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5037c4e00e
Currently, double tap mining consumes clicks so it prevents the player from configuring any block if they click twice within 500ms. The double tap mining was also using the `selected` var which could have been null causing a crash. This is a very messy solution but it does the job good enough |
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.. | ||
assets | ||
assets-raw | ||
src/mindustry | ||
build.gradle | ||
convert_sounds.sh |