Mindustry/core/assets/maps
2022-05-07 22:08:49 -04:00
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archipelago.msav
biomassFacility.msav
caldera.msav
canyon.msav
coastline.msav
craters.msav
debrisField.msav
desolateRift.msav
erekirwavemap.msav
extractionOutpost.msav Misc minor bugfixes 2021-08-09 16:53:49 -04:00
five.msav Updated 5th map to fix overflow issue 2022-02-15 00:51:37 -05:00
fork.msav
fortress.msav
four.msav Map AI rebalancing 2022-05-07 11:47:41 -04:00
frozenForest.msav Added final campaign map (WIP, untested) 2020-11-18 18:58:54 -05:00
fungalPass.msav
glacier.msav Polygonal protection for built-in PvP maps 2021-06-16 14:51:37 -04:00
groundZero.msav
impact0078.msav
islands.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
labyrinth.msav Labyrinth core fix 2021-02-14 09:15:12 -05:00
maze.msav
moltenLake.msav
mudFlats.msav Better targeting range calculation 2021-02-11 10:12:07 -05:00
navalFortress.msav More campaign map progress 2021-09-10 17:07:06 -04:00
nuclearComplex.msav
onset.msav Map AI rebalancing 2022-05-07 11:47:41 -04:00
overgrowth.msav Campaign bugfixes / Balancing 2020-11-26 18:53:20 -05:00
passage.msav
planetaryTerminal.msav
ruinousShores.msav
saltFlats.msav Final campaign tweaks 2020-11-24 17:17:55 -05:00
serpuloTest.msav
shattered.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
stainedMountains.msav
tarFields.msav Fixed #4694 2021-02-16 09:13:44 -05:00
tendrils.msav Added weather to some built-in maps 2020-10-20 17:24:51 -04:00
three.msav
triad.msav
two.msav Fixed auto-unlock for campaign sectors 2022-05-07 22:08:49 -04:00
veins.msav
wasteland.msav
windsweptIslands.msav