Mindustry/core/assets/bundles/bundle_sr.properties
2022-07-31 01:03:28 +00:00

2120 lines
106 KiB
Properties

credits.text = Napravio [royal]Anuken[] - [sky]anukendev@gmail.com[]
credits = Zasluge
contributors = Prevodioci i pomagači
discord = Pridruži se Mindustry discordu!
link.discord.description = Zvanično discord ćaskanje za Mindustry
link.reddit.description = Mindustry subreddit
link.github.description = Izvorni kod za igru
link.changelog.description = Lista promena za ažuriranja
link.dev-builds.description = Nestabilne verzije u razvoju
link.trello.description = Zvanična Trello tabla za planirane dodatke.
link.itch.io.description = itch.io stranica, gde se igra preuzima za PC
link.google-play.description = Google Play stranice igre
link.f-droid.description = F-Droid stranice igre
link.wiki.description = Zvanična Mindustry wikipedia
link.suggestions.description = Preloži nove dodatke
link.bug.description = Pronašao si grešku? Prijavi je ovde
linkfail = Nemoguće otvoriti link!\nURL adresa je iskopirana
screenshot = Snimak ekrana snimljen {0}
screenshot.invalid = Mapa je prevelika, moguće je da nema dovoljno memorije za snimanje ekrana.
gameover = Igra gotova.
gameover.disconnect = Prekini vezu
gameover.pvp = [accent] {0}[] tim je pobedio!
gameover.waiting = [accent]Čeka se na sledeću mapu...
highscore = [accent]Novi rekord!
copied = Iskopirano.
indev.notready = Ovaj deo igre još uvek nije spreman.
load.sound = Zvukovi
load.map = Mape
load.image = Slike
load.content = Sadržaj
load.system = Sistem
load.mod = Modovi
load.scripts = Programi
be.update = Nova razvojna verzija je spremna!
be.update.confirm = Skinuti sad i restartovati igru?
be.updating = Ažuriranje...
be.ignore = Ignoriši
be.noupdates = Nema dostupnih ažuriranja.
be.check = Proveri za ažuriranja
mods.browser = Pregledač modova
mods.browser.selected = Izabrani mod
mods.browser.add = Instaliraj
mods.browser.reinstall = Reinstaliraj
mods.browser.view-releases = View Releases
mods.browser.noreleases = [scarlet]No Releases Found\n[accent]Couldn't find any releases for this mod. Check if the mod's repository has any releases published.
mods.browser.latest = <najnovije>
mods.browser.releases = Releases
mods.github.open = GitHub repo
mods.github.open-release = Release Page
mods.browser.sortdate = Sortiraj od najnovijeg to najstarijeg
mods.browser.sortstars = Sortiraj po broju "zvezdica"
schematic = Šeme
schematic.add = Snimi šemu
schematics = Šeme
schematic.replace = Već postoji šema pod ovim imenom. Zameniti?
schematic.exists = Šema sa ovimn imenom već postoji.
schematic.import = Uvezi šemu.
schematic.exportfile = Izvezi dokument
schematic.importfile = Uvezi dokument
schematic.browseworkshop = Pretraži radionicu
schematic.copy = Iskopiraj u privremenu ostavu
schematic.copy.import = Uvezi is privremene ostave
schematic.shareworkshop = Podeli na radionici
schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Prevrni šemu.
schematic.saved = Šema snimljena.
schematic.delete.confirm = Šema će biti potpuno uništena.
schematic.rename = Preimenuj šemu
schematic.info = {0}x{1}, {2} blokova
schematic.disabled = [scarlet]Šema onemogućena.[]\nZabranjena je upotreba šema na ovoj [accent]mapi[] ili na ovom [accent]serveru.
schematic.tags = Oznake:
schematic.edittags = Uredi oznake
schematic.addtag = Dodaj oznaku
schematic.texttag = Tekstualna oznaka
schematic.icontag = Slikovna oznaka
schematic.renametag = Preimenuj oznaku
schematic.tagdelconfirm = Potpuno izbriši oznaku?
schematic.tagexists = Ova oznaka već postoji.
stats = Statistika
stats.wave = Talasa Poraženo
stats.unitsCreated = Jedinica Proizvedeno
stats.enemiesDestroyed = Neprijatelja Uništeno
stats.built = Građevina Sagrađeno
stats.destroyed = Građebina Uništeno
stats.deconstructed = Buildings Deconstructed
stats.playtime = Vreme Igre
globalitems = [accent]Ukupni Materijali
map.delete = Da li ste sigurni da želite izbrisati ovu mapu "[accent]{0}[]"?
level.highscore = Najbolji rezultat: [accent]{0}
level.select = Izabrati nivo
level.mode = Režim igre:
coreattack = < Jezgro je napadnuto! >
nearpoint = [[ [scarlet]NAPUSTI ZONU DOLASKA TRENUTNO[] ]\nauništenje je neizostavno
database = Baza Podataka
database.button = Baza Podataka
savegame = Snimi igru
loadgame = Učitaj igrz
joingame = Priključi se na igru
customgame = Podesiva igra
newgame = Nova igra
none = <nema>
none.found = [lightgray]<ništa nije pronađeno>
none.inmap = [lightgray]<ne postoji na ovoj mapi>
minimap = Minimapa
position = Pozicija
close = Zatvori
website = Veb-stranica
quit = Izađi
save.quit = Snimi i izađi
maps = Mape
maps.browse = Pretraži mape
continue = Nastavi
maps.none = [lightgray]Nijedna mapa nije pronađena!
invalid = Neispravno
pickcolor = Izaberi boju
preparingconfig = Spremanje konfiguracije
preparingcontent = Spremanje sadržaja
uploadingcontent = Kačenje sadržaja na internet
uploadingpreviewfile = Kačenje pregledne datoteke na internet.
committingchanges = Vršenje izmena
done = Gotovo.
feature.unsupported = Vaš uređaj ne podržava ovu funkciju
mods.initfailed = [red]⚠[] Mindustry se nije mogao podići prethodni put.. To je verovatno izazvano greškom u vezi modova.\n\nDa bi se sprečilo večno ispadanje, [red]svi modovi su onemogućeni..[]
mods = Modovi
mods.none = [lightgray]Modovi nisu pronađeni!
mods.guide = Vodič za modovanje
mods.report = Prijavi grešku
mods.openfolder = Otvori folder
mods.viewcontent = Pregledaj sadržaj
mods.reload = Ponovno učitaj
mods.reloadexit = Igra će se sada ugasiti, da ponovo učita modove.
mod.installed = [Instalirano]
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Omogućeno
mod.disabled = [scarlet]Onemogućeno
mod.multiplayer.compatible = [gray]Kompatibilan sa multiplejerom
mod.disable = Onemogući
mod.content = Sadržaj:
mod.delete.error = Nemoguće izbrisati mod, datoteka je možda u upotrebi.
mod.requiresversion = [scarletMinimalna verzija igre: [accent]{0}
mod.outdatedv7 = [scarlet]Ne podržava V7 (nema minGameVersion: 136)
mod.missingdependencies = [scarlet]Nedostaju zavisni modovi: {0}
mod.erroredcontent = [scarlet]Greška u sadržaju
mod.errors = Greške su nastale tokom učitavanja sadržaja.
mod.noerrorplay = [scarlet]Imate modove sa greškama.[] Onemogućite te modove, ili ispravite greške.
mod.nowdisabled = [scarlet]Mod '{0}'nema potrebne zavisne modove:[accent] {1}\n[lightgray]Ove modove treba instalirati prvo.\nMod se automatski onemogućava.
mod.enable = Omogući
mod.requiresrestart = Igra će se zatvoriti da ažurira modove.
mod.reloadrequired = [scarlet]Ponovno pokretanje potrebno
mod.import = Uvezi mod
mod.import.file = Uvezi datoteku
mod.import.github = Uvezi sa GitHub-a
mod.jarwarn = [scarlet]JAR modovi su često nepouzdani i nebezbedni.[]\nBudite sigurni da je mod skinut sa verodostojnog izvora!
mod.item.remove = Ova stavka je deo [accent] '{0}'[] moda. Da je uklonite, onemogućite mod.
mod.remove.confirm = Mod će biti izbrisan.
mod.author = [lightgray]Autor:[] {0}
mod.missing = Ovaj snimak sadrži modove koji su ili promenjeni ili onemogućeni. Može doći do korupcije snimka. Da li ste sigurni da ga želite učitati?\n[lightgray]Modovi:\n{0}
mod.preview.missing = Pre objavljivanja moda u radionicu, neophodno je staviti sliku za mod.\nPostaviti sliku sa imenom: [accent] preview.png[] u folder moda i pokušati ponovo.
mod.folder.missing = Mod mora biti u obliku foldera da bi se objavio na radionicu.\nDa pretvorite bilo koji mod u folder, ekstraktujte fajl u neko folder, izbrišite stari .zip, ponovo pokrenite igru i učitajte modove.
mod.scripts.disable = Vaš uređaj ne podržava modove sa skriptama. Onemogućite te modove.
about.button = Više Informacija
name = Ime:
noname = Izaberite [accent] ime igrača[] prvo.
planetmap = Mapa Planete
launchcore = Lansirajte Jezgro
filename = Ime datoteke:
unlocked = Novi sadržaj otključan!
available = Nova tehnologija dostupna za izučavanje!
unlock.incampaign = < Otključajte u kampanji za više detalja >
completed = [accent]Završeno.
techtree = Drvo tehnologija
techtree.select = Tech Tree Selection
techtree.serpulo = Serpulo
techtree.erekir = Erekir
research.load = Učitajte
research.discard = Odbacite
research.list = [lightgray]Tehnologija:
research = Izučite
researched = [lightgray]{0} izučeno.
research.progress = {0}% završeno
players = {0} broj igrača
players.single = {0} igrač
players.search = pretraži
players.notfound = [gray]igrači nisu pronađeni
server.closing = [accent]Zatvaranje servera...
server.kicked.kick = Izbačeni ste iz servera!
server.kicked.whitelist = Ne nalazite se na beloj listi servera.
server.kicked.serverClose = Server zatvoren..
server.kicked.vote = Izglasano je da budete izbačeni. Doviđenja.
server.kicked.clientOutdated = Zastarela igra - ažurirajte igru!
server.kicked.serverOutdated = Zastareli server - tražite od vlasnika servera da ažurira!
server.kicked.banned = Trajno ste izbačeni iz ovog servera.
server.kicked.typeMismatch = Ovaj server nije kompatibilan sa vašom verzijom igre.
server.kicked.playerLimit = Server je pun. Sačekajte da se oslobodi mesto.
server.kicked.recentKick = You have been kicked recently.\nWait before connecting again.
server.kicked.nameInUse = There is someone with that name\nalready on this server.
server.kicked.nameEmpty = Vaše izabrano ime nije validno.
server.kicked.idInUse = Već ste na ovom serveru, a prisustvo sa da naloga je zabranjeno.
server.kicked.customClient = This server does not support custom builds. Download an official version.
server.kicked.gameover = Game over!
server.kicked.serverRestarting = The server is restarting.
server.versions = Your version:[accent] {0}[]\nServer version:[accent] {1}[]
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [lightgray]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[lightgray]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings. Note that public networks sometimes do not allow server discovery.
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] or [accent]global[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[lightgray]If you want to connect to someone by IP, you would need to ask the host for their IP, which can be found by googling "my ip" from their device.
hostserver = Host Multiplayer Game
invitefriends = Invite Friends
hostserver.mobile = Host Game
host = Host
hosting = [accent]Opening server...
hosts.refresh = Osveži
hosts.discovering = Discovering LAN games
hosts.discovering.any = Discovering games
server.refreshing = Refreshing server
hosts.none = [lightgray]No local games found!
host.invalid = [scarlet]Can't connect to host.
servers.local = Lokalni Serveri
servers.local.steam = Dostupne Igre i Lokalni Serveri
servers.remote = Remote Servers
servers.global = Community Servers
servers.disclaimer = Community servers are [accent]not[] owned or controlled by the developer.\n\nServers may contain user-generated content that is not appropriate for all ages.
servers.showhidden = Prikaži Skrivene Servere
server.shown = Prikazano
server.hidden = Skriveno
trace = Trace Player
trace.playername = Player name: [accent]{0}
trace.ip = IP: [accent]{0}
trace.id = ID: [accent]{0}
trace.mobile = Mobile Client: [accent]{0}
trace.modclient = Custom Client: [accent]{0}
trace.times.joined = Times Joined: [accent]{0}
trace.times.kicked = Times Kicked: [accent]{0}
invalidid = Invalid client ID! Submit a bug report.
server.bans = Bans
server.bans.none = No banned players found!
server.admins = Admins
server.admins.none = No admins found!
server.add = Add Server
server.delete = Are you sure you want to delete this server?
server.edit = Edit Server
server.outdated = [scarlet]Outdated Server![]
server.outdated.client = [scarlet]Outdated Client![]
server.version = [gray]v{0} {1}
server.custombuild = [accent]Custom Build
confirmban = Are you sure you want to ban "{0}[white]"?
confirmkick = Are you sure you want to kick "{0}[white]"?
confirmvotekick = Are you sure you want to vote-kick "{0}[white]"?
confirmunban = Are you sure you want to unban this player?
confirmadmin = Are you sure you want to make "{0}[white]" an admin?
confirmunadmin = Are you sure you want to remove admin status from "{0}[white]"?
joingame.title = Join Game
joingame.ip = Address:
disconnect = Disconnected.
disconnect.error = Connection error.
disconnect.closed = Connection closed.
disconnect.timeout = Timed out.
disconnect.data = Failed to load world data!
cantconnect = Unable to join game ([accent]{0}[]).
connecting = [accent]Connecting...
reconnecting = [accent]Reconnecting...
connecting.data = [accent]Loading world data...
server.port = Port:
server.addressinuse = Address already in use!
server.invalidport = Invalid port number!
server.error = [scarlet]Error hosting server.
save.new = New Save
save.overwrite = Are you sure you want to overwrite\nthis save slot?
