinth.msav Labyrinth core fix 2021-02-14 09:15:12 -05:00
maze.msav Harder default waves 2020-10-09 13:52:07 -04:00
moltenLake.msav New map / Unit stat tweaks / FileChooser keyboard input 2020-10-21 20:32:35 -04:00
mudFlats.msav
navalFortress.msav
nuclearComplex.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
onset.msav initialWaveSpacing rule 2022-01-24 13:34:55 -05:00
overgrowth.msav Campaign bugfixes / Balancing 2020-11-26 18:53:20 -05:00
passage.msav
planetaryTerminal.msav
ruinousShores.msav
saltFlats.msav
shattered.msav
stainedMountains.msav
tarFields.msav
tendrils.msav
triad.msav Harder default waves 2020-10-09 13:52:07 -04:00
veins.msav
wasteland.msav
windsweptIslands.msav