![]() There were some conflicting duplicated lines and someone put the file onto google translate, so some of the coloured lines were broken, and since (I think) Im the only one who edits this file (My brother didnt started translating yet) It would be easier for me to start from scratch. |
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android | ||
annotations | ||
core | ||
desktop | ||
fastlane | ||
gradle/wrapper | ||
ios | ||
net | ||
server | ||
tests | ||
tools | ||
.gitignore | ||
.travis.yml | ||
build.gradle | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE | ||
README.md | ||
run-server | ||
settings.gradle | ||
TRANSLATING.md | ||
update_wiki.sh |
A sandbox tower defense game written in Java.
Building
Bleeding-edge live builds are generated automatically for every commit. You can see them here.
If you'd rather compile on your own, follow these instructions.
First, make sure you have Java 8 and JDK 8 installed. Open a terminal in the root directory, cd
to the Mindustry folder and run the following commands:
Windows
Running: gradlew desktop:run
Building: gradlew desktop:dist
Linux/Mac OS
Running: ./gradlew desktop:run
Building: ./gradlew desktop:dist
Server
Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. gradlew server:dist
.
Troubleshooting
If the terminal returns Permission denied
or Command not found
on Mac/Linux, run chmod +x ./gradlew
before running ./gradlew
. This is a one-time procedure.
Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in /desktop/build/libs/Mindustry.jar
for desktop builds, and in /server/build/libs/server-release.jar
for server builds.