overwrite = Overwrite
save.none = No saves found!
savefail = Failed to save game!
save.delete.confirm = Are you sure you want to delete this save?
save.delete = Obriši
save.export = Export Save
save.import.invalid = [accent]This save is invalid!
save.import.fail = [scarlet]Failed to import save: [accent]{0}
save.export.fail = [scarlet]Failed to export save: [accent]{0}
save.import = Import Save
save.newslot = Save name:
save.rename = Preimenuj
save.rename.text = New name:
selectslot = Select a save.
slot = [accent]Slot {0}
editmessage = Edit Message
save.corrupted = Save file corrupted or invalid!
empty = <prazno>
on = On
off = Off
save.search = Search saved games...
save.autosave = Automatski snimak: {0}
save.map = Mapa: {0}
save.wave = Talas {0}
save.mode = Režim igre: {0}
save.date = Poslednji snimak: {0}
save.playtime = Vreme igre: {0}
warning = Upozorenje.
confirm = Potvrdi
delete = Izbriši
view.workshop = View In Workshop
workshop.listing = Edit Workshop Listing
ok = OK
open = Otvori
customize = Podesi Pravila
cancel = Obustavi
command = Command
command.mine = Mine
command.repair = Repair
command.rebuild = Rebuild
command.assist = Assist Player
command.move = Move
openlink = Open Link
copylink = Copy Link
back = Nazad
max = Maksimum
objective = Zadatak Mape
crash.export = Export Crash Logs
crash.none = No crash logs found.
crash.exported = Crash logs exported.
data.export = Export Data
data.import = Import Data
data.openfolder = Open Data Folder
data.exported = Data exported.
data.invalid = This isn't valid game data.
data.import.confirm = Importing external data will overwrite[scarlet] all[] your current game data.\n[accent]This cannot be undone![]\n\nOnce the data is imported, your game will exit immediately.
quit.confirm = Are you sure you want to quit?
loading = [accent]Učitavanje...
downloading = [accent]Preuzimanje...
saving = [accent]Saving...
respawn = [accent][[{0}][] to respawn in core
cancelbuilding = [accent][[{0}][] da očistiš plan
selectschematic = [accent][[{0}][] da izabereš+kopiraš
pausebuilding = [accent][[{0}][] da pauziraš gradnju
resumebuilding = [scarlet][[{0}][] da nastaviš gradnju
enablebuilding = [scarlet][[{0}][] to enable building
showui = UI hidden.\nPress [accent][[{0}][] to show UI.
wave = [accent]Talas {0}
wave.cap = [accent]Talas {0}/{1}
wave.waiting = [lightgray]Talas za {0}
wave.waveInProgress = [lightgray]Wave in progress
waiting = [lightgray]Čeka se...
waiting.players = Čeka se za igrače...
wave.enemies = [lightgray]{0} Neprijatelja Ostalo
wave.enemycores = [accent]{0}[lightgray] Neprijateljskih Jezgara
wave.enemycore = [accent]{0}[lightgray] Neprijateljskog Jezgra
wave.enemy = [lightgray]{0} Neprijatelja Ostalo
wave.guardianwarn = Čuvar dolazi za [accent]{0}[] talasa.
wave.guardianwarn.one = Čuvar dolazi za [accent]{0}[] talas.
loadimage = Load Image
saveimage = Sačuvaj Sliku
unknown = Nepoznato
custom = Custom
builtin = Built-In
map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
map.random = [accent]Nasumična Mapa
map.nospawn = This map does not have any cores for the player to spawn in! Add a [#{0}]{1}[] core to this map in the editor.
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[scarlet] non-orange[] cores to this map in the editor.
map.nospawn.attack = This map does not have any enemy cores for player to attack! Add [#{0}]{1}[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
workshop.update = Update Item
workshop.error = Error fetching workshop details: {0}
map.publish.confirm = Are you sure you want to publish this map?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your maps will not show up!
workshop.menu = Select what you would like to do with this item.
workshop.info = Item Info
changelog = Changelog (optional):
updatedesc = Overwrite Title & Description
eula = Steam EULA
missing = This item has been deleted or moved.\n[lightgray]The workshop listing has now been automatically un-linked.
publishing = [accent]Publishing...
publish.confirm = Are you sure you want to publish this?\n\n[lightgray]Make sure you agree to the Workshop EULA first, or your items will not show up!
publish.error = Error publishing item: {0}
steam.error = Failed to initialize Steam services.\nError: {0}
editor.planet = Planeta:
editor.sector = Sektor:
editor.seed = Seme:
editor.cliffs = Walls To Cliffs
editor.brush = Brush
editor.openin = Open In Editor
editor.oregen = Ore Generation
editor.oregen.info = Ore Generation:
editor.mapinfo = Informacije o Mapi
editor.author = Autor:
editor.description = Opis:
editor.nodescription = A map must have a description of at least 4 characters before being published.
editor.waves = Talasi:
editor.rules = Pravila:
editor.generation = Generation:
editor.objectives = Zadaci
editor.ingame = Edit In-Game
editor.playtest = Playtest
editor.publish.workshop = Publish On Workshop
editor.newmap = Nova Mapa
editor.center = Centar
editor.search = Search Maps...
editor.filters = Filter Maps
editor.filters.mode = Gamemodes:
editor.filters.type = Tip Mape:
editor.filters.search = Search In:
editor.filters.author = Autor
editor.filters.description = Opis
editor.shiftx = Shift X
editor.shifty = Shift Y
workshop = Workshop
waves.title = Talasi
waves.remove = Ukloni
waves.every = svakih
waves.waves = talas(a)
waves.health = snaga: {0}%
waves.perspawn = per spawn
waves.shields = štita/talasu
waves.to = do
waves.spawn = spawn:
waves.spawn.all = <svi>
waves.spawn.select = Spawn Select
waves.spawn.none = [scarlet]no spawns found in map
waves.max = maksimalno jedinica
waves.guardian = Čuvar
waves.preview = Prikaz
waves.edit = Edit...
waves.copy = Copy to Clipboard
waves.load = Load from Clipboard
waves.invalid = Invalid waves in clipboard.
waves.copied = Talasi su kopirani.
waves.none = No enemies defined.\nNote that empty wave layouts will automatically be replaced with the default layout.
waves.sort = Sortiraj Po
waves.sort.reverse = Reverse Sort
waves.sort.begin = Stvorenje
waves.sort.health = Snaga
waves.sort.type = Tip
waves.units.hide = Sakrij Sve
waves.units.show = Pokaži Sve
#these are intentionally in lower case
wavemode.counts = količina
wavemode.totals = ukupno
wavemode.health = snaga
editor.default = [lightgray]<Default>
details = Detalji...
edit = Edit...
variables = Varijabla
editor.name = Ime:
editor.spawn = Prizovi Jedinicu
editor.removeunit = Ukloni Jedinicu
editor.teams = Timovi
editor.errorload = Greška prilikom čitanja datoteke.
editor.errorsave = Greška prilikom sačuvanja datoteke.
editor.errorimage = To je slika, a ne mapa.
editor.errorlegacy = Ova mapa je stara, i koristi format mape koji nije podržan.
editor.errornot = Ovo nije datoteka mape.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Mapa nema definisano ime. Da li pokušavate da učitate sačuvanu igru?
editor.update = Aržuriraj
editor.randomize = Nasumično
editor.moveup = Pomeri Gore
editor.movedown = Pomeri Dole
editor.copy = Kopiraj
editor.apply = Apply
editor.generate = Generiši
editor.sectorgenerate = Sektorska Generacija
editor.resize = Preuveličaj
editor.loadmap = Učitaj Mapu
editor.savemap = Sačuvaj Mapu
editor.saved = Sačuvano!
editor.save.noname = Vaša mapa ne sadrži ime! Postavi neko u 'informacije o mapi' meniju.
editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
editor.import = Preuzmi...
editor.importmap = Preuzmi Mapu
editor.importmap.description = Preuzmite već postojeću mapu
editor.importfile = Preuzmi Datoteku Mape
editor.importfile.description = Preuzmite spoljašnju datoteku mape
editor.importimage = Preuzmi Slikovnu Datoteku
editor.importimage.description = Preuzmite spoljašnju datoteku mape putem slike
editor.export = Export...
editor.exportfile = Export File
editor.exportfile.description = Export a map file
editor.exportimage = Export Terrain Image
editor.exportimage.description = Export an image file containing only basic terrain
editor.loadimage = Učitaj Teren
editor.saveimage = Sačuvaj Teren
editor.unsaved = Da li ste sigurni da želite da izađete?\n[scarlet]Bilo koja promena koja nije sačuvana će biti izgubljena.
editor.resizemap = Preuveličaj Mapu
editor.mapname = Ime Mape:
editor.overwrite = [accent]Upozorenje!\n Ovo će da prereže postojeću mapu.
editor.overwrite.confirm = [scarlet]Upozorenje![] Mapa sa ovim imenom već postoji. Da li ste sigurni da želite da je prerežete? \n"[accent]{0}[]"
editor.exists = Mapa sa ovim imenom već postoji.
editor.selectmap = Izaberite mapu koju bi ste učitali:
toolmode.replace = Zamena
toolmode.replace.description = Samo crtaj na čvrstim blokovima.
toolmode.replaceall = Zameni Sve
toolmode.replaceall.description = Zameni sve blokove na mapi.
toolmode.orthogonal = Orthogonal
toolmode.orthogonal.description = Draws only orthogonal lines.
toolmode.square = Kocka
toolmode.square.description = Kockasta četka.
toolmode.eraseores = Obriši Rude
toolmode.eraseores.description = Samo briši rude.
toolmode.fillteams = Popuni Timove
toolmode.fillteams.description = Popuni timove umesto blokova.
toolmode.drawteams = Crtaj Timove
toolmode.drawteams.description = Crtaj timove umesto blokova.
toolmode.underliquid = Ispod Tečnosti
toolmode.underliquid.description = Crtaj podove ispod tečnosti.
filters.empty = [lightgray]Nema filtera! Dodaj jedan preko dugmati ispod.
filter.distort = Distort
filter.noise = Noise
filter.enemyspawn = Enemy Spawn Select
filter.spawnpath = Path To Spawn
filter.corespawn = Izbor Jezgra
filter.median = Median
filter.oremedian = Ore Median
filter.blend = Blend
filter.defaultores = Default Ores
filter.ore = Ruda
filter.rivernoise = River Noise
filter.mirror = Ogledalo
filter.clear = Očisti
filter.option.ignore = Ignoriši
filter.scatter = Scatter
filter.terrain = Teren
filter.option.scale = Razmera
filter.option.chance = Šansa
filter.option.mag = Magnitude
filter.option.threshold = Threshold
filter.option.circle-scale = Razmera Kruga
filter.option.octaves = Octaves
filter.option.falloff = Falloff
filter.option.angle = Ugao
filter.option.tilt = Nagib
filter.option.rotate = Rotiraj
filter.option.amount = Količina
filter.option.block = Blokovi
filter.option.floor = Pod
filter.option.flooronto = Ciljan Pod
filter.option.target = Ciljanje
filter.option.replacement = Zamena
filter.option.wall = Zid
filter.option.ore = Ruda
filter.option.floor2 = Drugi Pod
filter.option.threshold2 = Secondary Threshold
filter.option.radius = Radius
filter.option.percentile = Percentile
width = Širina:
height = Visina:
menu = Menu
play = Igraj
campaign = Kampanja
load = Load
save = Sačuvaj
fps = FPS: {0}
ping = Ping: {0}ms
tps = TPS: {0}
memory = Mem: {0}mb
memory2 = Mem:\n {0}mb +\n {1}mb
language.restart = Restartujte vašu igru da promenite jezička podešavanja.
settings = Podešavanja
tutorial = Tutorijal
tutorial.retake = Ponovi Tutorijal
editor = Editor
mapeditor = Map Editor
abandon = Napusti
abandon.text = Ova zona i svi njeni resursi će biti izgubljeni od strane neprijatelja.
locked = zaključano
complete = [lightgray]Završeno:
requirement.wave = Dostići Talas {0} u {1}
requirement.core = Uništi Neprijateljsko Jezgro u {0}
requirement.research = Izuči {0}
requirement.produce = Proizvedi {0}
requirement.capture = Zauzmi {0}
requirement.onplanet = Kontroliši Sektor Na {0}
requirement.onsector = Sleti Na Sektor: {0}
launch.text = Lansiraj
research.multiplayer = Only the host can research items.
map.multiplayer = Only the host can view sectors.
uncover = Uncover
configure = Configure Loadout
objective.research.name = Izuči
objective.produce.name = Dobij
objective.item.name = Obtain Item
objective.coreitem.name = Core Item
objective.buildcount.name = Sagradi
objective.unitcount.name = Broj Jedinica
objective.destroyunits.name = Uništi Jedinice
objective.timer.name = Štoperica
objective.destroyblock.name = Uništi Blok
objective.destroyblocks.name = Uništi Blokove
objective.destroycore.name = Uništi Jezgro
objective.commandmode.name = Upravljački Mod
objective.flag.name = Zastava
marker.shapetext.name = Tekst i Oblik
marker.minimap.name = Minimapa
marker.shape.name = Oblik
marker.text.name = Tekst
marker.background = Pozadina
marker.outline = Outline
objective.research = [accent]Izuči:\n[]{0}[lightgray]{1}
objective.produce = [accent]Dobij:\n[]{0}[lightgray]{1}
objective.destroyblock = [accent]Uništi:\n[]{0}[lightgray]{1}
objective.destroyblocks = [accent]Uništi: [lightgray]{0}[white]/{1}\n{2}[lightgray]{3}
objective.item = [accent]Obtain: [][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
objective.coreitem = [accent]Dostavi u jezgro:\n[][lightgray]{0}[]/{1}\n{2}[lightgray]{3}
objective.build = [accent]Sagradi: [][lightgray]{0}[]x\n{1}[lightgray]{2}
objective.buildunit = [accent]Proizvedi Jedinica: [][lightgray]{0}[]x\n{1}[lightgray]{2}
objective.destroyunits = [accent]Uništi: [][lightgray]{0}[]x Jedinica
objective.enemiesapproaching = [accent]Neprijatelji Dolaze za: [lightgray]{0}[]
objective.destroycore = [accent]Uništi Neprijateljsko Jezgro:
objective.command = [accent]Upravljaj Jedinicama
objective.nuclearlaunch = [accent]⚠ Nuklearno lansiranje u toku: [lightgray]{0}
announce.nuclearstrike = [red]⚠ NUKLEARNI NAPAD JE NEIZBEŽAN ⚠
loadout = Loadout
resources = Resursi
resources.max = Maksimum
bannedblocks = Nedozvoljeni Blokovi
objectives = Zadaci
bannedunits = Nedozvoljene Jedinice
addall = Dodaj Sve
launch.from = Lansirati Od: [accent]{0}
launch.capacity = Launching Item Capacity: [accent]{0}
launch.destination = Destinacija: {0}
configure.invalid = Količina mora biti između 0 i {0}.
