Mindustry/core/assets/maps
2022-09-28 15:07:48 -04:00
..
aegis.msav Removed shield breaker block 2022-09-04 16:32:13 -04:00
archipelago.msav Removed atrax from archipelago waves 2021-08-22 13:44:55 -04:00
atlas.msav Misc minor fixes 2022-07-15 20:25:42 -04:00
basin.msav Tweaks to basin 2022-08-26 12:27:11 -04:00
biomassFacility.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
caldera-erekir.msav Cleaning up caldera 2022-09-10 16:53:59 -04:00
caldera.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
canyon.msav Fixed maps not being able to override gamemode-specific settings 2019-08-10 11:43:28 -04:00
coastline.msav Experimental positional spawn support / WIP map 2021-09-10 13:56:12 -04:00
craters.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
debrisField.msav Extra scrap for debris field map 2020-10-23 14:09:05 -04:00
desolateRift.msav Slight difficulty increase of Desolate Rift 2021-09-22 19:21:58 -04:00
erekirwavemap.msav Better erekir wave map 2022-05-06 00:43:49 -04:00
extractionOutpost.msav Misc minor bugfixes 2021-08-09 16:53:49 -04:00
fork.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
fortress.msav Harder default waves 2020-10-09 13:52:07 -04:00
frozenForest.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
fungalPass.msav arc 2020-12-17 10:46:49 -05:00
glacier.msav Polygonal protection for built-in PvP maps 2021-06-16 14:51:37 -04:00
groundZero.msav Various tweaks and bugfixes 2020-11-22 21:20:33 -05:00
impact0078.msav Campaign tweaks 2020-11-27 11:56:01 -05:00
intersect.msav Tweaked intersect 2022-07-18 13:41:04 -04:00
islands.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
labyrinth.msav Labyrinth core fix 2021-02-14 09:15:12 -05:00
lake.msav Added an extra island to lake 2022-07-18 13:37:18 -04:00
marsh.msav Tweaks to marsh 2022-08-24 21:49:13 -04:00
maze.msav Harder default waves 2020-10-09 13:52:07 -04:00
moltenLake.msav New map / Unit stat tweaks / FileChooser keyboard input 2020-10-21 20:32:35 -04:00
mudFlats.msav Better targeting range calculation 2021-02-11 10:12:07 -05:00
navalFortress.msav More campaign map progress 2021-09-10 17:07:06 -04:00
nuclearComplex.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
onset.msav Added more resources to onset 2022-07-18 11:21:13 -04:00
overgrowth.msav Campaign bugfixes / Balancing 2020-11-26 18:53:20 -05:00
passage.msav Suppress certain mod errors on client load 2021-06-25 14:37:32 -04:00
peaks.msav Peaks tweaks 2022-08-29 18:10:59 -04:00
planetaryTerminal.msav More campaign map progress 2021-09-10 17:07:06 -04:00
ravine.msav Removed banned blocks from ravine 2022-08-31 19:07:21 -04:00
ruinousShores.msav Added bosses for sectors missing them 2020-11-27 12:35:20 -05:00
saltFlats.msav Fixed #7263 2022-07-31 10:55:33 -04:00
serpuloTest.msav Started working on serpulo testing map 2022-04-14 21:13:27 -04:00
shattered.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
split.msav Misc minor bugfixes 2022-07-22 03:51:24 -04:00
stainedMountains.msav Easier stained mountains guardian 2021-09-05 23:01:26 -04:00
stronghold.msav Added bundled objective text for stronghold 2022-09-28 15:07:48 -04:00
tarFields.msav Fixed #4694 2021-02-16 09:13:44 -05:00
tendrils.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
triad.msav Harder default waves 2020-10-09 13:52:07 -04:00
veins.msav Polygonal protection for built-in PvP maps 2021-06-16 14:51:37 -04:00
wasteland.msav Harder default waves 2020-10-09 13:52:07 -04:00
windsweptIslands.msav Auto-rebuilding of broken attack sector blocks on restart 2020-11-26 20:19:13 -05:00