The automation tower defense RTS
Go to file
2018-10-15 16:20:44 -04:00
android Implemented public submodules 2018-10-08 09:41:01 -04:00
annotations nothing again 2018-10-11 23:14:59 -04:00
core make sure new sector include target sector (#244) 2018-10-15 10:17:52 -04:00
desktop Added dialog for graphics startup errors 2018-10-06 17:23:43 -04:00
gradle/wrapper Updated gradle to 4.10.2 2018-10-15 16:20:26 -04:00
html
ios Implemented public submodules 2018-10-08 09:41:01 -04:00
kryonet Improved server discovery 2018-10-13 12:21:11 -04:00
server PvP game over condition 2018-10-13 17:33:23 -04:00
tests Fixed build errors 2018-10-08 17:02:16 -04:00
tools set charset (#238) 2018-10-13 08:57:31 -04:00
.gitignore Added unit tests 2018-10-03 20:58:35 -04:00
.travis.yml Updated travis Android components 2018-10-07 19:31:19 -03:00
build.gradle Updated gradle to 4.10.2 2018-10-15 16:20:26 -04:00
gradle.properties
gradlew
gradlew.bat
LICENSE
README.md Code cleanup 2018-10-06 11:56:39 -04:00
run-server
settings.gradle Code cleanup 2018-10-06 11:56:39 -04:00
TRANSLATING.md
upload-build.sh

Imgur

Build Status Discord

A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.

Trello Board
Wiki
Discord

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:

Windows

Running: gradlew.bat desktop:run
Building: gradlew.bat desktop:dist

Linux

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/desktop-release.jar.

Downloads