add = Dodaj...
guardian = Čuvar
connectfail = [scarlet]Greška u povezivanju:\n\n[accent]{0}
error.unreachable = Server unreachable.\nIs the address spelled correctly?
error.invalidaddress = Invalid address.
error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
error.alreadyconnected = Već Povezan.
error.mapnotfound = Map file not found!
error.io = I/O mrežna greška.
error.any = Nepoznata greška u mreži.
error.bloom = Failed to initialize bloom.\nYour device may not support it.
weather.rain.name = Kiša
weather.snow.name = Sneg
weather.sandstorm.name = Peščana Oluja
weather.sporestorm.name = Sporna Oluja
weather.fog.name = Magla
sectorlist = Sektori
sectorlist.attacked = {0} pod napadom
sectors.unexplored = [lightgray]Neistraženo
sectors.resources = Resursi:
sectors.production = Proizvodnja:
sectors.export = Izvoz:
sectors.import = Uvoz:
sectors.time = Vreme:
sectors.threat = Opasnost:
sectors.wave = Talas:
sectors.stored = Skladišćeno:
sectors.resume = Nastavi
sectors.launch = Lansiraj
sectors.select = Izaberi
sectors.nonelaunch = [lightgray]nema (sunce)
sectors.rename = Preimenuj Sektor
sectors.enemybase = [scarlet]Neprijateljska Baza
sectors.vulnerable = [scarlet]Vulnerable
sectors.underattack = [scarlet]Pod napadom! [accent]{0}% štete
sectors.underattack.nodamage = [scarlet]Nije zauzet
sectors.survives = [accent]Preživeće {0} talasa
sectors.go = Kreni
sector.abandon = Napusti
sector.abandon.confirm = Sva jezgra u ovom sektoru će se samouništiti.Nastaviti?
sector.curcapture = Sektor Zauzet
sector.curlost = Sektor Izgubljen
sector.missingresources = [scarlet]Nedovoljno Resursa u Jezgru
sector.attacked = Sektor [accent]{0}[white] je napadnut!
sector.lost = Sektor [accent]{0}[white] je izgubljen!
#note: the missing space in the line below is intentional
sector.captured = Sektor [accent]{0}[white]je zauzet!
sector.changeicon = Promeni Ikonicu
sector.noswitch.title = Nije Moguće Promeniti Sektor
sector.noswitch = Ne možete promeniti sektor dok je drugi napadnut.\n\nSektor: [accent]{0}[] na [accent]{1}[]
sector.view = Vidi Sektor
threat.low = Nisko
threat.medium = Srednje
threat.high = Visoko
threat.extreme = Ekstremno
threat.eradication = Istrebljenje
planets = Planete
planet.serpulo.name = Serpulo
planet.erekir.name = Erekir
planet.sun.name = Sunce
sector.impact0078.name = Udar 0078
sector.groundZero.name = Početna Zona
sector.craters.name = Krateri
sector.frozenForest.name = Smrznuta Šuma
sector.ruinousShores.name = Urušene Obale
sector.stainedMountains.name = Zatamnjene Planine
sector.desolateRift.name = Pakleni Prolaz
sector.nuclearComplex.name = Nuklearno Proizvodni Kompleks
sector.overgrowth.name = Prerasla Ravnica
sector.tarFields.name = Polja Katrana
sector.saltFlats.name = Slane Ravnice
sector.fungalPass.name = Gljivični Prolaz
sector.biomassFacility.name = Biosintetičko Postrojenje
sector.windsweptIslands.name = Vetrovita Ostrva
sector.extractionOutpost.name = Lansirna Utvrda
sector.planetaryTerminal.name = Planetarno Lansirni Terminal
sector.coastline.name = Obala
sector.navalFortress.name = Pomorska Tvrđava
sector.groundZero.description = Savršena lokacija za ponovni početak. Niska neprijateljska pretnja, ali i mala količina resursa.\nSakupite sav bakar i svo olovo koje možete. Nastavite dalje.
sector.frozenForest.description = Čak i ovde, u blizini planina, spore su se proširile… ledene temperature ih neće večno zadržati.\n\nZapočnite upotrebu elektriciteta. Graditei sagorevne generatore. Naučite primenu popravljača.
sector.saltFlats.description = Na ivici pustinja nalaze se Slane Ravnice. Retko šta od resursa se može naći ovde..\n\nNeprijatelj je sazidao skladišno postrenje ovde. Uništite njihovo Jezgro. Sravnite sve sa zemljom.
sector.craters.description = Voda se nakupila u ovim kraterima, ostacima davnih ratova... Povratite sektor. Kopajte pesak. Topite olovno staklo. Pumpajte vodu da ohladite topove i bušilice.
sector.ruinousShores.description = Posle pustinja leži obala. Davno, ovde se nalazio sistem obalske odbrane. Malo šta od njega ostade do danas. Samo najosnovnije odbrane ostadoše, sve ostalo je svedeno na opiljke.\nNastavite širenje ka spoljašnjosti. Povratite tehnologiju.
sector.stainedMountains.description = Dalje u unutrašnjosti nalaze se planine, još nezagađene sporama. \nKopajte titanijum, koji je prisutan u značajnoj količini. Naučite sve njegove primene. .\n\nNeprijateljsko prisustvo ovde je veće… ne dajte im vremena da pošalju svoje najmoćnije jedinice...
sector.overgrowth.description = Ova oblast je potpuno zarasla, već bliska izvoru spora.\nNeprijatelj je ovde podigao utvrdu. Koristeći “Topuz” jedinice, uništite je.
sector.tarFields.description = Početak zone ekstrakcije nafte, između planina i pustinja. Jedna od retkih oblasti sa upotrebljivim rezervama katrana.\nIako je oblast napuštena, ovde se nalaze smažne neprijateljske jedinice. Ne potcenjujte ih..\n\n[lightgray]Izučite tehnologiju prerade nafte ako ste u mogućnosti.
sector.desolateRift.description = Zona ogromne opasnosti. Mnogo resursa, ali malo prostora. Povucite se čim je moguće. Ne dajte se prevariti dugačkim razmacima između neprijateljskih napada.
sector.nuclearComplex.description = Bivše postrojenje za proizvodnju i preradu torijuma, sada ništa više od ruševina..\n[lightgray]Izuči torijum i njegove brojne primene.\n\nNeprijatlje je ovde prisutan u velikim brojevima, stalno tražeći nove pretnje...
sector.fungalPass.description = Prelazna oblast između planina i nižih, sporama obraslim oblastima. Neprijatelj ovde ima malu izvidničku bazu.\nRazorite je..\nKoristite “Bodež” i “Puzač” jedinice. Uništite dva Jezgra.
sector.biomassFacility.description = Poreklo spora. Ovo je postrojenje gde su prvo otkrivene i proizvedene.\nIzučtei tehnologiju koja leži unutra. Proizvodi spore za kompresiju u ugalj i plastiku.\n\n[lightgray]Po propasti ovog zlosrećnog postrojenja, spore behu oslobođene. Ništa u lokalnom ekosistemu se nije moglo takmičiti sa tako invazivnim organizmom...
sector.windsweptIslands.description = Dalje nakon obale leže zabačena ostrva. Izveštaji pokazuju da su se ovde nalazile strukture za proizvodnju [accent]Plastaniuma[].\n\nOterajte neprijateljsku mornaricu. Sagradite bazu na ostrvu. Izučite novu tehnologiju tih fabrika.
sector.extractionOutpost.description = Zabačena utvrda, sagrađena od strane neprijatelja za lansiranje resursa u druge sektore..\n\nMeđusektorski transport je kljulčan za dalje osvajanje. Zauzmite bazu. Izučite njihove Lansirne Rampe.
sector.impact0078.description = Ovde padoše ostaci međuzvezdane transportne letelice koja je prva ušla u sistem..\n\nSakupite sve što je ostalo celo, nađite primenu za tu novu tehnologiju.
sector.planetaryTerminal.description = Krajnji cilj.\n\nOva obalska struktura ima objekat sposoban za lansiranje Jezgara na druge planete. Maksimalno je čuvan.\n\nProizvodite brodove. Elimiši neprijatelja što brže moguće. Sagradi Interplanetarni Akcelerator po osvanjanju sektora.
sector.onset.name = Žačetak
sector.aegis.name = Okrilje
sector.lake.name = Jezero
sector.intersect.name = Raskrsnica
sector.atlas.name = Atlas
sector.split.name = Split
sector.basin.name = Sliv
sector.onset.description = Tutorijalni sektor. Ovaj zadatak još nije izrađen. Sakečajte za dodatne informacije.
sector.aegis.description = Neprijatelj je zaštićen pomoću štita. Eksperimentalni razbijač štitova je uočen u sektoru.\nLocirajte ovu građevinu. Transportujte je sa volframskom municijom i uništite neprijateljsku bazu.
sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible.
sector.intersect.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain.
sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[].
sector.split.description = Minimalno prisustvo neprijatelja čini ovaj sektor savršenim za testiranje novih tehnologija transporta.
sector.basin.description = {Temporary}\n\nThe last sector for now. Consider this a challenge level - more sectors will be added in a later release.
status.burning.name = Zapaljen
status.freezing.name = Zamrzavanje
status.wet.name = Mokar
status.muddy.name = Blatnjav
status.melting.name = Topljenje
status.sapped.name = Sapped
status.electrified.name = Electrified
status.spore-slowed.name = Usporen Sporama
status.tarred.name = Tarred
status.overdrive.name = Overdrive
status.overclock.name = Overclock
status.shocked.name = Šokiran
status.blasted.name = Blasted
status.unmoving.name = Nepokretljiv
status.boss.name = Čuvar
settings.language = Jezik
settings.data = Podaci
settings.reset = Vrati na podrazumevano
settings.rebind = Rebind
settings.resetKey = Resetuj
settings.controls = Kontrole
settings.game = Igra
settings.sound = Zvuk
settings.graphics = Grafika
settings.cleardata = Clear Game Data...
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
settings.clearresearch = Clear Research
settings.clearresearch.confirm = Are you sure you want to clear all of your campaign research?
settings.clearcampaignsaves = Clear Campaign Saves
settings.clearcampaignsaves.confirm = Are you sure you want to clear all of your campaign saves?
paused = [accent]< Pauzirano >
clear = Clear
banned = [scarlet]Nedozvoljeno
unsupported.environment = [scarlet]Unsupported Environment
yes = Da
no = Ne
info.title = Informacije
error.title = [scarlet]Greška se desila
error.crashtitle = Greška se desila
unit.nobuild = [scarlet]Jedinica ne može graditi
lastaccessed = [lightgray]Last Accessed: {0}
lastcommanded = [lightgray]Last Commanded: {0}
block.unknown = [lightgray]???
