The automation tower defense RTS
Go to file
2018-12-10 14:12:50 -05:00
android Merge 2018-11-28 22:37:49 -05:00
annotations
core Removed fog classes 2018-12-10 14:12:50 -05:00
desktop Misc cleanup 2018-12-09 23:28:36 -05:00
gradle/wrapper
ios Additional tests, inventory fixes 2018-11-23 12:40:36 -05:00
kryonet Formatting / Removed mobile map screenshots due to crashes 2018-12-07 13:10:25 -05:00
server Fixed fillitems command 2018-11-21 21:17:45 -05:00
tests New placement unit tests / Placing bugfix 2018-12-09 14:42:22 -05:00
tools Better scaling algorithm 2018-11-17 12:51:06 -05:00
.gitignore Misc cleanup 2018-12-09 23:28:36 -05:00
.travis.yml Build tag fix 2018-11-23 10:21:47 -05:00
build.gradle Merge remote-tracking branch 'origin/master' 2018-12-05 19:00:18 -05:00
gradle.properties
gradlew
gradlew.bat
LICENSE
README.md
run-server
settings.gradle
TRANSLATING.md
upload-build.sh

Imgur

Build Status Discord

A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.

Trello Board
Wiki
Discord

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:

Windows

Running: gradlew desktop:run
Building: gradlew desktop:dist

Linux

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist

For Server Builds...

Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server' i.e. gradlew server:dist.


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/desktop-release.jar for desktop builds, and in /server/build/libs/server-release.jar for server builds.

Downloads