Mindustry/core/assets/maps
2020-12-07 16:27:25 -05:00
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archipelago.msav
biomassFacility.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
caldera.msav
canyon.msav
craters.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
debrisField.msav
desolateRift.msav (more) Campaign balancing 2020-11-27 18:07:10 -05:00
extractionOutpost.msav Disabled explosion fires for item flammability <= 1 2020-11-26 19:25:26 -05:00
fork.msav
fortress.msav
frozenForest.msav
fungalPass.msav Minor Fungal Pass tweaks 2020-12-07 16:27:25 -05:00
glacier.msav
groundZero.msav Various tweaks and bugfixes 2020-11-22 21:20:33 -05:00
impact0078.msav Campaign tweaks 2020-11-27 11:56:01 -05:00
islands.msav
labyrinth.msav
maze.msav
moltenLake.msav
mudFlats.msav
nuclearComplex.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
overgrowth.msav Campaign bugfixes / Balancing 2020-11-26 18:53:20 -05:00
planetaryTerminal.msav Fixed #3656 2020-11-29 16:34:31 -05:00
ruinousShores.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
saltFlats.msav Final campaign tweaks 2020-11-24 17:17:55 -05:00
shattered.msav
shoreline.msav
stainedMountains.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
tarFields.msav Campaign balancing 2020-11-27 17:37:22 -05:00
tendrils.msav
triad.msav
veins.msav
wasteland.msav
windsweptIslands.msav Auto-rebuilding of broken attack sector blocks on restart 2020-11-26 20:19:13 -05:00