stat.showinmap = <Učitajte mapu da se vidi>
stat.description = Namena
stat.input = Ulaz
stat.output = Izlaz
stat.maxefficiency = Maksimalna Efikasnost
stat.booster = Pojačivač
stat.tiles = Potrebni blokovi
stat.affinities = Afiniteti
stat.opposites = Suprotnosti
stat.powercapacity = Skladište energije
stat.powershot = Energija po pucnju
stat.damage = Šteta
stat.targetsair = Nišani vazduh
stat.targetsground = Nišani zemlju
stat.itemsmoved = Brzina kretanja
stat.launchtime = Vreme između lansiranja
stat.shootrange = Domet
stat.size = Veličina
stat.displaysize = Veličina ekrana
stat.liquidcapacity = Skladište tečnosti
stat.powerrange = Domet strujne veze
stat.linkrange = Domet veze
stat.instructions = Insturkcije
stat.powerconnections = Maksimalne veze
stat.poweruse = Upotreba energije
stat.powerdamage = Energij3 po jedinici štete
stat.itemcapacity = Skladište materijala
stat.memorycapacity = Kapacitet memorije
stat.basepowergeneration = Osnovna generacija struje
stat.productiontime = Vreme proizvodnje
stat.repairtime = Vreme popravke celog bloka
stat.repairspeed = Brzina popravke
stat.weapons = Oružja
stat.bullet = Metak
stat.moduletier = Nivo modula
stat.speedincrease = Povećanje brzine
stat.range = Domet
stat.drilltier = Materijali koje je moguće kopati
stat.drillspeed = Osnovna brzina bušenja
stat.boosteffect = Efekat pojačivača
stat.maxunits = Maksimalne aktivne jedinice
stat.health = Izdržljivost
stat.armor = Oklop
stat.buildtime = Vreme izgradnje
stat.maxconsecutive = Maksimalni konzekutivni
stat.buildcost = Cena izgradnje
stat.inaccuracy = Nepreciznost
stat.shots = Broj pucanja
stat.reload = Brzina paljbe
stat.ammo = Municija
stat.shieldhealth = Izdržljivost štita
stat.cooldowntime = Vreme hlađenja
stat.explosiveness = Eksplozivnost
stat.basedeflectchance = Šansa odbijanja
stat.lightningchance = Šansa za stvaranje munje
stat.lightningdamage = Šteta munje
stat.flammability = Zapaljivost
stat.radioactivity = Radioaktivnost
stat.charge = Električni naboj
stat.heatcapacity = Termalni kapacitet
stat.viscosity = Viskoznost
stat.temperature = Temperatura
stat.speed = Brzina
stat.buildspeed = Brzina gradnje
stat.minespeed = Brzina kopanja
stat.minetier = Nivo kopanja
stat.payloadcapacity = Tovarni kapacitet
stat.abilities = Spospbnosti
stat.canboost = Može lebdeti
stat.flying = Leteća jedinica
stat.ammouse = Upotreba municije
stat.damagemultiplier = Umnožavač štete
stat.healthmultiplier = Umnožavač izdržljivosti
stat.speedmultiplier = Umnožavač brzine
stat.reloadmultiplier = Umnožavač brzine paljbe
stat.buildspeedmultiplier = Umnožavač brzine gradnje
stat.reactive = Reaguje sa
stat.immunities = Imuniteti
stat.healing = Popravlja
ability.forcefield = Polje sile
ability.repairfield = Polje popravke
ability.statusfield = {0} Statusno polje
ability.unitspawn = {0} Fabrika
ability.shieldregenfield = Brzina obnove štita
ability.movelightning = Munje pri kretanju
ability.energyfield = Energetsko Polje: [accent]{0}[] štete ~ [accent]{1}[] polja / [accent]{2}[] maksimalnih meta
bar.onlycoredeposit = Only Core Depositing Allowed
bar.drilltierreq = Bolja Bušilica Potrebna
bar.noresources = Nedostaju Resursi
bar.corereq = Potrebno Jezgro kao Osnova
bar.corefloor = Zahteva Zonu Jezgra
bar.cargounitcap = Cargo Unit Cap Reached
bar.drillspeed = Brzina Bušenja: {0}/s
bar.pumpspeed = Brzina Pumpanja: {0}/s
bar.efficiency = Efikasnost: {0}%
bar.boost = Pojačanje: +{0}%
bar.powerbalance = Energija: {0}/s
bar.powerstored = Skladišćeno: {0}/{1}
bar.poweramount = Količina: {0}
bar.poweroutput = Power Output: {0}
bar.powerlines = Povezano: {0}/{1}
bar.items = Items: {0}
bar.capacity = Kapacitet: {0}
bar.unitcap = {0} {1}/{2}
bar.liquid = Tečnost
bar.heat = Toplota
bar.heatamount = Količina Toplote: {0}
bar.heatpercent = Količina Toplote: {0} ({1}%)
bar.power = Energija
bar.progress = Build Progress
bar.loadprogress = Progress
bar.launchcooldown = Launch Cooldown
bar.input = Ulaz
bar.output = Izlaz
bar.strength = [stat]{0}[lightgray]x snage
units.processorcontrol = [lightgray]Procesno Upravljan
bullet.damage = [stat]{0}[lightgray] šteta
bullet.splashdamage = [stat]{0}[lightgray] oblasna šteta ~[stat] {1}[lightgray] polja
bullet.incendiary = [stat]zapaljiv
bullet.homing = [stat]navođen
bullet.armorpierce = [stat]proboj oklopa
bullet.frags = [stat]{0}[lightgray]x šrapnela:
bullet.lightning = [stat]{0}[lightgray]x munja ~ [stat]{1}[lightgray] štete
bullet.buildingdamage = [stat]{0}%[lightgray] šteta za strukture
bullet.knockback = [stat]{0}[lightgray] odbacivanje
bullet.pierce = [stat]{0}[lightgray]x probijanje
bullet.infinitepierce = [stat]proboj
bullet.healpercent = [stat]{0}[lightgray]% popravljanje
bullet.healamount = [stat]{0}[lightgray] direktna popravka
bullet.multiplier = [stat]{0}[lightgray]x umnožavanje municije
bullet.reload = [stat]{0}[lightgray]x brzina paljbe
bullet.range = [stat]{0}[lightgray] domet
unit.blocks = blokova
unit.blockssquared = blokova²
unit.powersecond = jedinica energije/sekundi
unit.tilessecond = polja/sekundi
unit.liquidsecond = jedinica tečnosti/sekundi
unit.itemssecond = items/second
unit.liquidunits = jedinica tečnosti
unit.powerunits = jedinica energije
unit.heatunits = jedinica toplote
unit.degrees = stepeni
unit.seconds = sekunde
unit.minutes = minuti
unit.persecond = /sekundi
unit.perminute = /minuti
unit.timesspeed = x brzina
unit.percent = %
unit.shieldhealth = snaga štita
unit.items = items
unit.thousands = hiljade
unit.millions = milioni
unit.billions = milijarde
unit.pershot = /pucnju
category.purpose = Namena
category.general = Opšte
category.power = Energija
category.liquids = Tečnosti
category.items = Resursi
category.crafting = Ulaz/izlaz
category.function = Funkcija
category.optional = Dotatna Poboljšanja
setting.skipcoreanimation.name = Preskoči animacije sletanja i poletanja Jezgra.
setting.landscape.name = Lock Landscape
setting.shadows.name = Senke
setting.blockreplace.name = Automatski Predlogi Blokova
setting.linear.name = Linear Filtering
setting.hints.name = Hints
setting.logichints.name = Logic Hints
setting.backgroundpause.name = Pauziraj u Pozadini
setting.buildautopause.name = Automatski Pauziraj Gradnju
setting.doubletapmine.name = Double-Tap to Mine
setting.commandmodehold.name = Drži za Upravljački Mod
setting.modcrashdisable.name = Disable Mods On Startup Crash
setting.animatedwater.name = Animirana Površina
setting.animatedshields.name = Animirani Štitovi
setting.playerindicators.name = Indikatori Igrača
setting.indicators.name = Indikatori Neprijatelja
setting.autotarget.name = Auto-nišan
setting.keyboard.name = Mouse+Keyboard Controls
setting.touchscreen.name = Touchscreen Controls
setting.fpscap.name = Maksimalni FPS
setting.fpscap.none = Nema
setting.fpscap.text = {0} FPS
setting.uiscale.name = UI Scaling
setting.uiscale.description = Restart required to apply changes.
setting.swapdiagonal.name = Uvek Dijagonalno Postavljanje
setting.difficulty.training = Training
setting.difficulty.easy = Easy
setting.difficulty.normal = Normal
setting.difficulty.hard = Hard
setting.difficulty.insane = Insane
setting.difficulty.name = Difficulty:
setting.screenshake.name = Screen Shake
setting.bloomintensity.name = Bloom Intensity
setting.bloomblur.name = Bloom Blur
setting.effects.name = Display Effects
setting.destroyedblocks.name = Prikazuj Uništene Blokove
setting.blockstatus.name = Prikazuj Status Blokova
setting.conveyorpathfinding.name = Conveyor Placement Pathfinding
setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Interval Čuvanja
setting.seconds = {0} sekundi
setting.milliseconds = {0} milisekundi
setting.fullscreen.name = Ceo Ekran
setting.borderlesswindow.name = Bezgranični Prozor
setting.borderlesswindow.name.windows = Ceo Bezgranični Ekran
setting.borderlesswindow.description = Restartovanje je zahtevano da bi se učitale promene.
setting.fps.name = Prikazuj FPS i Ping
setting.console.name = Osposobi Konzolu
setting.smoothcamera.name = Smooth Camera
setting.vsync.name = VSync
setting.pixelate.name = Pixelate
setting.minimap.name = Prikaži Minimapu
setting.coreitems.name = Display Core Items
setting.position.name = Prikaži Poziciju Igrača
setting.mouseposition.name = Prilaži Poziciju Miša
setting.musicvol.name = Jačina Muzike
setting.atmosphere.name = Prikaži Atmosferu Planete
setting.ambientvol.name = Jačina Zvuka Ambijenta
setting.mutemusic.name = Mute Music
setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports
setting.savecreate.name = Auto-Create Saves
setting.publichost.name = Public Game Visibility
setting.playerlimit.name = Limit Igrača
setting.chatopacity.name = Chat Opacity
setting.lasersopacity.name = Power Laser Opacity
setting.bridgeopacity.name = Bridge Opacity
setting.playerchat.name = Display Player Bubble Chat
setting.showweather.name = Show Weather Graphics
setting.hidedisplays.name = Hide Logic Displays
public.confirm = Do you want to make your game public?\n[accent]Anyone will be able to join your games.\n[lightgray]This can be changed later in Settings->Game->Public Game Visibility.
public.confirm.really = If you want to play with friends, use [green]Invite Friend[] instead of a [scarlet]Public server[]!\nAre you sure you want to make your game [scarlet]public[]?
public.beta = Note that beta versions of the game cannot make public lobbies.
uiscale.reset = UI scale has been changed.\nPress "OK" to confirm this scale.\n[scarlet]Reverting and exiting in[accent] {0}[] seconds...
uiscale.cancel = Cancel & Exit
setting.bloom.name = Bloom
keybind.title = Rebind Keys
keybinds.mobile = [scarlet]Most keybinds here are not functional on mobile. Only basic movement is supported.
category.general.name = General
category.view.name = View
category.multiplayer.name = Multiplayer
category.blocks.name = Block Select
placement.blockselectkeys = \n[lightgray]Key: [{0},
keybind.respawn.name = Respawn
keybind.control.name = Kontrološi Jedinicu
keybind.clear_building.name = Clear Building
keybind.press = Pritisni dugme...
keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot
keybind.toggle_power_lines.name = Toggle Power Lasers
keybind.toggle_block_status.name = Toggle Block Statuses
keybind.move_x.name = Move X
keybind.move_y.name = Move Y
keybind.mouse_move.name = Follow Mouse
keybind.pan.name = Pan View
keybind.boost.name = Boost
keybind.command_mode.name = Upravljački Mod
keybind.schematic_select.name = Izageri Region
keybind.schematic_menu.name = Schematic Menu
keybind.schematic_flip_x.name = Flip Schematic X
keybind.schematic_flip_y.name = Flip Schematic Y
keybind.category_prev.name = Previous Category
keybind.category_next.name = Next Category
keybind.block_select_left.name = Block Select Left
keybind.block_select_right.name = Block Select Right
keybind.block_select_up.name = Block Select Up
keybind.block_select_down.name = Block Select Down
keybind.block_select_01.name = Category/Block Select 1
keybind.block_select_02.name = Category/Block Select 2
keybind.block_select_03.name = Category/Block Select 3
keybind.block_select_04.name = Category/Block Select 4
keybind.block_select_05.name = Category/Block Select 5
keybind.block_select_06.name = Category/Block Select 6
keybind.block_select_07.name = Category/Block Select 7
keybind.block_select_08.name = Category/Block Select 8
keybind.block_select_09.name = Category/Block Select 9
keybind.block_select_10.name = Category/Block Select 10
keybind.fullscreen.name = Toggle Fullscreen
keybind.select.name = Izaberi/Pucaj
keybind.diagonal_placement.name = Diagonalo Postavljanje
keybind.pick.name = Izaberi Blok
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.pickupCargo.name = Pickup Cargo
keybind.dropCargo.name = Drop Cargo
keybind.shoot.name = Ispaljuj
keybind.zoom.name = Zoom
keybind.menu.name = Meni
keybind.pause.name = Pauziraj
keybind.pause_building.name = Pause/Resume Building
keybind.minimap.name = Minimapa
keybind.planet_map.name = Planetarna Mapa
keybind.research.name = Izuči
keybind.block_info.name = O Bloku
keybind.chat.name = Čet
keybind.player_list.name = Lista Igrača
keybind.console.name = Console
keybind.rotate.name = Rotate
keybind.rotateplaced.name = Rotate Existing (Hold)
keybind.toggle_menus.name = Toggle Menus
keybind.chat_history_prev.name = Chat History Prev
keybind.chat_history_next.name = Chat History Next
keybind.chat_scroll.name = Chat Scroll
keybind.chat_mode.name = Change Chat Mode
keybind.drop_unit.name = Drop Unit
keybind.zoom_minimap.name = Zoom Minimap
mode.help.title = Opis Modova
mode.survival.name = Preživljavanje
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.\n[gray]Requires enemy spawns in the map to play.
mode.sandbox.name = Sandbox
mode.sandbox.description = Infinite resources and no timer for waves.
mode.editor.name = Editor
mode.pvp.name = PvP
mode.pvp.description = Fight against other players locally.\n[gray]Requires at least 2 differently-colored cores in the map to play.
mode.attack.name = Napad
mode.attack.description = Destroy the enemy's base. \n[gray]Requires a red core in the map to play.
