The automation tower defense RTS
Go to file
2018-07-01 18:15:51 -04:00
android Many fixes to admin/trace/UUID system 2018-06-13 17:52:31 -04:00
annotations
core Disabled mobile debug / Added no-core error message 2018-07-01 18:15:51 -04:00
desktop Extensive netcode changes, bugfixes 2018-06-29 14:13:31 -04:00
gradle/wrapper
html
ios
kryonet Crash fixes / New ammo types / New turrets / Missiles added 2018-07-01 14:36:16 -04:00
packer Unlockable cleanup / Added javelin ship / Mobile fixes 2018-07-01 15:44:56 -04:00
server
.gitignore
.travis.yml Removed extra build argument for travis 2018-02-09 14:53:42 -05:00
build.gradle Level selection improvements 2018-07-01 17:58:19 -04:00
gradle.properties
gradlew
gradlew.bat iOS fixes 2018-04-27 23:42:59 -04:00
LICENSE Create LICENSE 2018-03-21 10:56:28 -04:00
README.md Removed outdated 3.2 itch.io GIF from readme 2018-05-21 12:05:02 -04:00
run-server
settings.gradle
upload-build.sh

Imgur

Build Status Waffle.io - Columns and their card count

A pixelated sandbox tower defense game made using LibGDX. Winner of the GDL Metal Monstrosity Jam.

Issue tracker
Trello Board
Wiki
Discord

Building

Bleeding-edge live builds are generated automatically for every commit. You can see them here.

If you'd rather compile on your own, follow these instructions. First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, and run the following commands:

Windows

Running: gradlew.bat desktop:run
Building: gradlew.bat desktop:dist

Linux

Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist


Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in the output JAR file should be in /desktop/build/libs/desktop-release.jar.

Downloads