The automation tower defense RTS
Go to file
2018-03-08 22:36:22 -05:00
android Changed android UUID flow, again 2018-03-08 22:36:22 -05:00
core Changed android UUID flow, again 2018-03-08 22:36:22 -05:00
desktop Changed system for UUID retrieval (desktop) 2018-03-06 22:25:48 -05:00
gradle/wrapper
html Fixed invalid web servers, teleporter clearing, desktop input misplace 2018-03-08 21:56:20 -05:00
kryonet Fixed server crashes, android client error, ping system rewrite 2018-03-08 18:59:11 -05:00
server Fixed server crashes, android client error, ping system rewrite 2018-03-08 18:59:11 -05:00
.gitignore
.travis.yml
build.gradle Fixed server crashes, android client error, ping system rewrite 2018-03-08 18:59:11 -05:00
cleanup_builds.sh
gradle.properties
gradlew
gradlew.bat
LICENSE
README.md Moved TODO to Trello board 2018-03-05 17:00:02 -05:00
run-server Many crashes fixed, added server run script 2018-02-17 12:06:57 -05:00
settings.gradle
upload-build.sh Possible build upload script fix 2018-02-20 19:40:19 -05:00

Imgur

Build Status Waffle.io - Columns and their card count

A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.

Issue tracker
Trello Board
Wiki
Discord

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:

Windows

Running: gradlew.bat desktop:run
Building: gradlew.bat desktop:dist

Linux

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in the output JAR file should be in /desktop/build/libs/desktop-release.jar.

Downloads