mode.custom = Custom Rules
rules.infiniteresources = Bezkonačni Resursi
rules.onlydepositcore = Only Allow Core Depositing
rules.reactorexplosions = Eksplozije Reaktora
rules.coreincinerates = Core Incinerates Overflow
rules.disableworldprocessors = Onesposobi Svetovne Procesore
rules.schematic = Šeme Su Dozvoljene
rules.wavetimer = Wave Timer
rules.waves = Talasi
rules.attack = Mod Napada
rules.rtsai = RTS AI
rules.rtsminsquadsize = Minimalna Veličina Odreda
rules.rtsmaxsquadsize = Maksimalna Veličina Odreda
rules.rtsminattackweight = Minimalna Težina Napada
rules.cleanupdeadteams = Clean Up Defeated Team Buildings (PvP)
rules.corecapture = Zauzmi Jezgro Po Uništenju
rules.polygoncoreprotection = Polygonal Core Protection
rules.placerangecheck = Placement Range Check
rules.enemyCheat = Infinite AI (Red Team) Resources
rules.blockhealthmultiplier = Block Health Multiplier
rules.blockdamagemultiplier = Block Damage Multiplier
rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
rules.unithealthmultiplier = Unit Health Multiplier
rules.unitdamagemultiplier = Unit Damage Multiplier
rules.solarmultiplier = Solar Power Multiplier
rules.unitcapvariable = Cores Contribute To Unit Cap
rules.unitcap = Base Unit Cap
rules.limitarea = Ograniči Prostor Mape
rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
rules.wavespacing = Razmak Između Talasa:[lightgray] (sec)
rules.initialwavespacing = Početni Razmak Talasa:[lightgray] (sec)
rules.buildcostmultiplier = Build Cost Multiplier
rules.buildspeedmultiplier = Build Speed Multiplier
rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
rules.waitForWaveToEnd = Talasi Čekaju Za Neprijatelje
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
rules.unitammo = Jedinice Zahtevaju Municiju
rules.enemyteam = Neprilateljski Tim
rules.playerteam = Tim Igrača
rules.title.waves = Talasi
rules.title.resourcesbuilding = Resursi i Građevine
rules.title.enemy = Neprijatelji
rules.title.unit = Jedinice
rules.title.experimental = Experimental
rules.title.environment = Okolina
rules.title.teams = Timovi
rules.title.planet = Planeta
rules.lighting = Osvetljenje
rules.fog = Magla Rata
rules.fire = Plamen
rules.anyenv = <Bilo Koja>
rules.explosions = Block/Unit Explosion Damage
rules.ambientlight = Okolno Osvetljenje
rules.weather = Vreme
rules.weather.frequency = Učestalost:
rules.weather.always = Stalno
rules.weather.duration = Dužina:
content.item.name = Items
content.liquid.name = Tečnosti
content.unit.name = Jedinice
content.block.name = Blocks
content.status.name = Status Effects
content.sector.name = Sektori
content.team.name = Factions
wallore = (Zid)
item.copper.name = Bakar
item.lead.name = Olovo
item.coal.name = Ugalj
item.graphite.name = Grafit
item.titanium.name = Titanijum
item.thorium.name = Torijum
item.silicon.name = Silicijum
item.plastanium.name = Plastanijum
item.phase-fabric.name = Fazna Tkanina
item.surge-alloy.name = Impulsna Legura
item.spore-pod.name = Kapsula Spora
item.sand.name = Pesak
item.blast-compound.name = Eksplozivno Jedinjenje
item.pyratite.name = Piratit
item.metaglass.name = Meta-Staklo
item.scrap.name = Opiljci
item.fissile-matter.name = Fissile Matter
item.beryllium.name = Beriljium
item.tungsten.name = Volfram
item.oxide.name = Oksid
item.carbide.name = Karbid
item.dormant-cyst.name = Dormant Cyst
liquid.water.name = Voda
liquid.slag.name = Šljaka
liquid.oil.name = Nafta
liquid.cryofluid.name = Kriotečnost
liquid.neoplasm.name = Neoplazma
liquid.arkycite.name = Arkycite
liquid.gallium.name = Gallium
liquid.ozone.name = Ozon
liquid.hydrogen.name = Vodonik
liquid.nitrogen.name = Azot
liquid.cyanogen.name = Cianogen
unit.dagger.name = Bodež
unit.mace.name = Topuz
unit.fortress.name = Tvrđava
unit.nova.name = Nova
unit.pulsar.name = Pulsar
unit.quasar.name = Kvazar
unit.crawler.name = Puzač
unit.atrax.name = Atraks
unit.spiroct.name = Spirokt
unit.arkyid.name = Arkid
unit.toxopid.name = Toksopid
unit.flare.name = Blesak
unit.horizon.name = Horizont
unit.zenith.name = Zenit
unit.antumbra.name = Antumbra
unit.eclipse.name = Pomračenje
unit.mono.name = Mono
unit.poly.name = Poli
unit.mega.name = Mega
unit.quad.name = Kvad
unit.oct.name = Okt
unit.risso.name = Riso
unit.minke.name = Minke
unit.bryde.name = Bride
unit.sei.name = Sei
unit.omura.name = Omura
unit.retusa.name = Retuza
unit.oxynoe.name = Oksinoe
unit.cyerce.name = Cierce
unit.aegires.name = Aegires
unit.navanax.name = Navanaks
unit.alpha.name = Alfa
unit.beta.name = Beta
unit.gamma.name = Gama
unit.scepter.name = Skiptar
unit.reign.name = Vlast
unit.vela.name = Vela
unit.corvus.name = Korvus
unit.stell.name = Stell
unit.locus.name = Lokus
unit.vanquish.name = Savladaj
unit.conquer.name = Zavladaj
unit.cleroi.name = Cleroi
unit.tecta.name = Tekta
unit.collaris.name = Okovratnik
unit.avert.name = Odvrat
unit.quell.name = Gasitelj
unit.disrupt.name = Lobomotija
unit.evoke.name = Izazvati
unit.incite.name = Podstaći
unit.emanate.name = Proizići
unit.manifold.name = Manifold
unit.assembly-drone.name = Assembly Drone
unit.precept.name = Propis
unit.merui.name = Merui
unit.anthicus.name = Anthikus
unit.elude.name = Izvrda
unit.obviate.name = Preduhitro
block.parallax.name = Odblesak
block.cliff.name = Litica
block.sand-boulder.name = Peščani Kamen
block.basalt-boulder.name = Bazaltni Kamen
block.grass.name = Trava
block.molten-slag.name = Šljaka
block.pooled-cryofluid.name = Kriotečnost
block.space.name = Svemir
block.salt.name = So
block.salt-wall.name = Solni Zid
block.pebbles.name = Šljunak
block.tendrils.name = Rastinje
block.sand-wall.name = Peščani Zid
block.spore-pine.name = Četinar Spora
block.spore-wall.name = Zid Spora
block.boulder.name = Stena
block.snow-boulder.name = Snežni Kamen
block.snow-pine.name = Snežni Četinar
block.shale.name = Škriljac
block.shale-boulder.name = Škriljčani Kamen
block.moss.name = Mahovina
block.shrubs.name = Žbunovi
block.spore-moss.name = Mahovina Spora
block.shale-wall.name = Škriljčani Zid
block.scrap-wall.name = Zid od Opiljaka
block.scrap-wall-large.name = Veliki Zid od Opiljaka
block.scrap-wall-huge.name = Ogromni Zid od Opiljaka
block.scrap-wall-gigantic.name = Džinovski Zid od Opiljaka
block.thruster.name = Potisnik
block.kiln.name = Pećnica
block.graphite-press.name = Grafitna Presa
block.multi-press.name = Multi-Presa
block.constructing = {0} [lightgray](U izgradnji)
block.spawn.name = Mesto Stvaranja Neprijatelja
block.core-shard.name = Jezgro: Krhotina
block.core-foundation.name = Jezgro: Temelj
block.core-nucleus.name = Jezgro: Nukleus
block.deep-water.name = Duboka Voda
block.shallow-water.name = Voda
block.tainted-water.name = Zaprljana Voda
block.deep-tainted-water.name = Duboka Zaprljana Voda
block.darksand-tainted-water.name = Zaprljana Voda na Tamnom Pesku
block.tar.name = Katran
block.stone.name = Kamen
block.sand.name = Pesak
block.darksand.name = Tamni Pesak
block.ice.name = Led
block.snow.name = Sneg
block.crater-stone.name = Krateri
block.sand-water.name = Voda na Pesku
block.darksand-water.name = Voda na Tamnom Pesku
block.char.name = Nagoretina
block.dacite.name = Dacit
block.rhyolite.name = Rilotit
block.dacite-wall.name = Dacitni Zid
block.dacite-boulder.name = Dacitni Kamen
block.ice-snow.name = Snežni Led
block.stone-wall.name = Kameni Zid
block.ice-wall.name = Ledeni Zid
block.snow-wall.name = Snežni Zid
block.dune-wall.name = Peščani Zid
block.pine.name = Četinar
block.dirt.name = Zemlja
block.dirt-wall.name = Zemljani Zid
block.mud.name = Blato
block.white-tree-dead.name = Mrtvo Belo Drvo
block.white-tree.name = Belo Drvo
block.spore-cluster.name = Kolonija Spora
block.metal-floor.name = Metalni Pod 1
block.metal-floor-2.name = Metalni Pod 2
block.metal-floor-3.name = Metalni Pod 3
block.metal-floor-4.name = Metalni Pod 4
block.metal-floor-5.name = Metalni Pod 5
block.metal-floor-damaged.name = Oštećeni Metalni Pod
block.dark-panel-1.name = Tamna Ploča 1
block.dark-panel-2.name = Tamna Ploča 2
block.dark-panel-3.name = Tamna Ploča 3
block.dark-panel-4.name = Tamna Ploča 4
block.dark-panel-5.name = Tamna Ploča 5
block.dark-panel-6.name = Tamna Ploča 6
block.dark-metal.name = Tamni Metal
block.basalt.name = Bazalt
block.hotrock.name = Vrele Stene
block.magmarock.name = Magmatske Stene
block.copper-wall.name = Bakarni Zid
block.copper-wall-large.name = Veliki Bakarni Zid
block.titanium-wall.name = Titanijumski Zid
block.titanium-wall-large.name = Veliki Titanijumski Zid
block.plastanium-wall.name = Plastanijumski Zid
block.plastanium-wall-large.name = Veliki Plastanijumski Zid
block.phase-wall.name = Fazni Zid
block.phase-wall-large.name = Veliki Fazni Zid
block.thorium-wall.name = Torijumski Zid
block.thorium-wall-large.name = Veliki Torijumski Zid
block.door.name = Vrata
block.door-large.name = Velika Vrata
block.duo.name = Duo
block.scorch.name = Iskra
block.scatter.name = Rasprskati
block.hail.name = Grad
block.lancer.name = Koplje
block.conveyor.name = Pokretna Traka
block.titanium-conveyor.name = Titanijumska Traka
block.plastanium-conveyor.name = Plastanijumska Traka
block.armored-conveyor.name = Oklopna Traka
block.junction.name = Raskršće
block.router.name = Ruter
block.distributor.name = Distributer
block.sorter.name = Sorter
block.inverted-sorter.name = Naopaki Sorter
block.message.name = Poruka
block.illuminator.name = Svetlo
block.overflow-gate.name = Prelivna Kapija
block.underflow-gate.name = Podlivna Kapija
block.silicon-smelter.name = Silicijumska Pećnica
block.phase-weaver.name = Fazni razboj
block.pulverizer.name = Usitnjavač
block.cryofluid-mixer.name = Mešalica Kriotečnosti
block.melter.name = Topionica
block.incinerator.name = Spaljivač
block.spore-press.name = Kompresor Spora
block.separator.name = Razdvajač
block.coal-centrifuge.name = Centrifuga za Ugajl
block.power-node.name = Strujni Čvor
block.power-node-large.name = Veliki Strujni Čvor
block.surge-tower.name = Impulsni Toranj
block.diode.name = Baterijska Dioda
block.battery.name = Baterija
block.battery-large.name = Velika Baterija
block.combustion-generator.name = Sagorevački Generator
block.steam-generator.name = Parna Turbina
block.differential-generator.name = Diferencijalni Generator
block.impact-reactor.name = Udarni Reaktor
block.mechanical-drill.name = Mehanička Bušilica
block.pneumatic-drill.name = Pneumatska Bušilica
block.laser-drill.name = Laserka Bušilica
block.water-extractor.name = Hidrofor
block.cultivator.name = Kultivator
block.conduit.name = Cev
block.mechanical-pump.name = Mehanička Pumpa
block.item-source.name = Izvor Pesursa
block.item-void.name = Brisač Pesursa
block.liquid-source.name = Izvor Tečnosti
block.liquid-void.name = Brisač Tečnosti
block.power-void.name = Brisač Struje
block.power-source.name = Izvor Strujue
block.unloader.name = Istovarivač
block.vault.name = Trezor
block.wave.name = Talas
block.tsunami.name = Cunami
block.swarmer.name = Roj
block.salvo.name = Salvo
block.ripple.name = Impuls
block.phase-conveyor.name = Fazna Traka
block.bridge-conveyor.name = Premostna Traka
block.plastanium-compressor.name = Kompresor Plastanijuma
block.pyratite-mixer.name = Mešalica Piratita
block.blast-mixer.name = Mešalica Eksploziva
block.solar-panel.name = Solarni Panel
block.solar-panel-large.name = Veliki Solarni Panel
block.oil-extractor.name = Naftna Bušotina
block.repair-point.name = Popravna Tačka
block.repair-turret.name = Popravni Top
block.pulse-conduit.name = Pulsna Cev
block.plated-conduit.name = Oklopna Cev
block.phase-conduit.name = Fazna Cev
block.liquid-router.name = Ruter Tečnosti
block.liquid-tank.name = Rezervoar
block.liquid-container.name = Tečno Skladište
block.liquid-junction.name = Raskršće Tečnosti
block.bridge-conduit.name = Premostna Cev
block.rotary-pump.name = Obrtna Pumpa
block.thorium-reactor.name = Nuklearni Reaktor
block.mass-driver.name = Akcelerator
block.blast-drill.name = Vazdušna Bušilica
block.impulse-pump.name = Termalna Pumpa
block.thermal-generator.name = Termalni Generator
block.surge-smelter.name = Topionica Impulsne legure
block.mender.name = Popravljač
block.mend-projector.name = Projektor Popravke
block.surge-wall.name = Impulsni Zid
block.surge-wall-large.name = Veliki impulsni zid
block.cyclone.name = Ciklon
block.fuse.name = Fuzija
block.shock-mine.name = Šok-mina
block.overdrive-projector.name = Projektor Ubrzanja
block.force-projector.name = Projektor Štita
block.arc.name = Luk
block.rtg-generator.name = RTG Generator
block.spectre.name = Utvara
block.meltdown.name = Istopitelj
block.foreshadow.name = Predznak
block.container.name = Kontejner
block.launch-pad.name = Launch Pad
block.segment.name = Segment
block.ground-factory.name = Zemna Fabrika
block.air-factory.name = Vazdušna Fabrika
block.naval-factory.name = Morska Fabrika
block.additive-reconstructor.name = Dodatni Rekonstruktor
block.multiplicative-reconstructor.name = Multiplikativni Rekonstruktor
block.exponential-reconstructor.name = Eksponencijalni Rekonstruktor
block.tetrative-reconstructor.name = Tetrativni Rekonstruktor
block.payload-conveyor.name = Tovarna Traka
block.payload-router.name = Tovarni Ruter
block.duct.name = Kanal
block.duct-router.name = Kanalski Ruter
block.duct-bridge.name = Kanalski Most
block.payload-propulsion-tower.name = Tovarni Lansirni Toranj
block.payload-void.name = Brisač Tovara
block.payload-source.name = Izvor Tovara
block.disassembler.name = Rastavljač
block.silicon-crucible.name = Silikonska Topionica
block.overdrive-dome.name = Ubrzavna Kupola
block.interplanetary-accelerator.name = Interplanetarni akcelerator
block.constructor.name = Zidar
block.constructor.description = Proizvodi građevine do 2x2 veličine.
