Mindustry/core/assets/maps
2022-07-04 20:23:05 -04:00
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archipelago.msav Removed atrax from archipelago waves 2021-08-22 13:44:55 -04:00
atlas.msav New WIP turret 2022-07-04 20:23:05 -04:00
biomassFacility.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
caldera.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
canyon.msav
coastline.msav Experimental positional spawn support / WIP map 2021-09-10 13:56:12 -04:00
craters.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
debrisField.msav Extra scrap for debris field map 2020-10-23 14:09:05 -04:00
desolateRift.msav Slight difficulty increase of Desolate Rift 2021-09-22 19:21:58 -04:00
erekirwavemap.msav Better erekir wave map 2022-05-06 00:43:49 -04:00
extractionOutpost.msav Misc minor bugfixes 2021-08-09 16:53:49 -04:00
fork.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
fortress.msav Harder default waves 2020-10-09 13:52:07 -04:00
four.msav adjusted levels three and four for new tech changes 2022-05-10 16:44:19 -04:00
frozenForest.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
fungalPass.msav arc 2020-12-17 10:46:49 -05:00
glacier.msav Polygonal protection for built-in PvP maps 2021-06-16 14:51:37 -04:00
groundZero.msav Various tweaks and bugfixes 2020-11-22 21:20:33 -05:00
impact0078.msav Campaign tweaks 2020-11-27 11:56:01 -05:00
islands.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
labyrinth.msav Labyrinth core fix 2021-02-14 09:15:12 -05:00
lake.msav Map resize dialog shift options 2022-06-23 17:10:44 -04:00
maze.msav Harder default waves 2020-10-09 13:52:07 -04:00
moltenLake.msav New map / Unit stat tweaks / FileChooser keyboard input 2020-10-21 20:32:35 -04:00
mudFlats.msav Better targeting range calculation 2021-02-11 10:12:07 -05:00
navalFortress.msav More campaign map progress 2021-09-10 17:07:06 -04:00
nuclearComplex.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
onset.msav Tweaked clipping issues in onset 2022-05-09 12:45:48 -04:00
overgrowth.msav Campaign bugfixes / Balancing 2020-11-26 18:53:20 -05:00
passage.msav Suppress certain mod errors on client load 2021-06-25 14:37:32 -04:00
planetaryTerminal.msav More campaign map progress 2021-09-10 17:07:06 -04:00
ruinousShores.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
saltFlats.msav Final campaign tweaks 2020-11-24 17:17:55 -05:00
serpuloTest.msav Started working on serpulo testing map 2022-04-14 21:13:27 -04:00
shattered.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
stainedMountains.msav Easier stained mountains guardian 2021-09-05 23:01:26 -04:00
tarFields.msav Fixed #4694 2021-02-16 09:13:44 -05:00
tendrils.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
three.msav Fixed waves on level three not working right with new map changes 2022-05-10 18:14:56 -04:00
triad.msav Harder default waves 2020-10-09 13:52:07 -04:00
two.msav More level 2 tweaks to make it easier 2022-05-09 13:28:27 -04:00
veins.msav Polygonal protection for built-in PvP maps 2021-06-16 14:51:37 -04:00
wasteland.msav Harder default waves 2020-10-09 13:52:07 -04:00
windsweptIslands.msav Auto-rebuilding of broken attack sector blocks on restart 2020-11-26 20:19:13 -05:00