block.large-constructor.name = Vekiki Zidar
block.large-constructor.description = Proizvodi građevine do 4x4 veličine.
block.deconstructor.name = Deconstructor
block.deconstructor.description = Razgrađuje građevine i jedinice koje uđu unutra. Vraća se 100% cene gradnje.
block.payload-loader.name = Payload Loader
block.payload-loader.description = Load liquids and items into blocks.
block.payload-unloader.name = Payload Unloader
block.payload-unloader.description = Unloads liquids and items from blocks.
block.heat-source.name = Heat Source
block.heat-source.description = A 1x1 block that gives virtualy infinite heat.
block.empty.name = Prazno
block.rhyolite-crater.name = Riolitni Krateri
block.rough-rhyolite.name = Grub Riolit
block.regolith.name = Regolit
block.yellow-stone.name = Žuta Stena
block.carbon-stone.name = Ugljenična Stena
block.ferric-stone.name = Železna Stena
block.ferric-craters.name = Železni Krateri
block.beryllic-stone.name = Beryllic Stone
block.crystalline-stone.name = Kristalinska Stena
block.crystal-floor.name = Kristalni Pod
block.yellow-stone-plates.name = Ploče Žute Stene
block.red-stone.name = Crvena Stena
block.dense-red-stone.name = Gusta Crvena Stena
block.red-ice.name = Crveni Led
block.arkycite-floor.name = Arkycite Floor
block.arkyic-stone.name = Arkyic Stone
block.rhyolite-vent.name = Riolitni Gejzir
block.carbon-vent.name = Ugljenični Gejzir
block.arkyic-vent.name = Arkyic Vent
block.yellow-stone-vent.name = Gejzir Žute Stene
block.red-stone-vent.name = Gejzir Crvene Stene
block.redmat.name = Redmat
block.bluemat.name = Bluemat
block.core-zone.name = Zona Jezgra
block.regolith-wall.name = Regolitni Zid
block.yellow-stone-wall.name = Zid Žute Stene
block.rhyolite-wall.name = Riolitni Zid
block.carbon-wall.name = Ugljenični Zid
block.ferric-stone-wall.name = Zid Železne Stene
block.beryllic-stone-wall.name = Beryllic Stone Wall
block.arkyic-wall.name = Arkyic Wall
block.crystalline-stone-wall.name = Zid Kristalinske Stene
block.red-ice-wall.name = Zid Crvenog Leda
block.red-stone-wall.name = Zid Crvene Stene
block.red-diamond-wall.name = Crveni Dijamanstki Zid
block.redweed.name = Crvena Trava
block.pur-bush.name = Pur Bush
block.yellowcoral.name = Žuti Koral
block.carbon-boulder.name = Ugljenični Kamen
block.ferric-boulder.name = Železni Kamen
block.beryllic-boulder.name = Beryllic Boulder
block.yellow-stone-boulder.name = Yellow Stone Boulder
block.arkyic-boulder.name = Arkyic Boulder
block.crystal-cluster.name = Crystal Cluster
block.vibrant-crystal-cluster.name = Vibrant Crystal Cluster
block.crystal-blocks.name = Kristalni Blokovi
block.crystal-orbs.name = Kristalne Kugle
block.crystalline-boulder.name = Kristalinski Kamen
block.red-ice-boulder.name = Kamen Crvenog Leda
block.rhyolite-boulder.name = Riolitni Kamen
block.red-stone-boulder.name = Kamen Crvene Stene
block.graphitic-wall.name = Grafitni Zid
block.silicon-arc-furnace.name = Elektrostatična Silikonska Peć
block.electrolyzer.name = Electrolyzer
block.atmospheric-concentrator.name = Atmosferni Koncentrator
block.oxidation-chamber.name = Oksidaciona Komora
block.electric-heater.name = Električna Grejalica
block.slag-heater.name = Slag Heater
block.phase-heater.name = Fazna Grejalica
block.heat-redirector.name = Preusmerivač Toplote
block.slag-incinerator.name = Slag Incinerator
block.carbide-crucible.name = Carbide Crucible
block.slag-centrifuge.name = Slag Centrifuge
block.surge-crucible.name = Surge Crucible
block.cyanogen-synthesizer.name = Cyanogen Synthesizer
block.phase-synthesizer.name = Phase Synthesizer
block.heat-reactor.name = Toplotni Reaktor
block.beryllium-wall.name = Berilijumski Zid
block.beryllium-wall-large.name = Veliki Berilijumski Zid
block.tungsten-wall.name = Volframski Zid
block.tungsten-wall-large.name = Veliki Volframski Zid
block.blast-door.name = Blast Door
block.carbide-wall.name = Karbidni Zid
block.carbide-wall-large.name = Veliki Karbidni Zid
block.reinforced-surge-wall.name = Reinforced Surge Wall
block.reinforced-surge-wall-large.name = Large Reinforced Surge Wall
block.shielded-wall.name = Štitni Zid
block.radar.name = Radar
block.build-tower.name = Toranj Gradnje
block.regen-projector.name = Projektor Regeneracije
block.shockwave-tower.name = Toranj Praska
block.shield-projector.name = Projektor Štita
block.large-shield-projector.name = Veliki Projektor Štita
block.armored-duct.name = Oklopljeni Kanal
block.overflow-duct.name = Overflow Duct
block.underflow-duct.name = Underflow Duct
block.duct-unloader.name = Duct Unloader
block.surge-conveyor.name = Impulsna Traka
block.surge-router.name = Impulsni Ruter
block.unit-cargo-loader.name = Unit Cargo Loader
block.unit-cargo-unload-point.name = Unit Cargo Unload Point
block.reinforced-pump.name = Armirana Pumpa
block.reinforced-conduit.name = Armirana Cev
block.reinforced-liquid-junction.name = Reinforced Liquid Junction
block.reinforced-bridge-conduit.name = Armirana Mostna Cev
block.reinforced-liquid-router.name = Armirani Tečni Ruter
block.reinforced-liquid-container.name = Armirani Tečni Rezervoar
block.reinforced-liquid-tank.name = Armirani Tečni Tanker
block.beam-node.name = Beam Node
block.beam-tower.name = Beam Tower
block.beam-link.name = Beam Link
block.turbine-condenser.name = Turbinski Kondezator
block.chemical-combustion-chamber.name = Elektrana Hemijskog Sagorevanja
block.pyrolysis-generator.name = Pirolizna Elektrana
block.vent-condenser.name = Gejzirni Kondezator
block.cliff-crusher.name = Planinolom
block.plasma-bore.name = Plasma Bore
block.large-plasma-bore.name = Large Plasma Bore
block.impact-drill.name = Udarna Drobilica
block.eruption-drill.name = Eruption Drill
block.core-bastion.name = Jezgro: Bastilja
block.core-citadel.name = Core Citadel
block.core-acropolis.name = Core Acropolis
block.reinforced-container.name = Armirani Kontejner
block.reinforced-vault.name = Armirani Trezor
block.breach.name = Proboj
block.sublimate.name = Sublimate
block.titan.name = Titan
block.disperse.name = Disperse
block.afflict.name = Afflict
block.lustre.name = Lustre
block.scathe.name = Scathe
block.fabricator.name = Fabricator
block.tank-refabricator.name = Tank Refabricator
block.mech-refabricator.name = Mech Refabricator
block.ship-refabricator.name = Ship Refabricator
block.tank-assembler.name = Tank Assembler
block.ship-assembler.name = Ship Assembler
block.mech-assembler.name = Mech Assembler
block.reinforced-payload-conveyor.name = Armirana Tovarna Traka
block.reinforced-payload-router.name = Armirani Tovarni Ruter
block.payload-mass-driver.name = Payload Mass Driver
block.small-deconstructor.name = Small Deconstructor
block.canvas.name = Kanvas
block.world-processor.name = Svetovni Procesor
block.world-cell.name = Svetovna Ćelija
block.shield-breaker.name = Shield Breaker (temp name/sprite)
block.tank-fabricator.name = Tank Fabricator
block.mech-fabricator.name = Mech Fabricator
block.ship-fabricator.name = Ship Fabricator
block.prime-refabricator.name = Prime Refabricator
block.unit-repair-tower.name = Toranj Jediničnih Popravki
block.diffuse.name = Difuzija
block.basic-assembler-module.name = Prosti Proizvodni Modul
block.smite.name = Smite
block.malign.name = Malign
block.switch.name = Prekidač
block.micro-processor.name = Mikro Procesor
block.logic-processor.name = Logički Procesor
block.hyper-processor.name = Hiper Procesor
block.logic-display.name = Logički Displej
block.large-logic-display.name = Veliki Logički Displej
block.memory-cell.name = Memorijska Ćelija
block.memory-bank.name = Memorijska Banka
team.malis.name = Baštovan
team.crux.name = Srž
team.sharded.name = Skrhani
team.derelict.name = Zabačen
team.green.name = zeleni
team.blue.name = plavi
hint.skip = Skip
hint.desktopMove = Use [accent][[WASD][] to move.
hint.zoom = [accent]Scroll[] to zoom in or out.
hint.mine = Move near the \uf8c4 copper ore and [accent]tap[] it to mine manually.
hint.desktopShoot = [accent][[Left-click][] to shoot.
hint.depositItems = To transfer items, drag from your ship to the core.
hint.respawn = To respawn as a ship, press [accent][[V][].
hint.respawn.mobile = You have switched control to a unit/structure. To respawn as a ship, [accent]tap the avatar in the top left.[]
hint.desktopPause = Press [accent][[Space][] to pause and unpause the game.
hint.placeDrill = Select the \ue85e [accent]Drill[] tab in the menu at the bottom right, then select a \uf870 [accent]Drill[] and click on a copper patch to place it.
hint.placeDrill.mobile = Select the \ue85e [accent]Drill[] tab in the menu at the bottom right, then select a \uf870 [accent]Drill[] and tap on a copper patch to place it.\n\nPress the \ue800 [accent]checkmark[] at the bottom right to confirm.
hint.placeConveyor = Conveyors move items from drills into other blocks. Select a \uf896 [accent]Conveyor[] from the \ue814 [accent]Distribution[] tab.\n\nClick and drag to place multiple conveyors.\n[accent]Scroll[] to rotate.
hint.placeConveyor.mobile = Conveyors move items from drills into other blocks. Select a \uf896 [accent]Conveyor[] from the \ue814 [accent]Distribution[] tab.\n\nHold down your finger for a second and drag to place multiple conveyors.
hint.placeTurret = Place \uf861 [accent]Turrets[] to defend your base from enemies.\n\nTurrets require ammo - in this case, \uf838copper.\nUse conveyors and drills to supply them.
hint.breaking = [accent]Right-click[] and drag to break blocks.
hint.breaking.mobile = Activate the \ue817 [accent]hammer[] in the bottom right and tap to break blocks.\n\nHold down your finger for a second and drag to break in a selection.
hint.blockInfo = View information of a block by selecting it in the [accent]build menu[], then selecting the [accent][[?][] button at the right.
hint.derelict = [accent]Derelict[] structures are broken remnants of old bases that no longer function.\n\nThese structures can be [accent]deconstructed[] for resources.
hint.research = Use the \ue875 [accent]Research[] button to research new technology.
hint.research.mobile = Use the \ue875 [accent]Research[] button in the \ue88c [accent]Menu[] to research new technology.
hint.unitControl = Hold [accent][[L-ctrl][] and [accent]click[] to control friendly units or turrets.
hint.unitControl.mobile = [accent][[Double-tap][] to control friendly units or turrets.
hint.launch = Once enough resources are collected, you can [accent]Launch[] by selecting nearby sectors from the \ue827 [accent]Map[] in the bottom right.
hint.launch.mobile = Once enough resources are collected, you can [accent]Launch[] by selecting nearby sectors from the \ue827 [accent]Map[] in the \ue88c [accent]Menu[].
hint.schematicSelect = Hold [accent][[F][] and drag to select blocks to copy and paste.\n\n[accent][[Middle Click][] to copy a single block type.
hint.conveyorPathfind = Hold [accent][[L-Ctrl][] while dragging conveyors to automatically generate a path.
hint.conveyorPathfind.mobile = Enable \ue844 [accent]diagonal mode[] and drag conveyors to automatically generate a path.
hint.boost = Hold [accent][[L-Shift][] to fly over obstacles with your current unit.\n\nOnly a few ground units have boosters.
hint.payloadPickup = Press [accent][[[] to pick up small blocks or units.
hint.payloadPickup.mobile = [accent]Tap and hold[] a small block or unit to pick it up.
hint.payloadDrop = Press [accent]][] to drop a payload.
hint.payloadDrop.mobile = [accent]Tap and hold[] an empty location to drop a payload there.
hint.waveFire = [accent]Wave[] turrets with water as ammunition will automatically put out nearby fires.
hint.generator = \uf879 [accent]Combustion Generators[] burn coal and transmit power to adjacent blocks.\n\nPower transmission range can be extended with \uf87f [accent]Power Nodes[].
hint.guardian = [accent]Guardian[] units are armored. Weak ammo such as [accent]Copper[] and [accent]Lead[] is [scarlet]not effective[].\n\nUse higher tier turrets or \uf835 [accent]Graphite[] \uf861Duo/\uf859Salvo ammunition to take Guardians down.
hint.coreUpgrade = Cores can be upgraded by [accent]placing higher-tier cores over them[].\n\nPlace a [accent]Foundation[] core over the [accent]Shard[] core. Make sure it is free from nearby obstructions.
hint.presetLaunch = Gray [accent]landing zone sectors[], such as [accent]Frozen Forest[], can be launched to from anywhere. They do not require capture of nearby territory.\n\n[accent]Numbered sectors[], such as this one, are [accent]optional[].
hint.presetDifficulty = This sector has a [scarlet]high enemy threat level[].\nLaunching to such sectors is [accent]not recommended[] without proper technology and preparation.
hint.coreIncinerate = After the core is filled to capacity with an item, any extra items of that type it receives will be [accent]incinerated[].
hint.coopCampaign = When playing the [accent]co-op campaign[], items that are produced in the current map will also be sent [accent]to your local sectors[].\n\nAny new research done by the host also carries over.
hint.factoryControl = To set a unit factory's [accent]output destination[], click a factory block while in command mode, then right-click a location.\nUnits produced by it will automatically move there.
hint.factoryControl.mobile = To set a unit factory's [accent]output destination[], tap a factory block while in command mode, then tap a location.\nUnits produced by it will automatically move there.
item.copper.description = Koristi se za sve građevine.
item.copper.details = Bakar. Nenormalno prisutan na Serupulu, strukturno je slab ako nije ojačan.
item.lead.description = Koristi se za transport tečnosti i elektroniku.
item.lead.details = Gusto. Inertno. Veoma primenljivo za baterije.\nNapomena: verovatno otrovno po biološke oblike života. Nije kao da ih je ovde mnogo ostalo.
item.metaglass.description = Koristi se za transport i skladište tečnosti.
item.graphite.description = Koristi se kao električna komponenta i municija za topove.
item.sand.description = Koristan za preradu drugih materijala.
item.coal.description = Koristi se za gorivo i preradu drugih materijala.
item.coal.details = Izgleda da je biološkog porekla, fosilizovan davno pre Zasejavanja...
item.titanium.description = Koristi se za transport tečnosti, izgradnju struktura, topova i jedinica.
item.thorium.description = Koristi se kao izdržljiv građevinski materijal, municija i nuklearno gorivo.
item.scrap.description = Pretapa i melje se za preradu u druge materijale.
item.scrap.details = Ostaci davnašnjih jedinica i struktura.
item.silicon.description = Koristi se za solarne ploče, topove, jedinice i naprednu elektroniku. Od silicijuma se pravi dirigovana municija.
item.plastanium.description = Koristi se za napredne jedinice, izloaciju i fragmentacionu municiju.
item.phase-fabric.description = Koristi se za naprednu elektroniku i samopopravljajuće strukture.
item.surge-alloy.description = Koristi se kao municija i reaktivna odbrana.
item.spore-pod.description = Prerađuje se u naftu ili plastiku, može se spaljivati kao gorivo.
item.spore-pod.details = Spore. Verovatno sintetički obliki života. Emituje gasove otrovne po ostali život. Ekstremno invazivne. Visoko zapaljive u određenim uslovima.
item.blast-compound.description = Koristi se za bombe i eksplozivnu municiju.
item.pyratite.description = Koristi se kao zapaljiva municija i odlično gorivo za elektrane.
liquid.water.description = Koristi se za hlađenje mašina i preradu otpada.
liquid.slag.description = Može se preraditi u Razdvajačima u druge resurse, može se sipati na neprijatelje kao oružje.
liquid.oil.description = Koristi se za proizvodnju naprednih materijala. Može se koristi kao pojačivač vatre ako se sipa na neprijatelja dok gori.
liquid.cryofluid.description = Rashladna tečnost za fabrike, reaktore i topove.
block.derelict = [lightgray]Zabačen
block.armored-conveyor.description = Moves items forward. Does not accept inputs from the sides.
block.illuminator.description = Emits light.
block.message.description = Stores a message for communication between allies.
block.graphite-press.description = Compresses coal into graphite.
block.multi-press.description = Compresses coal into graphite. Requires water as coolant.
block.silicon-smelter.description = Refines silicon from sand and coal.
block.kiln.description = Smelts sand and lead into metaglass.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Synthesizes phase fabric from thorium and sand.
block.surge-smelter.description = Fuses titanium, lead, silicon and copper into surge alloy.
block.cryofluid-mixer.description = Mixes water and fine titanium powder to produce cryofluid.
block.blast-mixer.description = Produces blast compound from pyratite and spore pods.
block.pyratite-mixer.description = Mixes coal, lead and sand into pyratite.
block.melter.description = Melts down scrap into slag.
block.separator.description = Separates slag into its mineral components.
block.spore-press.description = Compresses spore pods into oil.
block.pulverizer.description = Crushes scrap into fine sand.
block.coal-centrifuge.description = Transforms oil into coal.
block.incinerator.description = Vaporizes any item or liquid it receives.
block.power-void.description = Voids all power inputted. Sandbox only.
block.power-source.description = Bezkrajno ispušta energiju. Sandbox only.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.item-void.description = Destroys any items. Sandbox only.
block.liquid-source.description = Bezkrajno ispušta tečnosti. Sandbox only.
block.liquid-void.description = Uništava svaku tečnost. Sandbox only.
block.payload-source.description = Infinitely outputs payloads. Sandbox only.
block.payload-void.description = Destroys any payloads. Sandbox only.
block.copper-wall.description = Protects structures from enemy projectiles.
block.copper-wall-large.description = Protects structures from enemy projectiles.
block.titanium-wall.description = Protects structures from enemy projectiles.
block.titanium-wall-large.description = Protects structures from enemy projectiles.
block.plastanium-wall.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections.
block.plastanium-wall-large.description = Protects structures from enemy projectiles. Absorbs lasers and electric arcs. Blocks automatic power connections.
block.thorium-wall.description = Protects structures from enemy projectiles.
block.thorium-wall-large.description = Protects structures from enemy projectiles.
block.phase-wall.description = Protects structures from enemy projectiles, reflecting most bullets upon impact.
block.phase-wall-large.description = Protects structures from enemy projectiles, reflecting most bullets upon impact.
block.surge-wall.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact.
block.surge-wall-large.description = Protects structures from enemy projectiles, periodically releasing electric arcs upon contact.
block.door.description = A wall that can be opened and closed.
block.door-large.description = A wall that can be opened and closed.
block.mender.description = Periodically repairs blocks in its vicinity.\nOptionally uses silicon to boost range and efficiency.
block.mend-projector.description = Repairs blocks in its vicinity.\nOptionally uses phase fabric to boost range and efficiency.
block.overdrive-projector.description = Increases the speed of nearby buildings.\nOptionally uses phase fabric to boost range and efficiency.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage.\nOverheats if too much damage is sustained. Optionally uses coolant to prevent overheating. Phase fabric increases shield size.
block.shock-mine.description = Releases electric arcs upon enemy unit contact.
block.conveyor.description = Transports items forward.
block.titanium-conveyor.description = Transports items forward. Faster than a standard conveyor.
block.plastanium-conveyor.description = Transports items forward in batches. Accepts items at the back, and unloads them in three directions at the front. Requires multiple loading and unloading points for peak throughput.
block.junction.description = Acts as a bridge for two crossing conveyor belts.
block.bridge-conveyor.description = Transports items over terrain or buildings.
block.phase-conveyor.description = Instantly transports items over terrain or buildings. Longer range than the item bridge, but requires power.
block.sorter.description = If an input item matches the selection, it passes forward. Otherwise, the item is outputted to the left and right.
block.inverted-sorter.description = Similar to a standard sorter, but outputs selected items to the sides instead.
block.router.description = Distributes input items to 3 output directions equally.
block.router.details = A necessary evil. Using next to production inputs is not advised, as they will get clogged by output.
block.distributor.description = Distributes input items to 7 output directions equally.
block.overflow-gate.description = Only outputs items to the left and right if the front path is blocked.
block.underflow-gate.description = Opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
block.mass-driver.description = Long-range item transport structure. Collects batches of items and shoots them to other mass drivers.
block.mechanical-pump.description = Pumps and outputs liquids. Does not require power.
block.rotary-pump.description = Pumps and outputs liquids. Requires power.
block.impulse-pump.description = Pumps and outputs liquids.
block.conduit.description = Moves liquids forward. Used in conjunction with pumps and other conduits.
block.pulse-conduit.description = Moves liquids forward. Transports faster and stores more than standard conduits.
block.plated-conduit.description = Moves liquids forward. Does not accept input from the sides. Does not leak.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid.
block.liquid-container.description = Stores a sizeable amount of liquid. Outputs to all sides, similarly to a liquid router.
block.liquid-tank.description = Stores a large amount of liquid. Outputs to all sides, similarly to a liquid router.
block.liquid-junction.description = Acts as a bridge for two crossing conduits.
block.bridge-conduit.description = Transports liquids over terrain or buildings.
block.phase-conduit.description = Transports liquids over terrain or buildings. Longer range than the bridge conduit, but requires power.
block.power-node.description = Transmits power to connected nodes. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = An advanced power node with greater range.
block.surge-tower.description = A long-range power node with fewer available connections.
block.diode.description = Moves battery power in one direction, but only if the other side has less power stored.
block.battery.description = Stores power in times of surplus energy. Outputs power in times of deficit.
block.battery-large.description = Stores power in times of surplus energy. Outputs power in times of deficit. Higher capacity than a regular battery.
block.combustion-generator.description = Generates power by burning flammable materials, such as coal.
block.thermal-generator.description = Generates power when placed in hot locations.
block.steam-generator.description = Generates power by burning flammable materials and converting water to steam.
block.differential-generator.description = Generates large amounts of energy. Utilizes the temperature difference between cryofluid and burning pyratite.
block.rtg-generator.description = Uses the heat of decaying radioactive compounds to produce energy at a slow rate.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides a small amount of power from the sun. More efficient than the standard solar panel.
block.thorium-reactor.description = Generates significant amounts of power from thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied.
block.impact-reactor.description = Creates massive amounts of power at peak efficiency. Requires a significant power input to kickstart the process.
block.mechanical-drill.description = When placed on ore, outputs items at a slow pace indefinitely. Only capable of mining basic resources.
block.pneumatic-drill.description = An improved drill, capable of mining titanium. Mines at a faster pace than a mechanical drill.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Capable of mining thorium.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts groundwater. Used in locations with no surface water available.
block.cultivator.description = Cultivates tiny concentrations of atmospheric spores into spore pods.
block.cultivator.details = Recovered technology. Used to produce massive amounts of biomass as efficiently as possible. Likely the initial incubator of the spores now covering Serpulo.
block.oil-extractor.description = Uses large amounts of power, sand and water to drill for oil.
block.core-shard.description = Core of the base. Once destroyed, the sector is lost.
block.core-shard.details = The first iteration. Compact. Self-replicating. Equipped with single-use launch thrusters. Not designed for interplanetary travel.
block.core-foundation.description = Core of the base. Well armored. Stores more resources than a Shard.
block.core-foundation.details = The second iteration.
block.core-nucleus.description = Core of the base. Extremely well armored. Stores massive amounts of resources.
block.core-nucleus.details = The third and final iteration.
block.vault.description = Stores a large amount of items of each type. Contents can be retrieved with an unloader.
block.container.description = Stores a small amount of items of each type. Contents can be retrieved with an unloader.
block.unloader.description = Unloads the selected item from nearby blocks.
block.launch-pad.description = Launches batches of items to selected sectors.
block.launch-pad.details = Sub-orbital system for point-to-point transportation of resources. Payload pods are fragile and incapable of surviving re-entry.
block.duo.description = Fires alternating bullets at enemies.
block.scatter.description = Fires clumps of lead, scrap or metaglass flak at enemy aircraft.
block.scorch.description = Burns any ground enemies close to it. Highly effective at close range.
block.hail.description = Fires small shells at ground enemies over long distances.
block.wave.description = Fires streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
block.lancer.description = Charges and fires powerful beams of energy at ground targets.
block.arc.description = Fires arcs of electricity at ground targets.
block.swarmer.description = Fires homing missiles at enemies.
block.salvo.description = Fires quick salvos of bullets at enemies.
block.fuse.description = Fires three close-range piercing blasts at nearby enemies.
block.ripple.description = Shoots clusters of shells at ground enemies over long distances.
block.cyclone.description = Fires explosive clumps of flak at nearby enemies.
block.spectre.description = Fires large armor-piercing bullets at air and ground targets.
block.meltdown.description = Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.foreshadow.description = Fires a large single-target bolt over long distances. Prioritizes enemies with higher max health.
block.repair-point.description = Continuously repairs the closest damaged unit in its vicinity.
block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
block.parallax.description = Fires a tractor beam that pulls in air targets, damaging them in the process.
block.tsunami.description = Fires powerful streams of liquid at enemies. Automatically extinguishes fires when supplied with water.
block.silicon-crucible.description = Refines silicon from sand and coal, using pyratite as an additional heat source. More efficient in hot locations.
block.disassembler.description = Separates slag into trace amounts of exotic mineral components at low efficiency. Can produce thorium.
block.overdrive-dome.description = Increases the speed of nearby buildings. Requires phase fabric and silicon to operate.
block.payload-conveyor.description = Moves large payloads, such as units from factories.
block.payload-router.description = Splits input payloads into 3 output directions.
block.ground-factory.description = Produces ground units. Output units can be used directly, or moved into reconstructors for upgrading.
block.air-factory.description = Produces air units. Output units can be used directly, or moved into reconstructors for upgrading.
block.naval-factory.description = Produces naval units. Output units can be used directly, or moved into reconstructors for upgrading.
block.additive-reconstructor.description = Upgrades inputted units to the second tier.
block.multiplicative-reconstructor.description = Upgrades inputted units to the third tier.
block.exponential-reconstructor.description = Upgrades inputted units to the fourth tier.
block.tetrative-reconstructor.description = Upgrades inputted units to the fifth and final tier.
block.switch.description = A toggleable switch. State can be read and controlled with logic processors.
block.micro-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings.
block.logic-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the micro processor.
block.hyper-processor.description = Runs a sequence of logic instructions in a loop. Can be used to control units and buildings. Faster than the logic processor.
block.memory-cell.description = Stores information for a logic processor.
block.memory-bank.description = Stores information for a logic processor. High capacity.
block.logic-display.description = Displays arbitrary graphics from a logic processor.
block.large-logic-display.description = Displays arbitrary graphics from a logic processor.
block.interplanetary-accelerator.description = A massive electromagnetic railgun tower. Accelerates cores to escape velocity for interplanetary deployment.
block.repair-turret.description = Continuously repairs the closest damaged unit in its vicinity. Optionally accepts coolant.
block.payload-propulsion-tower.description = Long-range payload transport structure. Shoots payloads to other linked payload propulsion towers.
unit.dagger.description = Ispaljuje standardne metke na sve neprijatelje u dometu.
unit.mace.description = Ispaljuje mlazeve plamena na sve neprijatelje u dometu.
unit.fortress.description = Ispaljuje dalekometne artiljerijske granate na mete na zemlji.
unit.scepter.description = Ispaljuje rafale naelektrisanih metaka na sve mete u dometu.
unit.reign.description = Ispaljuje rafale ogromnih probijajućih metaka na sve mete u dometu.
unit.nova.description = Ispaljuje lasere koji popravljaju savezničke, a oštećuju protivničke strukure i jedinice. Može leteti.
unit.pulsar.description = Ispaljuje munje koji oštećuju neprijatelje, a popravljaju saveznike.
unit.quasar.description = Ispaljuje probijajuće lasere na sve mete u dometu. Laseri oštećuju neprijatelje, a popravljaju saveznike. Može leteti. Ima energetski štit.
unit.vela.description = Ispaljuje ogromni konstantni laserski zrak koji popravlja saveznike, a oštećuje i pali neprijatelje. Ima dva popravna zraka. Može leteti.
unit.corvus.description = Fires a massive laser blast that damages enemies and repairs allied structures. Može da hoda preko većine terena.
unit.crawler.description = Dolazi do nepprijatelja i samouništava se, izazivaćuji veliku eksploziju.
unit.atrax.description = Ispaljuje pregrejanu šljaku na neprijatelje u dometu. Može pregaziti preko većine terena i zgrada.
unit.spiroct.description = Fires sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.
unit.arkyid.description = Fires large sapping laser beams at enemies, repairing itself in the process. Can step over most terrain.
unit.toxopid.description = Fires large electric cluster-shells and piercing lasers at enemies. Can step over most terrain.
unit.flare.description = Ispaljuje standardne metke na zemnim neprijateljima.
unit.horizon.description = Drops clusters of bombs on ground targets.
unit.zenith.description = Ispaljuje rafal raketa na sve obljižnje neprijatelje.
unit.antumbra.description = Ispaljuje baraž metaka na sve obljižnje neprijatelje.
unit.eclipse.description = Fires two piercing lasers and a barrage of flak at all nearby enemies.
unit.mono.description = Automatically mines copper and lead, depositing it into the core.
unit.poly.description = Automatically rebuilds destroyed structures and assists other units in construction.
unit.mega.description = Automatically repairs damaged structures. Capable of carrying blocks and small ground units.
unit.quad.description = Drops large bombs on ground targets, repairing allied structures and damaging enemies. Capable of carrying medium-sized ground units.
unit.oct.description = Protects nearby allies with its regenerating shield. Capable of carrying most ground units.
unit.risso.description = Fires a barrage of missiles and bullets at all nearby enemies.
unit.minke.description = Fires shells and standard bullets at nearby ground targets.
unit.bryde.description = Fires long-range artillery shells and missiles at enemies.
unit.sei.description = Fires a barrage of missiles and armor-piercing bullets at enemies.
unit.omura.description = Fires a long-range piercing railgun bolt at enemies. Constructs flare units.
unit.alpha.description = Defends the Shard core from enemies. Builds structures.
unit.beta.description = Defends the Foundation core from enemies. Builds structures.
unit.gamma.description = Defends the Nucleus core from enemies. Builds structures.
unit.retusa.description = Ispaljuje torpede na samonavođenje na obljižnje neprijatelje. Popravljuje savezničke jedinice.
unit.oxynoe.description = Fires structure-repairing streams of flame at nearby enemies. Targets nearby enemy projectiles with a point defense turret.
unit.cyerce.description = Fires seeking cluster-missiles at enemies. Repairs allied units.
unit.aegires.description = Šokira sve neprijateljske jedinice i građevine koje mu uđu u energetsko polje. Popravljuje sve savezničke jedinice.
unit.navanax.description = Fires explosive EMP projectiles, dealing significant damage to enemy power networks and repairing allied structures. Melts nearby enemies with 4 autonomous laser turrets.
lst.read = Read a number from a linked memory cell.
lst.write = Write a number to a linked memory cell.
lst.print = Add text to the print buffer.\nDoes not display anything until [accent]Print Flush[] is used.
lst.draw = Add an operation to the drawing buffer.\nDoes not display anything until [accent]Draw Flush[] is used.
lst.drawflush = Flush queued [accent]Draw[] operations to a display.
lst.printflush = Flush queued [accent]Print[] operations to a message block.
lst.getlink = Get a processor link by index. Starts at 0.
lst.control = Control a building.
lst.radar = Locate units around a building with range.
lst.sensor = Get data from a building or unit.
lst.set = Set a variable.
lst.operation = Perform an operation on 1-2 variables.
lst.end = Jump to the top of the instruction stack.
lst.wait = Wait a certain number of seconds.
lst.lookup = Look up an item/liquid/unit/block type by ID.\nTotal counts of each type can be accessed with:\n[accent]@unitCount[] / [accent]@itemCount[] / [accent]@liquidCount[] / [accent]@blockCount[]
lst.jump = Conditionally jump to another statement.
lst.unitbind = Bind to the next unit of a type, and store it in [accent]@unit[].
lst.unitcontrol = Control the currently bound unit.
lst.unitradar = Locate units around the currently bound unit.
lst.unitlocate = Locate a specific type of position/building anywhere on the map.\nRequires a bound unit.
lst.getblock = Get tile data at any location.
lst.setblock = Set tile data at any location.
lst.spawnunit = Spawn unit at a location.
lst.applystatus = Apply or clear a status effect from a uniut.
lst.spawnwave = Simulate a wave being spawned at a arbitrary location.\nWill not increment the wave counter.
lst.explosion = Create an explosion at a location.
lst.setrate = Set processor execution speed in instructions/tick.
lst.fetch = Lookup units, cores, players or buildings by index.\nIndices start at 0 and end at their returned count.
lst.packcolor = Pack [0, 1] RGBA components into a single number for drawing or rule-setting.
lst.setrule = Set a game rule.
lst.flushmessage = Display a message on the screen from the text buffer.\nWill wait until the previous message finishes.
lst.cutscene = Manipulate the player camera.
lst.setflag = Set a global flag that can be read by all processors.
lst.getflag = Check if a global flag is set.
logic.nounitbuild = [red]Unit building logic is not allowed here.
lenum.type = Type of building/unit.\ne.g. for any router, this will return [accent]@router[].\nNot a string.
lenum.shoot = Shoot at a position.
lenum.shootp = Shoot at a unit/building with velocity prediction.
lenum.config = Building configuration, e.g. sorter item.
lenum.enabled = Whether the block is enabled.
laccess.color = Illuminator color.
laccess.controller = Unit controller. If processor controlled, returns processor.\nIf in a formation, returns leader.\nOtherwise, returns the unit itself.
laccess.dead = Whether a unit/building is dead or no longer valid.
laccess.controlled = Returns:\n[accent]@ctrlProcessor[] if unit controller is processor\n[accent]@ctrlPlayer[] if unit/building controller is player\n[accent]@ctrlFormation[] if unit is in formation\nOtherwise, 0.
laccess.progress = Action progress, 0 to 1.\nReturns production, turret reload or construction progress.
laccess.speed = Top speed of a unit, in tiles/sec.
lcategory.unknown = Nepoznato
lcategory.unknown.description = Uncategorized instructions.
lcategory.io = Input & Output
lcategory.io.description = Modify contents of memory blocks and processor buffers.
lcategory.block = Block Control
lcategory.block.description = Interact with blocks.
lcategory.operation = Operations
lcategory.operation.description = Logical operations.
lcategory.control = Flow Control
lcategory.control.description = Manage execution order.
lcategory.unit = Unit Control
lcategory.unit.description = Give units commands.
lcategory.world = World
lcategory.world.description = Control how the world behaves.
graphicstype.clear = Fill the display with a color.
graphicstype.color = Set color for next drawing operations.
graphicstype.col = Equivalent to color, but packed.\nPacked colors are written as hex codes with a [accent]%[] prefix.\nExample: [accent]%ff0000[] would be red.
graphicstype.stroke = Set line width.
graphicstype.line = Draw line segment.
graphicstype.rect = Fill a rectangle.
graphicstype.linerect = Draw a rectangle outline.
graphicstype.poly = Fill a regular polygon.
graphicstype.linepoly = Draw a regular polygon outline.
graphicstype.triangle = Fill a triangle.
graphicstype.image = Draw an image of some content.\nex: [accent]@router[] or [accent]@dagger[].
lenum.always = Always true.
lenum.idiv = Integer division.
lenum.div = Division.\nReturns [accent]null[] on divide-by-zero.
lenum.mod = Modulo.
lenum.equal = Equal. Coerces types.\nNon-null objects compared with numbers become 1, otherwise 0.
lenum.notequal = Not equal. Coerces types.
lenum.strictequal = Strict equality. Does not coerce types.\nCan be used to check for [accent]null[].
lenum.shl = Bit-shift left.
lenum.shr = Bit-shift right.
lenum.or = Bitwise OR.
lenum.land = Logical AND.
lenum.and = Bitwise AND.
lenum.not = Bitwise flip.
lenum.xor = Bitwise XOR.
lenum.min = Minimum of two numbers.
lenum.max = Maximum of two numbers.
lenum.angle = Angle of vector in degrees.
lenum.len = Length of vector.
lenum.sin = Sine, in degrees.
lenum.cos = Cosine, in degrees.
lenum.tan = Tangent, in degrees.
lenum.asin = Arc sine, in degrees.
lenum.acos = Arc cosine, in degrees.
lenum.atan = Arc tangent, in degrees.
#not a typo, look up 'range notation'
lenum.rand = Random decimal in range [0, value).
lenum.log = Natural logarithm (ln).
lenum.log10 = Base 10 logarithm.
lenum.noise = 2D simplex noise.
lenum.abs = Absolute value.
lenum.sqrt = Square root.
lenum.any = Any unit.
lenum.ally = Ally unit.
lenum.attacker = Unit with a weapon.
lenum.enemy = Enemy unit.
lenum.boss = Guardian unit.
lenum.flying = Flying unit.
lenum.ground = Ground unit.
lenum.player = Unit controlled by a player.
lenum.ore = Ore deposit.
lenum.damaged = Damaged ally building.
lenum.spawn = Enemy spawn point.\nMay be a core or a position.
lenum.building = Building in a specific group.
lenum.core = Any core.
lenum.storage = Storage building, e.g. Vault.
lenum.generator = Buildings that generate power.
lenum.factory = Buildings that transform resources.
lenum.repair = Repair points.
lenum.battery = Any battery.
lenum.resupply = Resupply points.\nOnly relevant when [accent]"Unit Ammo"[] is enabled.
lenum.reactor = Impact/Thorium reactor.
lenum.turret = Any turret.
sensor.in = The building/unit to sense.
radar.from = Building to sense from.\nSensor range is limited by building range.
radar.target = Filter for units to sense.
radar.and = Additional filters.
radar.order = Sorting order. 0 to reverse.
radar.sort = Metric to sort results by.
radar.output = Variable to write output unit to.
unitradar.target = Filter for units to sense.
unitradar.and = Additional filters.
unitradar.order = Sorting order. 0 to reverse.
unitradar.sort = Metric to sort results by.
unitradar.output = Variable to write output unit to.
control.of = Building to control.
control.unit = Unit/building to aim at.
control.shoot = Whether to shoot.
unitlocate.enemy = Whether to locate enemy buildings.
unitlocate.found = Whether the object was found.
unitlocate.building = Output variable for located building.
unitlocate.outx = Output X coordinate.
unitlocate.outy = Output Y coordinate.
unitlocate.group = Building group to look for.
lenum.idle = Don't move, but keep building/mining.\nThe default state.
lenum.stop = Stop moving/mining/building.
lenum.unbind = Completely disable logic control.\nResume standard AI.
lenum.move = Move to exact position.
lenum.approach = Approach a position with a radius.
lenum.pathfind = Pathfind to the enemy spawn.
lenum.target = Shoot a position.
lenum.targetp = Shoot a target with velocity prediction.
lenum.itemdrop = Drop an item.
lenum.itemtake = Take an item from a building.
lenum.paydrop = Drop current payload.
lenum.paytake = Pick up payload at current location.
lenum.payenter = Enter/land on the payload block the unit is on.
lenum.flag = Numeric unit flag.
lenum.mine = Mine at a position.
lenum.build = Build a structure.
lenum.getblock = Fetch a building and type at coordinates.\nUnit must be in range of position.\nSolid non-buildings will have the type [accent]@solid[].
lenum.within = Check if unit is near a position.
lenum.boost = Start/stop boosting.
onset.commandmode = Hold [accent]shift[] to enter [accent]command mode[].\n[accent]Left-click and drag[] to select units.\n[accent]Right-click[] to order selected units to move or attack.
onset.commandmode.mobile = Press the [accent]command button[] to enter [accent]command mode[].\nHold down a finger, then [accent]drag[] to select units.\n[accent]Tap[] to order selected units to move or attack.